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by Rakentaja
13 Aug 2007, 14:47
Forum: Art & Modelling
Topic: "Freshened Up" TA Units
Replies: 270
Views: 40554

You mean a unit on which you can build units, or a unit which you can build fixed platforms on to? Why not both? I'd think having modular features on units and structures would kick ass. Like in C&C Tiberian Sun you could pimp your power stations with additional generators or choose which turre...
by Rakentaja
13 Aug 2007, 14:41
Forum: Ingame Community
Topic: Is this an accurate assessment of BA 1vs1s?
Replies: 186
Views: 20651

hunter, i dont think you understood my last post... sleksa doesnt really have anything to do with the changes we make to BA its mainly me and noize, and sometimes other peoples suggestions when they come along,just because sleksa is trashtalking on the forums and saying that he represents all of Wa...
by Rakentaja
12 Aug 2007, 00:06
Forum: Off Topic Discussion
Topic: The future of the "next-gen" (current gen?) consol
Replies: 52
Views: 5419

There are alot more than 3 game releases for the PS3... I think we're counting good games. If you aren't counting "OMG, GRAPHICS ARE SEXY" as an instant prerequisite to a game being fun, PS3 is kind of lacking in longterm entertainment... Yeah, I was kind of exaggerating there. Neverthele...
by Rakentaja
11 Aug 2007, 23:58
Forum: Off Topic Discussion
Topic: The future of the "next-gen" (current gen?) consol
Replies: 52
Views: 5419

Don't forget the fact that the PS3 cell processor is much more harder to develop for than the Xbox or Wii equivalents. That alone reduces developer interest in the system (thus there's only those three games releases available on the system). On the other hand, PS3 comes with a blue-ray disc player ...
by Rakentaja
11 Aug 2007, 19:15
Forum: Art & Modelling
Topic: "Freshened Up" TA Units
Replies: 270
Views: 40554

There's a pretty interesting concept in there - the aircraft carrier with a building platform. It would be pretty cool to see an unit in Spring on which you could build structures; there could be a mod concentrated around it.
by Rakentaja
05 Aug 2007, 14:54
Forum: Map Creation
Topic: God damn the map making!!!
Replies: 9
Views: 1941

Yeah that's what it was like when I compiled my first map. Frustrating as all hell
by Rakentaja
03 Aug 2007, 00:39
Forum: Ingame Community
Topic: Why did the community turn into this? (RANT)
Replies: 56
Views: 7294

Grow some balls and kick/force spec jackasses who don't obey your iron will. You're in charge and have your responsibilities as the host after all. Eventually you'll be known to be able to host a decent game that doesn't allow suckers to join
by Rakentaja
03 Aug 2007, 00:32
Forum: Ingame Community
Topic: Video
Replies: 36
Views: 5737

It's quite ironic to see sleksa getting his shit wrecked by a jeffy even though he always brags about being so awesome

Good times
by Rakentaja
28 Jul 2007, 16:08
Forum: Map Creation
Topic: Map design software?
Replies: 164
Views: 35905

Perhaps, but right now it's not doing us much good.
by Rakentaja
28 Jul 2007, 12:57
Forum: Map Creation
Topic: Map design software?
Replies: 164
Views: 35905

Well, I've made a few "maps" of my own with this thing, and didn't actually even consider saving them in sm3. The software's obviously much better at just pure heightfield editing and it suits Spring much better with it's heightfield transformation tools than any other program out there ri...
by Rakentaja
26 Jul 2007, 17:18
Forum: Map Creation
Topic: Map design software?
Replies: 164
Views: 35905

Hey, has someone emailed the guy to return to the project? There's still stuff to iron out and having tried this thing I can tell there's something promising under the hood here.
by Rakentaja
22 Jul 2007, 15:45
Forum: Help & Bugs
Topic: Connection error while logging into lobby
Replies: 2
Views: 681

Well yeah, I have no idea what's going on either. That's why I'm here.

Here's some more info on the subject; whenever he connects we get this in #main:

[16:39:29] * Arkkis has joined #main
[16:39:29] * Arkkis has left #main (Quit)

Notice how both events happen on the same second.
by Rakentaja
22 Jul 2007, 00:30
Forum: Help & Bugs
Topic: Connection error while logging into lobby
Replies: 2
Views: 681

Connection error while logging into lobby

Oi, my mate's getting the following error while he's connecting to the lobby: > Connecting to taspringmaster.clan-sy.com ... > Connection established to taspringmaster.clan-sy.com > Login successful! > Error: cannot connect! (taspringmaster.clan-sy.com:8200) What's going on here? The correct port is...
by Rakentaja
10 May 2007, 16:27
Forum: Map Creation
Topic: Features...
Replies: 12
Views: 2284

Excactly what smoth and zwzsg said. Open up a map with custom features and take a look at the file structure and you'll get a pretty good idea of what to do.
by Rakentaja
09 May 2007, 19:04
Forum: Ingame Community
Topic: How many Speed_Ball games have you played?
Replies: 89
Views: 10936

TradeMark wrote:Oh yeah, i generated list from all replays i got, and counted how many times that player has been there
I pray to god you didn't count them manually

Either way you have too much time on your hands there chief get bustin' more maps yo 8)
by Rakentaja
08 May 2007, 19:21
Forum: Map Creation
Topic: What the heck is wrong with mapconv
Replies: 14
Views: 2155

Yeah, there was no way in hell I was going to release that map in any anyways since the base heightmap wasn't mine. T'was just a test to get everything working smoothly, and I've accomplished that for now. Also that's a hella sweet looking rock texture, did you brush it in in Photoshop or output a h...
by Rakentaja
07 May 2007, 19:20
Forum: Map Creation
Topic: What the heck is wrong with mapconv
Replies: 14
Views: 2155

Got it working again... This time with the texture too, so it's not completely black. I really don't know what the hell is up. This thread is now redundant until I manage to mess it up again :P
by Rakentaja
07 May 2007, 16:44
Forum: Map Creation
Topic: What the heck is wrong with mapconv
Replies: 14
Views: 2155

Ah, there's nothing like a good night's sleep to clear my mind of frothing internet rage. Now, where were we... Here's pics of my heightmap, terrain, metal and features, in full 8 bit gif glory: http://www.aijaa.com/img/00061/540505.t.gif Features (1 geo sitting right in the middle, which is also th...
by Rakentaja
06 May 2007, 22:54
Forum: Map Creation
Topic: What the heck is wrong with mapconv
Replies: 14
Views: 2155

Cheers guys, I got it working. Though my map is full of black right now but I guess I have to fiddle around with the lighting settings a bit more to get it fixed (although it worked fine earlier and I didn't change any settings? Weird). Thanks again. edit: There should be a mention somewhere that ma...
by Rakentaja
06 May 2007, 20:43
Forum: Map Creation
Topic: What the heck is wrong with mapconv
Replies: 14
Views: 2155

What the heck is wrong with mapconv

Okay listen up; My mapconv goes batshit insane. I can't compile any maps. It tries to fit a geo vent in every goddamn pixel on the map and gets stuck in an infinite loop. I don't get any output files from the program. I have spent so much time fixing this problem it sickens me and makes me want to c...

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