Search found 35 matches
- 01 Mar 2011, 20:38
- Forum: Engines Of War
- Topic: Short Gameplay Introduction
- Replies: 2
- Views: 14829
Short Gameplay Introduction
Since I participate regularly in the test games, and Sean will never get around to write a guide, here is mine ^^ This is a explanation of how I think the game plays at the moment, it may not be up-to-date/correct. General: The game is a DOTA style game, i.e. you are a "hero" (I'll say mec...
- 01 Mar 2011, 20:37
- Forum: Engines Of War
- Topic: Short Gameplay Introduction
- Replies: 0
- Views: 14001
Short Gameplay Introduction
EDIT: can be deleted(double post, because the forum died on me)
- 22 Feb 2007, 01:22
- Forum: Kernel Panic
- Topic: Kernel Panic
- Replies: 892
- Views: 140229
After helping KDR test a bit today, i think that even such a defencive weapon is no use, only if it was build able by the sockets as well, because if you have lots of enemies next to your kernel you lost no matter what. Its just to slippery slope for that to help. The radar dots could need a work ov...
- 26 Jan 2007, 14:01
- Forum: Off Topic Discussion
- Topic: Take a look
- Replies: 31
- Views: 3793
- 14 Mar 2006, 18:11
- Forum: Ingame Community
- Topic: Spring Tournament
- Replies: 55
- Views: 10868
- 25 Feb 2006, 15:27
- Forum: Ingame Community
- Topic: Can't connect to server!!! Help pls
- Replies: 1
- Views: 1407
- 19 Feb 2006, 13:20
- Forum: Ingame Community
- Topic: Spring Tournament
- Replies: 55
- Views: 10868
- 18 Aug 2005, 20:28
- Forum: Off Topic Discussion
- Topic: Try to jump so high that you fly right off of the Earth into
- Replies: 48
- Views: 7772
Well since you can't be faster then light you have a problem... And as sone as you are so far in that your protons and neutrons go to the big ball in the middle and the elektrons stay outside (you're already dead ..) u have no chance of escaping a black hole. And about the orbating, look at the plan...
- 18 Aug 2005, 02:27
- Forum: Map Releases
- Topic: Caldera- New map
- Replies: 30
- Views: 3843
The map looks nice on my first glance i just took. Thing i would have done different (if i would come around to make a map some day...) For the future: The roads could be darker, i only noticed them with f2. From the outside to inside change from light to dark, the line is much to clear, were as the...
- 08 Aug 2005, 01:01
- Forum: Map Releases
- Topic: (Completed) Remake on a old TA map ...
- Replies: 24
- Views: 4367
I don't know how the system of the tiles work, but i just guess that if you turn them, or stretsh and squish them the tiles are made new. Your only used a few textures but they are showed in different wises. Would be nice to now how the tile system works, does it already screw if you don't align the...
- 31 Jul 2005, 01:05
- Forum: Map Releases
- Topic: Yet another new map: Ashpen
- Replies: 8
- Views: 2758
- 30 Jul 2005, 15:45
- Forum: Help & Bugs
- Topic: 0.60b1 bug list
- Replies: 36
- Views: 7694
- 29 Jul 2005, 17:14
- Forum: Help & Bugs
- Topic: Client needs update, but is up-to-date ?
- Replies: 7
- Views: 1811
I'll put it in here cose its a client error messiage and i have no idea what it means. When i connect this massage comes: an unhandled exeption has occurred in youre application. Objekt reference not set to an instance of an object. details: ************** Exception Text ************** System.NullRe...
- 27 Jul 2005, 13:34
- Forum: General Discussion
- Topic: Building on mountainsides
- Replies: 56
- Views: 7606
Well making it a bit more tollerant, ok. But everything like terra forming hills or making earth walls, falls under the category mod. I think the aktuel question is: - leave it and mapmakers have to watch out better - more tolerant, easyer live for mapmakers, but might go in the rong way ps: to all ...
- 25 Jul 2005, 17:29
- Forum: Off Topic Discussion
- Topic: HellGate: London
- Replies: 2
- Views: 1384
- 25 Jul 2005, 17:24
- Forum: Off Topic Discussion
- Topic: axe do u?
- Replies: 16
- Views: 3286
- 25 Jul 2005, 17:16
- Forum: AI
- Topic: OTA AI -> TAI
- Replies: 10
- Views: 3194
- 23 Jul 2005, 12:11
- Forum: Off Topic Discussion
- Topic: Count the craters
- Replies: 4
- Views: 1633
- 12 Jul 2005, 16:42
- Forum: General Discussion
- Topic: Newbie questions? sorry!
- Replies: 8
- Views: 1745
1 - Builders can also help factory's build units (important) 3 - There's a page (I think wiki) where the SY say what they wan't to do, but there isn't a worked out plan of what the engien should be like. 4 - OTA is based on the regular TA game. So it wasn't made for spring and won't be updated anymo...
- 10 Jul 2005, 16:02
- Forum: Engine
- Topic: New options in game start file
- Replies: 14
- Views: 2045