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by HawkMan
22 Oct 2006, 15:53
Forum: Engine
Topic: PS3 Version
Replies: 42
Views: 4687

you still wouldn't be able to open PS3 games thoguh such a bios.

and other games designed for linux shoudl work fine with or without their crippled kernel.
by HawkMan
21 Oct 2006, 21:31
Forum: Engine
Topic: PS3 Version
Replies: 42
Views: 4687

Liunux is NOT the PS3 OS. the PS3 is ABLE to use Linux as an OS.

PS3 games are however launched throught he prorietary Playstation OS. wich has nothign to do with linux., or it might, but it has nothign to do with whatever other linux you can run on the PS3.
by HawkMan
10 Oct 2006, 16:23
Forum: Feature Requests
Topic: Dual Core support?
Replies: 15
Views: 1620

meh spring shoudl work fine with dual core without disabling provided youhave allt heproper drivers. I'm not sure but I think spring is allready somewhat multithreaded but may not be properly thread safe or set up to actually use multiple cores. could be interesting to do like Alan Wake and such and...
by HawkMan
10 Oct 2006, 12:00
Forum: Map Releases
Topic: Newish Map: Splintered Tropics V2
Replies: 24
Views: 3354

Very nice map.infortunately it also shows the biggest grief I have with most TA maps. hills and such look both in appearance and usually in textureing like huge mountains, while in really they're just minor terrain features like a small hilltop. Makes all the units and stuff look very out of scale w...
by HawkMan
10 Oct 2006, 10:53
Forum: Art & Modelling
Topic: Arm tech1 K-bot remake (texturing)
Replies: 65
Views: 11782

ok, I've done the steps to get it in Spring. The only part left to be done is the scripting. Now here is the thing, I can't script at all. I might learn it, but it would take me a lot of time, and that is the one thing I don't have. http://lassie.student.utwente.nl/vliet/ingame1.png So if you are c...
by HawkMan
09 Oct 2006, 07:48
Forum: Feature Requests
Topic: Ability to walk/move on features...
Replies: 6
Views: 1145

If spring is to survive against new up and coming games, it needs this very basic feature. Most of the reason why it's not possible lies witht he use of a pirmitive archaic engine for determining where a unit can move, wich in turn wouldn't be able to differentiate between on or under the bridge. ba...
by HawkMan
06 Oct 2006, 11:37
Forum: Engine
Topic: 0.73b1 test release 4, pretty much the final 0.73b1 version
Replies: 114
Views: 18104

The game shoudl detect desyncs and resync itself without player involvement and withotu players even noticing. could be a simple matter of the host once every 5 seconds or so sending a ping to all clients to get a delay timsteamp, then asking for full coordinates of a set number of random untis from...
by HawkMan
04 Oct 2006, 10:23
Forum: Engine
Topic: What no one reads, the Visual Studio EULA.
Replies: 10
Views: 1786

you did read the beta part? you know the one at the very start of your quotes. You allready agreed to the anonymous data collection when you grabbed the beta in one of the checkbox, the EULA is just double verification. the beta thing is also the reason that you are nto allowed to submit benchmarks,...
by HawkMan
03 Oct 2006, 12:17
Forum: Feature Requests
Topic: Critical Hits
Replies: 36
Views: 4222

I just though I shoudl remidn everyone that think "random crit hits is teh evil" that Spring is a game engine, it's not jsut TA or anything like that, having the ability to use random crit hits based on numbers isn't something you wouldn't have to use and not something that'd be forced on ...
by HawkMan
27 Sep 2006, 20:36
Forum: General Discussion
Topic: Oooh joy.... Huston, we MAY have a problem
Replies: 56
Views: 8024

just figured I'd mention since Halo and the discontinuation of the Halo Mod for Generals was what started this thread. Halo Wars was just announced at X06, and while I dont' think it was mentioned what HAlo wars was, (the news report I saw just said it looked awesoem) it beign develped by Ensemble s...
by HawkMan
19 Sep 2006, 16:43
Forum: Feature Requests
Topic: Two Feature Requests
Replies: 2
Views: 720

the lobby is essentially irc. and some irc server have the /shun command.

wichis interesting because the person you shun doesn't knwo he's been shunned, he's in the channel as usual, for him. but noone except him can see what he writes :)


it's really quite evil... I like it a lot...
by HawkMan
19 Sep 2006, 08:59
Forum: Feature Requests
Topic: Proper Aircraft Behavior
Replies: 60
Views: 7788

Meh, move commands should be superior to fire orders. if a group is set to fire at will and you tell it to move somewhere through a series of waypoints. what shoudl happen is that the units move through the waypoints, do NOT stop to engage, except for firign while movign by. and then goes into fire ...
by HawkMan
19 Sep 2006, 07:41
Forum: Engine
Topic: Development site has been hacked!!
Replies: 22
Views: 3249

insecure CMS systems... this happens all the time to sites runnign e107 since they can just google for sites runngin it, and then run their automated scripts.

Guess whatever CMS that site where runnign has the same security problems.
by HawkMan
18 Sep 2006, 22:46
Forum: Feature Requests
Topic: Proper Aircraft Behavior
Replies: 60
Views: 7788

"fire at Will" does not mean "disregard order and stop to shoot anythign you will. Fire at will should mean two things. 1: while moving, fire at any taregts of opportunity on the way, DO NOT STOP AND ENGAGE, 2: Engage and kill targets when idliing or patrolling. Hwoever on point 2, it...
by HawkMan
18 Sep 2006, 14:25
Forum: Feature Requests
Topic: Virtual Build Chain (or "his lasting Will")
Replies: 18
Views: 2503

interestign idea.

go pick up the black box and keep on going :)
by HawkMan
17 Sep 2006, 15:08
Forum: Feature Requests
Topic: Lobby client: country flags showing in the battle room
Replies: 10
Views: 1441

When in glass houses....
by HawkMan
15 Sep 2006, 15:49
Forum: Art & Modelling
Topic: Little Project I'm working on.
Replies: 47
Views: 5047

SinbadEV wrote:
MR.D wrote:This is setup for 3dsmax ver_7 to use this plug?
I have 3dsmax5.
Awh... bummer... I think I remember something about it needing to be a specific version.
yeah, you need 6, 7 8 or 9 ;p
by HawkMan
15 Sep 2006, 13:50
Forum: General Discussion
Topic: Oooh joy.... Huston, we MAY have a problem
Replies: 56
Views: 8024

Microsoft ir proecting their IP. Halo is a active IP that's they are still developing high end games for, Meanwhile TA is old and has pretty much been abandoned.Even if a new TA game was deleoped today it wouldn't matter much as CT's game would overshadow it anyway, it's not like TA has a deep story...
by HawkMan
11 Sep 2006, 09:31
Forum: Feature Requests
Topic: Dynamic water only rendered where water actually is?
Replies: 15
Views: 2741

The human mind techncially only perceives 26-30 image changes a second, in regards to seeing fluorescent lights lights, that's because you still see the fligckers but they get condensed into one image. As far as FPS go, 60 FPS seem smoother than 25 because it is essentially. Remember in real life th...
by HawkMan
03 Sep 2006, 23:34
Forum: Feature Requests
Topic: Carriers reimagined
Replies: 31
Views: 3302

I'm allreayd workign on modellign the carriers as well as other stuff.

I'm just beign lazy about MAX


and that damn BF 2142 beta...

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