2025-08-11 23:30 CEST

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IDProjectCategoryView StatusLast Update
0002960Spring engineGeneralpublic2012-02-27 00:49
ReporterBeherith 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
Product Version85.0.1 
Target VersionFixed in Version86.0 
Summary0002960: Textures above 1k width and up have the part above 1k width vertically flipped
DescriptionTextures wider than 1k loaded by spring engine (both in an s3o or a map texture like splat distribution) get the part above 1k vertically flipped.

Textures loaded by Lua with Gl.Texture do not have this issue.
Additional Informationwin7 x64, 8800GT
An s3o with a 4k by 4k texture is supplied below, with a unitdef file overriding armadvsol.

For pics see:

http://springrts.com/phpbb/viewtopic.php?f=9&t=27670
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0008296

Beherith (reporter)

Updating DevIL to 1.7.8 fixes the issue.
See http://springrts.com/phpbb/viewtopic.php?f=9&t=27670&p=514427#p514427

~0008338

Beherith (reporter)

This can be closed, as I have been informed that devil has been updated. Thanks abma and Kloot!
+Notes

-Issue History
Date Modified Username Field Change
2012-02-16 18:02 Beherith New Issue
2012-02-16 18:02 Beherith File Added: unittextures.zip
2012-02-17 09:29 Beherith Note Added: 0008296
2012-02-27 00:48 Beherith Note Added: 0008338
2012-02-27 00:49 Kloot Status new => closed
2012-02-27 00:49 Kloot Resolution open => fixed
2012-02-27 00:49 Kloot Fixed in Version => 86.0
+Issue History