2025-06-14 04:33 CEST

Spring engine - Change Log

Spring engine - 86.0 (Released 2011-12-22) View Issues ]
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- 0002975: [Unit Scripting] Unit repeatedly bumping into building (Kloot) - resolved.
- 0002966: [Lua] Unit(Pre)Damaged, distinguish between different types of -1 weaponID (Kloot) - resolved.
- 0002823: [General] Landed gunships do not follow height reduction (Kloot) - resolved.
- 0002952: [Lua] gadgetHandler:RegisterCMDID has an incorrect error message in master (Kloot) - resolved.
- 0002958: [General] All terrain units move commands are removed when climbing cliffs (Kloot) - resolved.
- 0002956: [General] Antinuke didn't work (Kloot) - resolved.
- 0001978: [Lua] Make CGlobalSynced::globalLOS an array (one globalLOS setting for each allyteam) (Kloot) - resolved.
- 0002371: [General] Too dark terrain visible at the coast transition (Kloot) - resolved.
- 0002948: [General] Unit LOD billboards are too dark (Kloot) - resolved.
- 0002950: [Unit Scripting] Warning message on SetGroundMoveTypeData(unitID, "maxSpeed", 0) (Kloot) - resolved.
- 0002929: [General] Gunship nanoframes jitter in factory if the land/fly state is land. (zerver) - resolved.
- 0002927: [General] Build grid broken at 66% (zerver) - resolved.
- 0002937: [General] Depthmod no longer works reliably (Kloot) - resolved.
- 0002857: [General] BeamLaser can fire into water (Kloot) - resolved.
- 0002856: [General] Planes land on sea floor. Gunships spend a short amount of time there (Kloot) - resolved.
- 0002764: [General] Building with Meta-Key pressed does not work (Kloot) - resolved.
- 0002852: [General] multiple crashes while playing "brickcraft" in GuiHandler.cpp:3597 (Kloot) - resolved.
- 0002849: [General] Deprecate toAirWeapon tag (Kloot) - resolved.
- 0002871: [General] request: add facing parameter to AllowUnitCreation (Kloot) - resolved.
- 0002875: [General] Transported units cannot be hit by weapons (Kloot) - resolved.
- 0002880: [General] "Move at slowest speed of group" move order (ctrl+alt) semi-permanently changes unit maxvelocity. (Kloot) - resolved.
- 0002924: [General] Aircraft crashing while landed results in irregular behavior (Kloot) - resolved.
- 0002933: [General] (develop) Graphical issues with SSMF maps (Kloot) - resolved.
- 0002406: [General] Gunship jams when on hold fire (Kloot) - resolved.
- 0002938: [General] Airmesh is 0 at x >= width and z >= height (Kloot) - resolved.
- 0002936: [General] fighters barly hit atlas out of map (Kloot) - resolved.
- 0002912: [General] Very difficult to select the unit in a factory in 85.0 (zerver) - resolved.
- 0002930: [Lua] Default gadgetHandler limits the range of registerable custom CmdIDs (Kloot) - closed.
- 0002960: [General] Textures above 1k width and up have the part above 1k width vertically flipped - closed.
- 0002832: [General] Enemied units can get stuck in each other with movectrl (Kloot) - closed.

[30 issues]