ModelBase daily news - Page 6

ModelBase daily news

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators

ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 3/25/2010 12:00:00 AM

Post by ModelBase »

Image Assaultbot by Bumblebee
[3/25/2010 4:04:09 PM] Bumblebee added model Bumblebee's Assaultbot
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image jelly by FinDude
[3/25/2010 4:04:26 PM] FinDude updated model FinDude's jelly
maackey: updated m-8, m-9 with uvmaps/textures

ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 3/27/2010 12:00:00 AM

Post by ModelBase »

Image m-8 by maackey
[3/27/2010 4:44:25 PM] maackey updated model maackey's m-8
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 4/9/2010 12:00:00 AM

Post by ModelBase »

Image m-5 by maackey
[4/9/2010 12:18:27 AM] maackey updated model maackey's m-5
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
Image m-6 by maackey
[4/9/2010 12:18:41 AM] maackey updated model maackey's m-6
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
Image m-8 by maackey
[4/9/2010 12:18:55 AM] maackey updated model maackey's m-8
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
Image m-9 by maackey
[4/9/2010 12:19:08 AM] maackey updated model maackey's m-9
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
Image Tidal Generator by neokami
[4/9/2010 12:19:22 AM] neokami added model neokami's Tidal Generator
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
[4/9/2010 1:29:36 AM] neokami updated model neokami's Tidal Generator
neokami: refined some more
neokami: added an orb

-- still WIP
[4/9/2010 11:48:07 AM] neokami updated model neokami's Tidal Generator
neokami: basic texture
some refinements
Image arm_mstorage by ZIMBK
[4/9/2010 12:19:36 AM] ZIMBK added model ZIMBK's arm_mstorage
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 4/30/2010 12:00:00 AM

Post by ModelBase »

Image m-8 by maackey
[4/30/2010 3:59:27 AM] maackey updated model maackey's m-8
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 5/16/2010 12:00:00 AM

Post by ModelBase »

Image vette by Saktoth
[5/16/2010 10:06:03 PM] Saktoth updated model Saktoth's vette
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 5/20/2010 12:00:00 AM

Post by ModelBase »

Image arm_anaconda by ZIMBK
[5/20/2010 12:35:51 PM] ZIMBK added model ZIMBK's arm_anaconda
admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 6/2/2010 12:00:00 AM

Post by ModelBase »

Image m-8 by maackey
[6/2/2010 4:37:37 PM] maackey updated model maackey's m-8
maackey: added car's plant

admin: NewUser
Image arm_mstorage by ZIMBK
[6/2/2010 4:37:57 PM] ZIMBK updated model ZIMBK's arm_mstorage
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
Image arm_skimmer by ZIMBK
[6/2/2010 4:38:16 PM] ZIMBK added model ZIMBK's arm_skimmer
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 6/12/2010 12:00:00 AM

Post by ModelBase »

Image arm_amphibious_fac by ZIMBK
[6/12/2010 2:03:43 PM] ZIMBK added model ZIMBK's arm_amphibious_fac
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 7/31/2010 12:00:00 AM

Post by ModelBase »

Image AWACSnRefueler by bobthedinosaur
[7/31/2010 12:14:51 PM] bobthedinosaur added model bobthedinosaur's AWACSnRefueler
admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image C5Galaxy by bobthedinosaur
[7/31/2010 12:15:10 PM] bobthedinosaur added model bobthedinosaur's C5Galaxy
admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image CVN by bobthedinosaur
[7/31/2010 12:15:29 PM] bobthedinosaur added model bobthedinosaur's CVN
admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image fuxtor by bobthedinosaur
[7/31/2010 12:15:48 PM] bobthedinosaur added model bobthedinosaur's fuxtor
admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 12/7/2010 12:00:00 AM

Post by ModelBase »

Image m1tank by bobthedinosaur
[12/7/2010 2:55:39 PM] bobthedinosaur added model bobthedinosaur's m1tank
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image crawler thingy by Exit_Wound
[12/7/2010 2:55:59 PM] Exit_Wound updated model Exit_Wound's crawler thingy
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 5/18/2011 12:00:00 AM

Post by ModelBase »

Image emp bomber by Exit_Wound
[5/18/2011 11:33:43 AM] Exit_Wound updated model Exit_Wound's emp bomber
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Image gunship1 by Exit_Wound
[5/18/2011 11:33:58 AM] Exit_Wound updated model Exit_Wound's gunship1
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Image gunship2 by Exit_Wound
[5/18/2011 11:34:11 AM] Exit_Wound updated model Exit_Wound's gunship2
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Image Gunship3 by Exit_Wound
[5/18/2011 11:34:23 AM] Exit_Wound updated model Exit_Wound's Gunship3
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/5/2011 12:00:00 AM

Post by ModelBase »

Image venom by CaptainBenz
[8/5/2011 5:03:56 PM] CaptainBenz added model CaptainBenz's venom
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/9/2011 12:00:00 AM

Post by ModelBase »

Image recluse by CaptainBenz
[8/9/2011 8:25:58 PM] CaptainBenz added model CaptainBenz's recluse
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image venom by CaptainBenz
[8/9/2011 8:26:12 PM] CaptainBenz updated model CaptainBenz's venom
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/21/2011 12:00:00 AM

Post by ModelBase »

Image tarantula by CaptainBenz
[8/21/2011 3:27:23 PM] CaptainBenz added model CaptainBenz's tarantula
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image MissileMech by Exit_Wound
[8/21/2011 3:27:37 PM] Exit_Wound updated model Exit_Wound's MissileMech
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
Image stumpy by Exit_Wound
[8/21/2011 3:27:51 PM] Exit_Wound updated model Exit_Wound's stumpy
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/22/2011 12:00:00 AM

Post by ModelBase »

Image recluse by CaptainBenz
[8/22/2011 7:09:39 PM] CaptainBenz updated model CaptainBenz's recluse
Image tarantula by CaptainBenz
[8/22/2011 7:09:54 PM] CaptainBenz updated model CaptainBenz's tarantula
Image venom by CaptainBenz
[8/22/2011 7:10:08 PM] CaptainBenz updated model CaptainBenz's venom
Image tank1 by Exit_Wound
[8/22/2011 7:10:21 PM] Exit_Wound updated model Exit_Wound's tank1
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
Image trinity by KingRaptor
[8/22/2011 7:10:34 PM] KingRaptor added model KingRaptor's trinity
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/26/2011 12:00:00 AM

Post by ModelBase »

Image tarantula by CaptainBenz
[8/26/2011 4:05:28 PM] CaptainBenz updated model CaptainBenz's tarantula
Image weaver by CaptainBenz
[8/26/2011 4:05:42 PM] CaptainBenz added model CaptainBenz's weaver
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/30/2011 12:00:00 AM

Post by ModelBase »

Image weaver by CaptainBenz
[8/30/2011 2:39:42 PM] CaptainBenz updated model CaptainBenz's weaver
Image dgairstation by LordMuffe
[8/30/2011 2:39:57 PM] LordMuffe added model LordMuffe's dgairstation
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image DGBike by LordMuffe
[8/30/2011 2:40:11 PM] LordMuffe added model LordMuffe's DGBike
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image dgbomber by LordMuffe
[8/30/2011 2:40:26 PM] LordMuffe added model LordMuffe's dgbomber
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 12/17/2011 12:00:00 AM

Post by ModelBase »

Image cordoom by 3dmodeler
[12/17/2011 2:34:39 AM] 3dmodeler updated model 3dmodeler's cordoom
Image corevamp models by 3dmodeler
[12/17/2011 2:34:39 AM] 3dmodeler updated model 3dmodeler's corevamp models
Image instigatorcorpse by 3dmodeler
[12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's instigatorcorpse
Image levelercorpse by 3dmodeler
[12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's levelercorpse
Image logosfusion by 3dmodeler
[12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's logosfusion
Image novaadvradar by 3dmodeler
[12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's novaadvradar
Image Open Pit Mine by 3dmodeler
[12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's Open Pit Mine
Image ravagercorpse by 3dmodeler
[12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's ravagercorpse
Image sharpshootercorpse by 3dmodeler
[12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's sharpshootercorpse
Image World Builder Files by Argh
[12/17/2011 2:34:40 AM] Argh updated model Argh's World Builder Files
Image Longneck Tachy by ash2life
[12/17/2011 2:34:40 AM] ash2life updated model ash2life's Longneck Tachy
Image screenshots by ash2life
[12/17/2011 2:34:40 AM] ash2life updated model ash2life's screenshots
Image Tachy Tank by ash2life
[12/17/2011 2:34:40 AM] ash2life updated model ash2life's Tachy Tank
Image GF_VehicleFactory by basket
[12/17/2011 2:34:40 AM] basket updated model basket's GF_VehicleFactory
Image AWACSnRefueler by bobthedinosaur
[12/17/2011 2:34:40 AM] bobthedinosaur updated model bobthedinosaur's AWACSnRefueler
Image C5Galaxy by bobthedinosaur
[12/17/2011 2:34:41 AM] bobthedinosaur updated model bobthedinosaur's C5Galaxy
Image CVN by bobthedinosaur
[12/17/2011 2:34:41 AM] bobthedinosaur updated model bobthedinosaur's CVN
Image fuxtor by bobthedinosaur
[12/17/2011 2:34:41 AM] bobthedinosaur updated model bobthedinosaur's fuxtor
Image m1tank by bobthedinosaur
[12/17/2011 2:34:41 AM] bobthedinosaur updated model bobthedinosaur's m1tank
Image Assaultbot by Bumblebee
[12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Assaultbot
Image Pyro by Bumblebee
[12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Pyro
Image Razorback by Bumblebee
[12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Razorback
Image Sumothing by Bumblebee
[12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Sumothing
Image Turtlebot by Bumblebee
[12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Turtlebot
Image Zeus by Bumblebee
[12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Zeus
Image recluse by CaptainBenz
[12/17/2011 2:34:41 AM] CaptainBenz updated model CaptainBenz's recluse
Image tarantula by CaptainBenz
[12/17/2011 2:34:41 AM] CaptainBenz updated model CaptainBenz's tarantula
Image venom by CaptainBenz
[12/17/2011 2:34:41 AM] CaptainBenz updated model CaptainBenz's venom
Image weaver by CaptainBenz
[12/17/2011 2:34:41 AM] CaptainBenz updated model CaptainBenz's weaver
Image Adv solar by Daan
[12/17/2011 2:34:41 AM] Daan updated model Daan's Adv solar
Image FIDO by Daan
[12/17/2011 2:34:41 AM] Daan updated model Daan's FIDO
Image Mark4 by Daan
[12/17/2011 2:34:41 AM] Daan updated model Daan's Mark4
Image Springraces by Daan
[12/17/2011 2:34:41 AM] Daan updated model Daan's Springraces
Image Urban assault by Daan
[12/17/2011 2:34:41 AM] Daan updated model Daan's Urban assault
Image VITO by Daan
[12/17/2011 2:34:41 AM] Daan updated model Daan's VITO
Image crawler thingy by Exit_Wound
[12/17/2011 2:34:41 AM] Exit_Wound updated model Exit_Wound's crawler thingy
Image emp bomber by Exit_Wound
[12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's emp bomber
Image gunship1 by Exit_Wound
[12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's gunship1
Image gunship2 by Exit_Wound
[12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's gunship2
Image Gunship3 by Exit_Wound
[12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's Gunship3
Image MissileMech by Exit_Wound
[12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's MissileMech
Image stumpy by Exit_Wound
[12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's stumpy
Image tank1 by Exit_Wound
[12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's tank1
Image deadtremor by FinDude
[12/17/2011 2:34:42 AM] FinDude updated model FinDude's deadtremor
Image jelly by FinDude
[12/17/2011 2:34:42 AM] FinDude updated model FinDude's jelly
Image slashercorpse by FinDude
[12/17/2011 2:34:42 AM] FinDude updated model FinDude's slashercorpse
Image weaselwreck by FinDude
[12/17/2011 2:34:42 AM] FinDude updated model FinDude's weaselwreck
Image police car by hamsate
[12/17/2011 2:34:42 AM] hamsate updated model hamsate's police car
Image school bus by hamsate
[12/17/2011 2:34:42 AM] hamsate updated model hamsate's school bus
Image simple van by hamsate
[12/17/2011 2:34:42 AM] hamsate updated model hamsate's simple van
Image autokannonenpanzer by Karl
[12/17/2011 2:34:42 AM] Karl updated model Karl's autokannonenpanzer
Image AutoKannone_Panzer by Karl
[12/17/2011 2:34:42 AM] Karl updated model Karl's AutoKannone_Panzer
Image Flammen Werfer DSE 30 by Karl
[12/17/2011 2:34:42 AM] Karl updated model Karl's Flammen Werfer DSE 30
Image Gustuf by Karl
[12/17/2011 2:34:42 AM] Karl updated model Karl's Gustuf
Image airpad by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's airpad
Image carrydrone by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's carrydrone
Image claymore by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's claymore
Image eclipse by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's eclipse
Image fairlight by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's fairlight
Image helix by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's helix
Image ichthyosaur by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's ichthyosaur
Image lynx by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's lynx
Image mantisshrimp by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's mantisshrimp
Image patcom by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's patcom
Image selene by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's selene
Image sharpshooter by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's sharpshooter
Image siren by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's siren
Image sonarstations by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's sonarstations
Image spirit by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's spirit
Image stratbombers by KingRaptor
[12/17/2011 2:34:44 AM] KingRaptor updated model KingRaptor's stratbombers
Image supersiren by KingRaptor
[12/17/2011 2:34:44 AM] KingRaptor updated model KingRaptor's supersiren
Image trinity by KingRaptor
[12/17/2011 2:34:44 AM] KingRaptor updated model KingRaptor's trinity
Image y-shipyard-edited by KingRaptor
[12/17/2011 2:34:44 AM] KingRaptor updated model KingRaptor's y-shipyard-edited
Image ExpWindy by Lisa
[12/17/2011 2:34:44 AM] Lisa updated model Lisa's ExpWindy
Image MissTow by Lisa
[12/17/2011 2:34:44 AM] Lisa updated model Lisa's MissTow
Image mta by Lisa
[12/17/2011 2:34:44 AM] Lisa updated model Lisa's mta
Image skeleton by Lisa
[12/17/2011 2:34:44 AM] Lisa updated model Lisa's skeleton
Image windy by Lisa
[12/17/2011 2:34:44 AM] Lisa updated model Lisa's windy
Image ConstructionTruck by LordMuffe
[12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's ConstructionTruck
Image dgairstation by LordMuffe
[12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's dgairstation
Image DGBike by LordMuffe
[12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's DGBike
Image dgbomber by LordMuffe
[12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's dgbomber
Image DGBuggy by LordMuffe
[12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's DGBuggy
Image DGECM by LordMuffe
[12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's DGECM
Image DGgeschuetz by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe added model LordMuffe's DGgeschuetz
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image DGHeavyTank by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGHeavyTank
Image DGHeli by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGHeli
Image DGInfantryTransporter by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGInfantryTransporter
Image DGLRRA by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGLRRA
Image DGMediumTank by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGMediumTank
Image DGMissileTank by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGMissileTank
Image LightWalker by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's LightWalker
Image mediumtank by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's mediumtank
Image MetalExtractor by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's MetalExtractor
Image NGflafreg by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's NGflafreg
Image ngtank by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe added model LordMuffe's ngtank
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image NGViper by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's NGViper
Image Shildgenerator by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's Shildgenerator
Image Transporter by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's Transporter
Image advradar by maackey
[12/17/2011 2:34:45 AM] maackey updated model maackey's advradar
Image apollo by maackey
[12/17/2011 2:34:45 AM] maackey updated model maackey's apollo
Image can by maackey
[12/17/2011 2:34:45 AM] maackey updated model maackey's can
Image f-1 by maackey
[12/17/2011 2:34:45 AM] maackey updated model maackey's f-1
Image fus by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's fus
Image hotcom by maackey
[12/17/2011 2:34:46 AM] maackey added model maackey's hotcom
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image lasertower by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's lasertower
Image lego by maackey
[12/17/2011 2:34:46 AM] maackey added model maackey's lego
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image lmt by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's lmt
Image m-1 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-1
Image m-2 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-2
Image m-3 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-3
Image m-4 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-4
Image m-5 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-5
Image m-6 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-6
Image m-7 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-7
Image m-8 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-8
Image m-9 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-9
Image male by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's male
Image misc by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's misc
Image plane by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's plane
Image pod by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's pod
Image radar by maackey
[12/17/2011 2:34:47 AM] maackey updated model maackey's radar
Image roach by maackey
[12/17/2011 2:34:47 AM] maackey updated model maackey's roach
Image shield by maackey
[12/17/2011 2:34:47 AM] maackey updated model maackey's shield
Image spider by maackey
[12/17/2011 2:34:47 AM] maackey updated model maackey's spider
Image turret by maackey
[12/17/2011 2:34:47 AM] maackey added model maackey's turret
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9

admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant

admin: NewUser
maackey: added pics of m-8

neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb

-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9

admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures

FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)

KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)

Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)

3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8

KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8

maackey: began new robot
updated misc with some wip projectiles

KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse

3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower

maackey: updated roach

Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons

3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image vawt by maackey
[12/17/2011 2:34:47 AM] maackey updated model maackey's vawt
Image windmill by maackey
[12/17/2011 2:34:47 AM] maackey updated model maackey's windmill
Image Amphibious Tank by Manolo
[12/17/2011 2:34:47 AM] Manolo updated model Manolo's Amphibious Tank
Image Flak Tank by Manolo
[12/17/2011 2:34:47 AM] Manolo updated model Manolo's Flak Tank
Image Mini Mine by Manolo
[12/17/2011 2:34:47 AM] Manolo updated model Manolo's Mini Mine
Image Mobile Anti Nuke Tank by Manolo
[12/17/2011 2:34:47 AM] Manolo updated model Manolo's Mobile Anti Nuke Tank
Image Albatross by MidKnight
[12/17/2011 2:34:47 AM] MidKnight updated model MidKnight's Albatross
Image bellbutt by MidKnight
[12/17/2011 2:34:47 AM] MidKnight updated model MidKnight's bellbutt
Image Brawler by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Brawler
Image CylinderBot by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's CylinderBot
Image HLT by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's HLT
Image Lotus by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Lotus
Image Marshmellow by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Marshmellow
Image Milo by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Milo
Image Missiletower by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Missiletower
Image panther by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's panther
Image Rapier by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Rapier
Image Zeus by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Zeus
Image Tidal Generator by neokami
[12/17/2011 2:34:48 AM] neokami updated model neokami's Tidal Generator
Image angletank by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's angletank
Image armored_car by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's armored_car
Image attackcar by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's attackcar
Image contruck by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's contruck
Image hammerhead by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's hammerhead
Image hind by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's hind
Image hunchback by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's hunchback
Image landfactory by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's landfactory
Image mc2_aerospotter by PressureLine
[12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's mc2_aerospotter
Image mc2_birch by PressureLine
[12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's mc2_birch
Image mc2_uller by PressureLine
[12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's mc2_uller
Image scoutcar by PressureLine
[12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's scoutcar
Image spheresolar by PressureLine
[12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's spheresolar
Image stingray by PressureLine
[12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's stingray
Image trifighter by PressureLine
[12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's trifighter
Image banshee by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's banshee
Image cia by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's cia
Image city by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's city
Image corvette by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's corvette
Image factory by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's factory
Image generator by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's generator
Image HLT by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's HLT
Image jeffy by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's jeffy
Image knight by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's knight
Image mex by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's mex
Image mstore by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's mstore
Image silo by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's silo
Image tank-kant by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's tank-kant
Image vette by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's vette
Image hawnk-WIP by scifi
[12/17/2011 2:34:49 AM] scifi updated model scifi's hawnk-WIP
Image rapier-WIP by scifi
[12/17/2011 2:34:49 AM] scifi updated model scifi's rapier-WIP
Image harborset by smoth
[12/17/2011 2:34:50 AM] smoth updated model smoth's harborset
Image morty by smoth
[12/17/2011 2:34:50 AM] smoth updated model smoth's morty
Image nova_anaconda by thesleepless
[12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_anaconda
Image nova_anaconda2 by thesleepless
[12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_anaconda2
Image nova_distributor by thesleepless
[12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_distributor
Image nova_hovercon by thesleepless
[12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_hovercon
Image nova_skimmer by thesleepless
[12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_skimmer
Image con_ship by yuritch
[12/17/2011 2:34:50 AM] yuritch updated model yuritch's con_ship
Image corvette by yuritch
[12/17/2011 2:34:50 AM] yuritch updated model yuritch's corvette
Image cruiser by yuritch
[12/17/2011 2:34:50 AM] yuritch updated model yuritch's cruiser
Image gunboat by yuritch
[12/17/2011 2:34:50 AM] yuritch updated model yuritch's gunboat
Image patrol_boat by yuritch
[12/17/2011 2:34:50 AM] yuritch updated model yuritch's patrol_boat
Image shipyard by yuritch
[12/17/2011 2:34:50 AM] yuritch updated model yuritch's shipyard
Image arm_amphibious_fac by ZIMBK
[12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_amphibious_fac
Image arm_anaconda by ZIMBK
[12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_anaconda
Image arm_bulldog by ZIMBK
[12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_bulldog
Image arm_mstorage by ZIMBK
[12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_mstorage
Image arm_skimmer by ZIMBK
[12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_skimmer
User avatar
knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: ModelBase daily news

Post by knorke »

oh its that spam thing again \o/
though none of the downloads seem to?
The requested URL /websvn/listing.php was not found on this server.
User avatar
Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: ModelBase daily news

Post by Licho »

Websvn probably failed to work after some server update.
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