Recording... vote
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- LathanStanley
- Posts: 1429
- Joined: 20 Jun 2005, 05:16
Recording... vote
I was winning the whole time until he fucking walked his commander at me to d-gun mine and double nuke my base on this small map... Core faf...
who "won" and who "lost"
comments appreciated
link to recording: http://www.fileuniverse.com/?page=showitem&ID=1124
who "won" and who "lost"
comments appreciated
link to recording: http://www.fileuniverse.com/?page=showitem&ID=1124
- LathanStanley
- Posts: 1429
- Joined: 20 Jun 2005, 05:16
it wasn't the fact that his commander can kill fast.. ok thats fine...
but the fact he used it on a suicide mission just to level everything... thats whats lame... if I did it to him... it woulda been just as lame and nailed the same nails in the same coffin... except he'd be in it...
and min3mat... why not vote for ted then if you see him as the victor?
but the fact he used it on a suicide mission just to level everything... thats whats lame... if I did it to him... it woulda been just as lame and nailed the same nails in the same coffin... except he'd be in it...
and min3mat... why not vote for ted then if you see him as the victor?
- LathanStanley
- Posts: 1429
- Joined: 20 Jun 2005, 05:16
his tactics WERE cruel BUT LAME is not a fucking word you can relate to strategies. for example a good word to use if EFFICIENCY tacticians don't give a shit whether ppl think there tactics are 'lame' they care about how EFFECTIVE they are. and from your posts it seems one comm killed a comm and a base, pretty efficient AND effective
- LathanStanley
- Posts: 1429
- Joined: 20 Jun 2005, 05:16
I remember that in the real OTA, if you set the commanders death as a LOSE option... and you d-gun someone else's commander... you LOST... the game realised that as a poor tactic and basically dis-qualified you because of it...Min3mat wrote:his tactics WERE cruel BUT LAME is not a fucking word you can relate to strategies. for example a good word to use if EFFICIENCY tacticians don't give a shit whether ppl think there tactics are 'lame' they care about how EFFECTIVE they are. and from your posts it seems one comm killed a comm and a base, pretty efficient AND effective
But if you are not playing lose on commander death.. running your commander at an oncoming army, giving his life to blow the whole army up... that I've done ALOT, it'll spare you some time... and not hurt tooo badly... and can save your ass from a commander nuke in your own base by an attacking army later on... alot...
I just think that spring, or at least the community, should take account of d-gunning commanders... if you d-gun a commander with a commander... you KNOW you are committing suicide before you even do it.... it should consider it a loss, you killed yourself...

- DavetheBrave
- Posts: 281
- Joined: 22 Jun 2005, 02:52
I dont think there is anything wrong about using the dgun offensively at all. I have raided an enemy's base a couple times with my commander on small maps, and I dont see anything wrong with it. You are taking a BIG chance when you use your commander offensively, and if someone is willing to take that risk, why stop them? It is fun this way, makes it so it is possible to win even if you are behind.
That said, I also agree with Lathan that you should be able to set victory conditions to commander death. It eliminates using the commander offensively... and changes the game play in fun/interesting ways.
That said, I also agree with Lathan that you should be able to set victory conditions to commander death. It eliminates using the commander offensively... and changes the game play in fun/interesting ways.
- LathanStanley
- Posts: 1429
- Joined: 20 Jun 2005, 05:16
Re: ...
early game... it'd be ruidiclious... the power consumption is just too much...hrmph wrote:Taken from my comments at FU: Honestly, it is lame. But in my head I've been wondering for awhile when someone would develop a buildorder utilizing the dgun offensively. (Not that this one did it in a perfect fasion)
as defense.. you'd blow your whole base up at the same time d-gunning everything...
to make it effective in the game... you'd be using the commander as offense.. which... relates back to lame tactics...
- LathanStanley
- Posts: 1429
- Joined: 20 Jun 2005, 05:16
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
We often have rivalries of who is the better TA player, and I admit he is good. However, whenever he wins he rubs it in my face that he was more efficient with his resources and thats the reason why he won. There isnt anything more efficient than seeing that you have a lot of defences tightly bundled in the middle of the map and within 1-1.5 nuke blast radii and using your commy as a nuke while dgunning your defending army while infiltrating those defences. Whats lame is that this hypocrit Lathan went straight air plant and tried to valk my commie 2 min in the game and the cntrl-d the valk after my commie was loaded (an old but GAY tactic). He also in another game, yes on the same map, built a plant, 2 flashes and commie rushed my base to nuke my base in beginning of game (GAY). He says it is lame to use your commander offensively, yet EVERY game I've EVER played with him, he will use his commander offensively - wether it be early or late game, he will use it. I'm not even going to vote because I know I was more efficient in my tactics and beat the crap out of him because of my efficiency. And oh; Lathan: always, always, always have reinforcements elsewhere on the map other than your base and other than your front line - you'd be amazed how surprised the other player is when he finds them! And to address another issue: you say you've had TA since it first came out (I'm not denying that a bit), but since your showing it to me, I've learned to beat the crap out of you and annihilate every tactic you've ever learned. Take heed my good advice and BLOW ME!
- LathanStanley
- Posts: 1429
- Joined: 20 Jun 2005, 05:16
Ted wrote:We often have rivalries of who is the better TA player, and I admit he is good. However, whenever he wins he rubs it in my face that he was more efficient with his resources and thats the reason why he won. There isnt anything more efficient than seeing that you have a lot of defences tightly bundled in the middle of the map and within 1-1.5 nuke blast radii and using your commy as a nuke while dgunning your defending army while infiltrating those defences. Whats lame is that this hypocrit Lathan went straight air plant and tried to valk my commie 2 min in the game and the cntrl-d the valk after my commie was loaded (an old but GAY tactic). He also in another game, yes on the same map, built a plant, 2 flashes and commie rushed my base to nuke my base in beginning of game (GAY). He says it is lame to use your commander offensively, yet EVERY game I've EVER played with him, he will use his commander offensively - wether it be early or late game, he will use it. I'm not even going to vote because I know I was more efficient in my tactics and beat the crap out of him because of my efficiency. And oh; Lathan: always, always, always have reinforcements elsewhere on the map other than your base and other than your front line - you'd be amazed how surprised the other player is when he finds them! And to address another issue: you say you've had TA since it first came out (I'm not denying that a bit), but since your showing it to me, I've learned to beat the crap out of you and annihilate every tactic you've ever learned. Take heed my good advice and BLOW ME!
ok ted I'm going to pick your post apart...
not that I was referring to any previous games...
game 1:
lathan : core
ted : arm
I know he's going to flash rush me... I have no ability to stop it...
options...
1) airlift his commander let it pop over his base, while he pops mine in my base... while I build construction aircraft and run to the hills...
2) sit fight, toe to toe, die inevetably...
game 2:
I built the scouts ted. scout fucking vehicles.. I had 1 done and you attacked with two flashes at the same time... i was gonna die... I knew you wasted your resources on those tanks that hard, so I was gonna d-gun your factory, start you over on 0 and leave myself with some resources, and out resource you to win... however that backfired and I got my ass kicked...
game 3: I went flashes with you .. we both rushed... then you started the commander march at me... I took your power.. and walked right past your commander... d-gunned your base, while you d-gunned mine... built a new base.. started again.. and after about 4 flanks of fucking flashes later... I got beat, when 2 people rush 1 is gonna miss... 1 is gonna hit... you hit...
game 4: the recorded and presented game...
I decided to defend slightly and build more flashes first... was working wonderfully.... so I was building left and f'in right, kicking your ass.. and we both paraded large armies in front of our bases, unwilling to attack to feed the other metal.... so when I said fuck it, you moved the army right I attacked left... your commander came across... it was a defensive tactic... I was attacking.. ok...
you took about 90% of the tanks out and I did mild damage to you... then I moved my commander in position to intercept your army... when it attacked.. but rather it danced around and 1 dot on the radar approached my obvious commander....
it was your commander...
I could have EASILY taken your army.. and kicked your ass...
and NO ted, you DO NOT beat me on ANY KIND OF GAME EVER, unless its a flashable map...
you are no different than Min3mat.. just more fanboyish of the flash tanks then he is...
ted... you really need to learn how to play TA with strategy...
I suggest we go back to the ORIGIONAL OTA, and play a few matches there... I'll rip your flash tanks a new asshole over and over...
then you might understand why I am starting to hate spring and flash tanks so much...
the biggest reason that they are as effective as they are... is the auto-regen bullshit..
that needs to go.
edit: and ted... I only walked the commander AFTER I had no resources to even d-gun with him.... when I know all was lost... so I'd say fuck it and walk.... don't EVEN try to say I used him in a situation that wasn't allready hopeless...
- [K.B.] Napalm Cobra
- Posts: 1222
- Joined: 16 Aug 2004, 06:15
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- Posts: 327
- Joined: 09 Apr 2005, 11:40
Obviously there needs to be an ongoing series of grudge-matches where valkyries are banned and both players take the same faction.
Perhaps a play-thru-the-maps grudgematch where victory is assigned only after every map has been played (for which we need more maps)?
Finally, the vote was based on a recorded game. I haven't watched so I haven't voted.
Perhaps a play-thru-the-maps grudgematch where victory is assigned only after every map has been played (for which we need more maps)?
Finally, the vote was based on a recorded game. I haven't watched so I haven't voted.
- KiviGerbil
- Posts: 56
- Joined: 27 Jun 2005, 17:27