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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002960 | Spring engine | General | public | 2012-02-16 18:02 | 2012-02-27 00:49 | ||||
Reporter | Beherith | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Product Version | 85.0.1 | ||||||||
Target Version | Fixed in Version | 86.0 | |||||||
Summary | 0002960: Textures above 1k width and up have the part above 1k width vertically flipped | ||||||||
Description | Textures wider than 1k loaded by spring engine (both in an s3o or a map texture like splat distribution) get the part above 1k vertically flipped. Textures loaded by Lua with Gl.Texture do not have this issue. | ||||||||
Additional Information | win7 x64, 8800GT An s3o with a 4k by 4k texture is supplied below, with a unitdef file overriding armadvsol. For pics see: http://springrts.com/phpbb/viewtopic.php?f=9&t=27670 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Beherith (reporter) 2012-02-17 09:29 |
Updating DevIL to 1.7.8 fixes the issue. See http://springrts.com/phpbb/viewtopic.php?f=9&t=27670&p=514427#p514427 |
Beherith (reporter) 2012-02-27 00:48 |
This can be closed, as I have been informed that devil has been updated. Thanks abma and Kloot! |
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Date Modified | Username | Field | Change |
---|---|---|---|
2012-02-16 18:02 | Beherith | New Issue | |
2012-02-16 18:02 | Beherith | File Added: unittextures.zip | |
2012-02-17 09:29 | Beherith | Note Added: 0008296 | |
2012-02-27 00:48 | Beherith | Note Added: 0008338 | |
2012-02-27 00:49 | Kloot | Status | new => closed |
2012-02-27 00:49 | Kloot | Resolution | open => fixed |
2012-02-27 00:49 | Kloot | Fixed in Version | => 86.0 |