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by LordMatt
30 Jul 2008, 02:43
Forum: General Discussion
Topic: Updated site layout ready?
Replies: 391
Views: 15318

Re: Updated site layout ready?

Nah. BA is Spring. ;)
by LordMatt
29 Jul 2008, 01:21
Forum: Ingame Community
Topic: Installer
Replies: 2
Views: 429

Re: Installer

I am aware of Satirik's request. I want to ask tobi about what would need to be done to get a new installer posted.
by LordMatt
29 Jul 2008, 01:17
Forum: Off Topic Discussion
Topic: Content Maladies
Replies: 22
Views: 1334

Re: Content Maladies

Moved to offtopic, as promotion of a personal blog doesn't seem to fit general discussion.
by LordMatt
28 Jul 2008, 06:08
Forum: Engine
Topic: New ladder system
Replies: 101
Views: 7619

Re: New ladder system

From what I remember from OTA tournament rules: if a com dguns the other or explodes into another that player loses. Thus it would be possible to win by lasering another com to death, but not dgunning it.
by LordMatt
28 Jul 2008, 01:09
Forum: Help & Bugs
Topic: Cannot connect to my own autohost
Replies: 15
Views: 676

Re: Cannot connect to my own autohost

I don't understand. (by local IP I mean e.g. 192.168.x.x)
by LordMatt
27 Jul 2008, 23:55
Forum: Help & Bugs
Topic: Cannot connect to my own autohost
Replies: 15
Views: 676

Re: Cannot connect to my own autohost

aegis wrote:the lobby server should do this automatically >_<
I'm curious how the lobby server would know the local IP.
by LordMatt
27 Jul 2008, 22:00
Forum: Help & Bugs
Topic: Cannot connect to my own autohost
Replies: 15
Views: 676

Re: Cannot connect to my own autohost

I used sed to change script.txt to replace the remote IP with the local one before spring launch.
by LordMatt
27 Jul 2008, 17:32
Forum: Game Releases
Topic: Balanced Annihilation V6.31
Replies: 330
Views: 30707

Re: Balanced Annihilation V6.31

That would be massive fail if it were true.
by LordMatt
27 Jul 2008, 17:28
Forum: Help & Bugs
Topic: Cannot connect to my own autohost
Replies: 15
Views: 676

Re: Cannot connect to my own autohost

Also, why can't my game client just be directed to connect to localhost? Well, I have run into this issue and had to add some sed lines to my wrapper script for spring to convert the IP I am trying to connect to from the remote IP to the correct local one when I connected to my own autohost. Dunno ...
by LordMatt
26 Jul 2008, 23:29
Forum: Engine
Topic: [URGENT]64bit unitsync issue
Replies: 12
Views: 1263

Re: [URGENT]64bit unitsync issue

Am I correct in assuming this is only a problem for AF's lobby?
by LordMatt
26 Jul 2008, 07:04
Forum: Feature Requests
Topic: temporary command delegation
Replies: 9
Views: 839

Re: temporary command delegation

I think it would be nice if you could play comshare with two coms. That way trusted teammates could move all of the units when necessary immediately and avoid the pause needed to share stuffs.
by LordMatt
26 Jul 2008, 06:55
Forum: Engine
Topic: Planning for 0.77 Release
Replies: 357
Views: 17230

Re: Planning for 0.77 Release

By 64bit version, I assume you mean windows? I'm sure that I have a 64bit Linux version as buildbot has not failed to compile.
by LordMatt
26 Jul 2008, 06:52
Forum: Map Releases
Topic: ..:: New Map ::.. Ooooweeee V3
Replies: 64
Views: 5526

Re: ..:: New Map ::.. Ooooweeee V3

I can berely see the land now, and can't see the units, its all white. :(
by LordMatt
26 Jul 2008, 06:40
Forum: Game Releases
Topic: Balanced Annihilation V6.31
Replies: 330
Views: 30707

Re: Balanced Annihilation V6.31

lol

Balanced Annihilation is Balanced.
by LordMatt
24 Jul 2008, 05:05
Forum: Help & Bugs
Topic: Cannot connect to my own autohost
Replies: 15
Views: 676

Re: Cannot connect to my own autohost

Are you behind NAT?
by LordMatt
22 Jul 2008, 23:32
Forum: General Discussion
Topic: unkown files is back!
Replies: 93
Views: 7033

Re: unkown files is back!

the things i know about him in the contact from the last few years are like a person with a lack of social skills, fearing other-directed society and i suspect also a egocentric attitude. In one word: Sad... lol, cuppy is one of the most sociable people I know online. He probably didn't think about...
by LordMatt
22 Jul 2008, 03:07
Forum: Lua Scripts
Topic: Commander Ends notifier fixed to work with BA 6.31
Replies: 7
Views: 662

Re: Commander Ends notifier fixed to work with BA 6.31

Satirik wrote:actually what would be great is an improved "i" window showing the default options and mod options
+1 gg
by LordMatt
22 Jul 2008, 03:06
Forum: Engine
Topic: Testing, 6205+
Replies: 7
Views: 659

Re: Testing, 6205+

Argh wrote:Shouldn't that be in the installer build by now?
As far as I know it should. That file is made as a part of the compile process.

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