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IDProjectCategoryView StatusLast Update
0002042Spring engineGeneralpublic2010-08-21 16:58
Reporterzwzsg Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status feedbackResolutionopen 
Product Version0.82.3 
Summary0002042: Spread Fire Converge when attacking ground.
DescriptionI have some units with spread fire, that is, the shots of each burst are supposed to fan out. This works when they attack units, but when they attack ground, the shots now converge.

Exemples:
Correct: http://tof.canardpc.com/view/e8768dda-7178-4d03-90f8-75d4814e6b37.jpg
Incorrect: http://tof.canardpc.com/view/406c90f0-c2ad-45bc-9970-4c1228484b05.jpg
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

Kloot

2010-08-18 17:07

developer   ~0005314

Are the shots fired via emit-sfx?

zwzsg

2010-08-21 16:58

reporter   ~0005337

Last edited: 2010-08-21 17:04

Indeed they are:

Shot1(zero) {
    var i;
    for (i=0;i<5;++i) {
        move gp1 to x-axis [8] * i now;
        turn gp1 to y-axis <-5> - <4>*i now;
        emit-sfx 2048 from gp1;
        move gp2 to x-axis [-8] * i now;
        turn gp2 to y-axis <5> + <4>*i now;
        emit-sfx 2048 from gp2;
    }
}

So sorry, my initial info is a bit wrong. The weapon has burst=5; but no sprayangle.

Issue History

Date Modified Username Field Change
2010-08-18 00:44 zwzsg New Issue
2010-08-18 17:07 Kloot Note Added: 0005314
2010-08-18 17:07 Kloot Status new => feedback
2010-08-21 16:58 zwzsg Note Added: 0005337
2010-08-21 17:01 zwzsg Note Edited: 0005337
2010-08-21 17:04 zwzsg Note Edited: 0005337