Syncing error when playing a multiplayer game?

Syncing error when playing a multiplayer game?

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

Moderator: Moderators

Post Reply
TangentDelta
Posts: 22
Joined: 05 Apr 2011, 12:47

Syncing error when playing a multiplayer game?

Post by TangentDelta »

Hey guys, every time I play Tech Annihilation (latest version) and host, everyone's games become unsynced so everyone plays a different game. Spring keeps saying "Error syncing TangentDelta" followed by a packet ID.

When I win in my separate, unsynced game, all of the other players get "game results undecided", while I get "you win".
abma
Spring Developer
Posts: 3798
Joined: 01 Jun 2009, 00:08

Re: Syncing error when playing a multiplayer game?

Post by abma »

infolog.txt please.

which version did you play?

it sounds like you where using 87.0 and all other players used 85.0?

all players have to use the same version to get no sync errors.
User avatar
knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Syncing error when playing a multiplayer game?

Post by knorke »

TangentDelta
Posts: 22
Joined: 05 Apr 2011, 12:47

Re: Syncing error when playing a multiplayer game?

Post by TangentDelta »

abma wrote:infolog.txt please.

which version did you play?

it sounds like you where using 87.0 and all other players used 85.0?

all players have to use the same version to get no sync errors.
Could me running the multithread version of spring do anything? All of our spring engines are the same version.

Here's my infolog: http://pastebin.com/uYDiqasD
abma
Spring Developer
Posts: 3798
Joined: 01 Jun 2009, 00:08

Re: Syncing error when playing a multiplayer game?

Post by abma »

yeah, spring-mt 85.0 is broken it causes desyncs, don't use it... use spring.exe. (87.0 should be fixed, but mt is badly tested, so expect desyncs, too...)
TangentDelta
Posts: 22
Joined: 05 Apr 2011, 12:47

Re: Syncing error when playing a multiplayer game?

Post by TangentDelta »

abma wrote:yeah, spring-mt 85.0 is broken it causes desyncs, don't use it... use spring.exe. (87.0 should be fixed, but mt is badly tested, so expect desyncs, too...)
I was expecting the mulithreaded version to be faster. I didn't see any difference, so I'll go back to the normal version.
klapmongool
Posts: 843
Joined: 13 Aug 2007, 13:19

Re: Syncing error when playing a multiplayer game?

Post by klapmongool »

TangentDelta wrote:
abma wrote:yeah, spring-mt 85.0 is broken it causes desyncs, don't use it... use spring.exe. (87.0 should be fixed, but mt is badly tested, so expect desyncs, too...)
I was expecting the mulithreaded version to be faster. I didn't see any difference, so I'll go back to the normal version.
MT worked for me in 84 (or 83, i forgot) and on my previous cpu (AMD dualcore 4850e) that made a big difference. With a new cpu the difference is bound to be smaller. Still i'd love to see what my 960t does with MT.
Post Reply

Return to “Help & Bugs”