Compare their power to a rx78Aun wrote:The gatling shields on the Goufs seem too powerful as well...
Gundam annihilation
Moderator: Moderators
- Deathblane
- Posts: 505
- Joined: 01 Feb 2006, 01:22
Well i tried Gundam:
Kontra:
- Some units are not animated
- Some sounds are pretty annoying
a) write a text message and enjoy your ears hurting.
b) Some weapon sounds are really bad
Pro:
- Speech samples for units are nice
- Nice loading screen
- Buildings look good
I think if you finish the animation of all units and work on the sound the mod would be much better.
Kontra:
- Some units are not animated
- Some sounds are pretty annoying
a) write a text message and enjoy your ears hurting.
b) Some weapon sounds are really bad
Pro:
- Speech samples for units are nice
- Nice loading screen
- Buildings look good
I think if you finish the animation of all units and work on the sound the mod would be much better.
Which units have missing animations? I don't mind the text sound, personally.Rayden wrote:Well i tried Gundam:
Kontra:
- Some units are not animated
- Some sounds are pretty annoying
a) write a text message and enjoy your ears hurting.
b) Some weapon sounds are really bad
Pro:
- Speech samples for units are nice
- Nice loading screen
- Buildings look good
I think if you finish the animation of all units and work on the sound the mod would be much better.
Maybe he means units like the DOM, which doesn't walk but hovers or a flying unit.Zoombie wrote:I don't remember any missing animations.
But I do remember seeing a lot of really neat animations that are compleatly unnessisary. Like the white base's side guns opening then reeling out then firing. Or the truks that drop of box's in the Lvl 4 factory.
which is intenional. i think he means the ACguy and Zgok, Zeon's amphib assault mechs. they are on the to do list and will get fixed.
List what sounds u find annoying and Smoth will see what he can do.
Now my question is how did it play? all the things u brought up are cosmetic (necessary for this to be free of OTA content), none talk about balance or gameplay or just how much fun u had.
List what sounds u find annoying and Smoth will see what he can do.
Now my question is how did it play? all the things u brought up are cosmetic (necessary for this to be free of OTA content), none talk about balance or gameplay or just how much fun u had.
well i don't know any tech specs about teh Xamel but it suppose to hover and i don't know how u want him to show that.
If i was to take a stab at the propulsion system of the Xamel i would say it uses a Minvosky Generator which alllows hover capablity without an noticable exhaust. and since Smoth is trying to stay close to canon as possible the current animation makes sense.
If i was to take a stab at the propulsion system of the Xamel i would say it uses a Minvosky Generator which alllows hover capablity without an noticable exhaust. and since Smoth is trying to stay close to canon as possible the current animation makes sense.
AFAIK it uses the same system as the Dom series - hover jets.j5mello wrote:well i don't know any tech specs about teh Xamel but it suppose to hover and i don't know how u want him to show that.
If i was to take a stab at the propulsion system of the Xamel i would say it uses a Minvosky Generator which alllows hover capablity without an noticable exhaust. and since Smoth is trying to stay close to canon as possible the current animation makes sense.
I think you may be playing 1.0. Check the wiki, I have a link to the public test version.
The xamel hovers over the ground. It has no animation outside of it's cannon. Outside of that it really doesn't use it's arms.Rayden wrote:Well i tried Gundam:
Kontra:
- Some units are not animated
Which ones? I'll address it.Rayden wrote:- Some sounds are pretty annoying
If you were playing 1.0 that was because in a prior version of spring I had to raise the volume for that version. Then in the next version of spring they corrected the audio volume so I had to adjust it in the next version.Rayden wrote:a) write a text message and enjoy your ears hurting.
Which units?Rayden wrote: b) Some weapon sounds are really bad
Thanks!Rayden wrote: Pro:
- Speech samples for units are nice
- Nice loading screen
- Buildings look good
I think if you finish the animation of all units and work on the sound the mod would be much better.
duchy = dukedom = the domain controlled by a duke or duchess :)... considering it was ruled by... a man...Egarwaen wrote:Wiki feedback:
I think you'll find that it's the Dutchy of Zeon.
Can the Gouf and Dodais really be built from two labs?
They mean the same thing. It was later called the pricipality of zeon.
BTW, people who needed a unit guide.... how do you like the progress on the wiki?