Search found 23 matches
- 13 Jul 2005, 20:16
- Forum: General Discussion
- Topic: Making a manual
- Replies: 9
- Views: 1710
- 13 Jul 2005, 19:18
- Forum: General Discussion
- Topic: experience system
- Replies: 28
- Views: 4471
think about it. On high trajectory shells just fall from the sky and are COMPLETELY random in hit location and seem to come from random locations. Thats why I said that. but yea, the more exp. a unit gets it becomes more accurate. Thats at least from my observations. Brings a whole new meaning to t...
- 13 Jul 2005, 19:04
- Forum: General Discussion
- Topic: Making a manual
- Replies: 9
- Views: 1710
Making a manual
So, does anybody think that a manuala would help newcomers to the game and get them up-to-date on what to do and how to do it, so that old TA fans and anybody reading PCGamer can seemlessly use the game without sounding like a total newb in their first 7-8 games or so? They'll know how important it ...
- 13 Jul 2005, 18:04
- Forum: General Discussion
- Topic: TA spring and SupCom
- Replies: 40
- Views: 5902
Because SupCom is coming out in 2006 (TBA) we should REALLY get busy in getting Spring to version 1.0 and out of beta. We got a lot of work to do and a lot of testing to do. This way you can play the original TA in 3D or play a hugely modified version (SupCom) that seeminly has different gameplay fr...
- 13 Jul 2005, 17:44
- Forum: General Discussion
- Topic: Building on mountainsides
- Replies: 56
- Views: 7997
How about the restore button in the builder menu correct grades to make it buildable again. I mean isn't it used for that anyway? I would also suggest that if there is an active building (not ruble) that this option cannot be used as it in reality would destroy the building. The restore option in th...
- 11 Jul 2005, 21:58
- Forum: Help & Bugs
- Topic: sync errors
- Replies: 7
- Views: 1159
Is it like a 3-4 second freeze? Mine does that every game I play, I just thought it was something with the engine and accepted it. Other people do get a 1-2 second jump on me in the beginning of the game just because I got like the first few commands memorized in almost every map. Its just annoying ...
- 10 Jul 2005, 01:30
- Forum: Help & Bugs
- Topic: Beta 0.51b1 - Build 5 bugs
- Replies: 0
- Views: 571
Beta 0.51b1 - Build 5 bugs
I just wanted to put a place down where we could discuss the bugs or corrected bugs for build 5 that Buggi put out. 1)I could not get to use core (.cheat .team1). 2)Pelicans fly! http://www.geocities.com/k796812/pelican.jpg 3)Planes continue to restore ground after the ground is fully restored. i.e....
- 09 Jul 2005, 23:21
- Forum: Engine
- Topic: Hot off the presses!!
- Replies: 217
- Views: 29718
- 09 Jul 2005, 23:20
- Forum: Engine
- Topic: Hot off the presses!!
- Replies: 217
- Views: 29718
well why release it then :s i know you've worked hard on this Buggi but in the end if its not compatible VERY few people will actually use it! Ok; let me put it this way. The current version is 0.51b1 right? The spring engine is in BETA . To beta test a game, you need to have differnet builds of th...
- 09 Jul 2005, 22:34
- Forum: General Discussion
- Topic: tjeck gamespy's 55 screenshots on SC
- Replies: 21
- Views: 4347
Re: ....
hrmph wrote:Looks nice, even though the landscape looks like it is still 2D.

Deffinately doesn't look 2D to me!
Looks just freakin awesome!!
- 08 Jul 2005, 05:42
- Forum: Off Topic Discussion
- Topic: HOLY FUCKING CRAP! London Got Bombed!
- Replies: 29
- Views: 6039
- 07 Jul 2005, 18:12
- Forum: Game Development
- Topic: XTA + OTA - bad stuff = balance and fun?
- Replies: 41
- Views: 7689
Min3mat's comments about the stumpy aren't all that wise. Making a single unit w/ 10-20% more hp, 10-15% more range, and more damage EXPONENTIALLY makes that unit better. If you've ever played min3mat or watched his videos you'll realize that this guy ONLY uses flashes and stumpies. He'll use a few ...
- 07 Jul 2005, 17:54
- Forum: General Discussion
- Topic: Needs to have a kick/ban feature......
- Replies: 10
- Views: 1136
Or to be able to see whats hapepnign in the chat room as if ti where an IRC channel ro soemthing.... I dunno how it's implemented. Perhaps a webpage liek itnerface showing stats such as how many games took palce today how many players are registered and who si online atm etc... whatever is eaiser t...
- 07 Jul 2005, 17:40
- Forum: General Discussion
- Topic: Needs to have a kick/ban feature......
- Replies: 10
- Views: 1136
On another account it would be REALLY neat to have an automatic connection to the Main chatroom when users sign on. This would show just how many people use this TASpring thing and help people judge to eith start a game or join a game. As you can see I'm having A LOT OF TROUBLE getting people to pla...
- 07 Jul 2005, 17:26
- Forum: General Discussion
- Topic: experience system
- Replies: 28
- Views: 4471
think about it. On high trajectory shells just fall from the sky and are COMPLETELY random in hit location and seem to come from random locations. Thats why I said that. but yea, the more exp. a unit gets it becomes more accurate. Thats at least from my observations. Brings a whole new meaning to th...
- 07 Jul 2005, 17:21
- Forum: General Discussion
- Topic: Needs to have a kick/ban feature......
- Replies: 10
- Views: 1136
It would also be really nice in the next build to make it so that when people launch into a game that if they are in a chatroom, their name becomes italicized or something. This would really easily show how many people are able to play a new game so that there isnt ever 10 games w/ 10 ppl connected....
- 07 Jul 2005, 17:14
- Forum: General Discussion
- Topic: experience system
- Replies: 28
- Views: 4471
It is from my experience that berthas/intimidators and possibly every other unit get much more accurate as the lvl of experience increases. I'm not sure the diference in damage it will do nor the refire rate, but accuracy - omg yea. When telling an intimidator to target a previously ghosted structur...
- 07 Jul 2005, 17:02
- Forum: General Discussion
- Topic: Needs to have a kick/ban feature......
- Replies: 10
- Views: 1136
How old are you Lathan, 3? Very poor form indeed. Really, we want to keep nonsense like this out of our game. Nevermind a kickban, the community can simply band together and boycott individuals who seek to cause trouble. Thats a very good idea! I suggest that if Lathan continues to squat in my or o...
- 07 Jul 2005, 16:58
- Forum: General Discussion
- Topic: Recording... vote
- Replies: 40
- Views: 5633
- 07 Jul 2005, 04:07
- Forum: General Discussion
- Topic: Recording... vote
- Replies: 40
- Views: 5633