Search

Search found 23 matches

by Ted
13 Jul 2005, 20:16
Forum: General Discussion
Topic: Making a manual
Replies: 9
Views: 1710

I'll get right on it!
by Ted
13 Jul 2005, 19:18
Forum: General Discussion
Topic: experience system
Replies: 28
Views: 4471

think about it. On high trajectory shells just fall from the sky and are COMPLETELY random in hit location and seem to come from random locations. Thats why I said that. but yea, the more exp. a unit gets it becomes more accurate. Thats at least from my observations. Brings a whole new meaning to t...
by Ted
13 Jul 2005, 19:04
Forum: General Discussion
Topic: Making a manual
Replies: 9
Views: 1710

Making a manual

So, does anybody think that a manuala would help newcomers to the game and get them up-to-date on what to do and how to do it, so that old TA fans and anybody reading PCGamer can seemlessly use the game without sounding like a total newb in their first 7-8 games or so? They'll know how important it ...
by Ted
13 Jul 2005, 18:04
Forum: General Discussion
Topic: TA spring and SupCom
Replies: 40
Views: 5902

Because SupCom is coming out in 2006 (TBA) we should REALLY get busy in getting Spring to version 1.0 and out of beta. We got a lot of work to do and a lot of testing to do. This way you can play the original TA in 3D or play a hugely modified version (SupCom) that seeminly has different gameplay fr...
by Ted
13 Jul 2005, 17:44
Forum: General Discussion
Topic: Building on mountainsides
Replies: 56
Views: 7997

How about the restore button in the builder menu correct grades to make it buildable again. I mean isn't it used for that anyway? I would also suggest that if there is an active building (not ruble) that this option cannot be used as it in reality would destroy the building. The restore option in th...
by Ted
11 Jul 2005, 21:58
Forum: Help & Bugs
Topic: sync errors
Replies: 7
Views: 1159

Is it like a 3-4 second freeze? Mine does that every game I play, I just thought it was something with the engine and accepted it. Other people do get a 1-2 second jump on me in the beginning of the game just because I got like the first few commands memorized in almost every map. Its just annoying ...
by Ted
10 Jul 2005, 01:30
Forum: Help & Bugs
Topic: Beta 0.51b1 - Build 5 bugs
Replies: 0
Views: 571

Beta 0.51b1 - Build 5 bugs

I just wanted to put a place down where we could discuss the bugs or corrected bugs for build 5 that Buggi put out. 1)I could not get to use core (.cheat .team1). 2)Pelicans fly! http://www.geocities.com/k796812/pelican.jpg 3)Planes continue to restore ground after the ground is fully restored. i.e....
by Ted
09 Jul 2005, 23:21
Forum: Engine
Topic: Hot off the presses!!
Replies: 217
Views: 29718

double quoting one right after another...... How great is that?

At the same time too!
by Ted
09 Jul 2005, 23:20
Forum: Engine
Topic: Hot off the presses!!
Replies: 217
Views: 29718

well why release it then :s i know you've worked hard on this Buggi but in the end if its not compatible VERY few people will actually use it! Ok; let me put it this way. The current version is 0.51b1 right? The spring engine is in BETA . To beta test a game, you need to have differnet builds of th...
by Ted
09 Jul 2005, 22:34
Forum: General Discussion
Topic: tjeck gamespy's 55 screenshots on SC
Replies: 21
Views: 4347

Re: ....

hrmph wrote:Looks nice, even though the landscape looks like it is still 2D. :|
Image


Deffinately doesn't look 2D to me!

Looks just freakin awesome!!
by Ted
08 Jul 2005, 05:42
Forum: Off Topic Discussion
Topic: HOLY FUCKING CRAP! London Got Bombed!
Replies: 29
Views: 6039

It just goes to show that America was right about terrorism in the first place, kill it before it kills us! America's world strategy: take out targets on their turf rather than waiting for them to come to us. And now it is extremely unfortunate thet England was bombed by those Al-Queida "wanker...
by Ted
07 Jul 2005, 18:12
Forum: Game Development
Topic: XTA + OTA - bad stuff = balance and fun?
Replies: 41
Views: 7689

Min3mat's comments about the stumpy aren't all that wise. Making a single unit w/ 10-20% more hp, 10-15% more range, and more damage EXPONENTIALLY makes that unit better. If you've ever played min3mat or watched his videos you'll realize that this guy ONLY uses flashes and stumpies. He'll use a few ...
by Ted
07 Jul 2005, 17:54
Forum: General Discussion
Topic: Needs to have a kick/ban feature......
Replies: 10
Views: 1136

Or to be able to see whats hapepnign in the chat room as if ti where an IRC channel ro soemthing.... I dunno how it's implemented. Perhaps a webpage liek itnerface showing stats such as how many games took palce today how many players are registered and who si online atm etc... whatever is eaiser t...
by Ted
07 Jul 2005, 17:40
Forum: General Discussion
Topic: Needs to have a kick/ban feature......
Replies: 10
Views: 1136

On another account it would be REALLY neat to have an automatic connection to the Main chatroom when users sign on. This would show just how many people use this TASpring thing and help people judge to eith start a game or join a game. As you can see I'm having A LOT OF TROUBLE getting people to pla...
by Ted
07 Jul 2005, 17:26
Forum: General Discussion
Topic: experience system
Replies: 28
Views: 4471

think about it. On high trajectory shells just fall from the sky and are COMPLETELY random in hit location and seem to come from random locations. Thats why I said that. but yea, the more exp. a unit gets it becomes more accurate. Thats at least from my observations. Brings a whole new meaning to th...
by Ted
07 Jul 2005, 17:21
Forum: General Discussion
Topic: Needs to have a kick/ban feature......
Replies: 10
Views: 1136

It would also be really nice in the next build to make it so that when people launch into a game that if they are in a chatroom, their name becomes italicized or something. This would really easily show how many people are able to play a new game so that there isnt ever 10 games w/ 10 ppl connected....
by Ted
07 Jul 2005, 17:14
Forum: General Discussion
Topic: experience system
Replies: 28
Views: 4471

It is from my experience that berthas/intimidators and possibly every other unit get much more accurate as the lvl of experience increases. I'm not sure the diference in damage it will do nor the refire rate, but accuracy - omg yea. When telling an intimidator to target a previously ghosted structur...
by Ted
07 Jul 2005, 17:02
Forum: General Discussion
Topic: Needs to have a kick/ban feature......
Replies: 10
Views: 1136

How old are you Lathan, 3? Very poor form indeed. Really, we want to keep nonsense like this out of our game. Nevermind a kickban, the community can simply band together and boycott individuals who seek to cause trouble. Thats a very good idea! I suggest that if Lathan continues to squat in my or o...
by Ted
07 Jul 2005, 16:58
Forum: General Discussion
Topic: Recording... vote
Replies: 40
Views: 5633

I think it's safe to say that I won the match ... it is your fault for allowing him to get his commander inside your base. It is a common standard in TA that there really is no such thing as a "cheap" tactic. If you get beaten, its because you weren't good enough to counter the tactic. Com...
by Ted
07 Jul 2005, 04:07
Forum: General Discussion
Topic: Recording... vote
Replies: 40
Views: 5633

This comming from the man who was beaten 4 times in a row. It seems Ted has perfected the strategy for whatever mod it is you're playing. :lol:


I couldn't of said it better myself!

Go to advanced search