cordoom by 3dmodeler
[12/17/2011 2:34:39 AM] 3dmodeler updated model 3dmodeler's cordoom
corevamp models by 3dmodeler
[12/17/2011 2:34:39 AM] 3dmodeler updated model 3dmodeler's corevamp models
instigatorcorpse by 3dmodeler
[12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's instigatorcorpse
levelercorpse by 3dmodeler
[12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's levelercorpse
logosfusion by 3dmodeler
[12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's logosfusion
novaadvradar by 3dmodeler
[12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's novaadvradar
Open Pit Mine by 3dmodeler
[12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's Open Pit Mine
ravagercorpse by 3dmodeler
[12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's ravagercorpse
sharpshootercorpse by 3dmodeler
[12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's sharpshootercorpse
World Builder Files by Argh
[12/17/2011 2:34:40 AM] Argh updated model Argh's World Builder Files
Longneck Tachy by ash2life
[12/17/2011 2:34:40 AM] ash2life updated model ash2life's Longneck Tachy
screenshots by ash2life
[12/17/2011 2:34:40 AM] ash2life updated model ash2life's screenshots
Tachy Tank by ash2life
[12/17/2011 2:34:40 AM] ash2life updated model ash2life's Tachy Tank
GF_VehicleFactory by basket
[12/17/2011 2:34:40 AM] basket updated model basket's GF_VehicleFactory
AWACSnRefueler by bobthedinosaur
[12/17/2011 2:34:40 AM] bobthedinosaur updated model bobthedinosaur's AWACSnRefueler
C5Galaxy by bobthedinosaur
[12/17/2011 2:34:41 AM] bobthedinosaur updated model bobthedinosaur's C5Galaxy
CVN by bobthedinosaur
[12/17/2011 2:34:41 AM] bobthedinosaur updated model bobthedinosaur's CVN
fuxtor by bobthedinosaur
[12/17/2011 2:34:41 AM] bobthedinosaur updated model bobthedinosaur's fuxtor
m1tank by bobthedinosaur
[12/17/2011 2:34:41 AM] bobthedinosaur updated model bobthedinosaur's m1tank
Assaultbot by Bumblebee
[12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Assaultbot
Pyro by Bumblebee
[12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Pyro
Razorback by Bumblebee
[12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Razorback
Sumothing by Bumblebee
[12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Sumothing
Turtlebot by Bumblebee
[12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Turtlebot
Zeus by Bumblebee
[12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Zeus
recluse by CaptainBenz
[12/17/2011 2:34:41 AM] CaptainBenz updated model CaptainBenz's recluse
tarantula by CaptainBenz
[12/17/2011 2:34:41 AM] CaptainBenz updated model CaptainBenz's tarantula
venom by CaptainBenz
[12/17/2011 2:34:41 AM] CaptainBenz updated model CaptainBenz's venom
weaver by CaptainBenz
[12/17/2011 2:34:41 AM] CaptainBenz updated model CaptainBenz's weaver
Adv solar by Daan
[12/17/2011 2:34:41 AM] Daan updated model Daan's Adv solar
FIDO by Daan
[12/17/2011 2:34:41 AM] Daan updated model Daan's FIDO
Mark4 by Daan
[12/17/2011 2:34:41 AM] Daan updated model Daan's Mark4
Springraces by Daan
[12/17/2011 2:34:41 AM] Daan updated model Daan's Springraces
Urban assault by Daan
[12/17/2011 2:34:41 AM] Daan updated model Daan's Urban assault
VITO by Daan
[12/17/2011 2:34:41 AM] Daan updated model Daan's VITO
crawler thingy by Exit_Wound
[12/17/2011 2:34:41 AM] Exit_Wound updated model Exit_Wound's crawler thingy
emp bomber by Exit_Wound
[12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's emp bomber
gunship1 by Exit_Wound
[12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's gunship1
gunship2 by Exit_Wound
[12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's gunship2
Gunship3 by Exit_Wound
[12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's Gunship3
MissileMech by Exit_Wound
[12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's MissileMech
stumpy by Exit_Wound
[12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's stumpy
tank1 by Exit_Wound
[12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's tank1
deadtremor by FinDude
[12/17/2011 2:34:42 AM] FinDude updated model FinDude's deadtremor
jelly by FinDude
[12/17/2011 2:34:42 AM] FinDude updated model FinDude's jelly
slashercorpse by FinDude
[12/17/2011 2:34:42 AM] FinDude updated model FinDude's slashercorpse
weaselwreck by FinDude
[12/17/2011 2:34:42 AM] FinDude updated model FinDude's weaselwreck
police car by hamsate
[12/17/2011 2:34:42 AM] hamsate updated model hamsate's police car
school bus by hamsate
[12/17/2011 2:34:42 AM] hamsate updated model hamsate's school bus
simple van by hamsate
[12/17/2011 2:34:42 AM] hamsate updated model hamsate's simple van
autokannonenpanzer by Karl
[12/17/2011 2:34:42 AM] Karl updated model Karl's autokannonenpanzer
AutoKannone_Panzer by Karl
[12/17/2011 2:34:42 AM] Karl updated model Karl's AutoKannone_Panzer
Flammen Werfer DSE 30 by Karl
[12/17/2011 2:34:42 AM] Karl updated model Karl's Flammen Werfer DSE 30
Gustuf by Karl
[12/17/2011 2:34:42 AM] Karl updated model Karl's Gustuf
airpad by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's airpad
carrydrone by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's carrydrone
claymore by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's claymore
eclipse by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's eclipse
fairlight by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's fairlight
helix by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's helix
ichthyosaur by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's ichthyosaur
lynx by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's lynx
mantisshrimp by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's mantisshrimp
patcom by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's patcom
selene by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's selene
sharpshooter by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's sharpshooter
siren by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's siren
sonarstations by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's sonarstations
spirit by KingRaptor
[12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's spirit
stratbombers by KingRaptor
[12/17/2011 2:34:44 AM] KingRaptor updated model KingRaptor's stratbombers
supersiren by KingRaptor
[12/17/2011 2:34:44 AM] KingRaptor updated model KingRaptor's supersiren
trinity by KingRaptor
[12/17/2011 2:34:44 AM] KingRaptor updated model KingRaptor's trinity
y-shipyard-edited by KingRaptor
[12/17/2011 2:34:44 AM] KingRaptor updated model KingRaptor's y-shipyard-edited
ExpWindy by Lisa
[12/17/2011 2:34:44 AM] Lisa updated model Lisa's ExpWindy
MissTow by Lisa
[12/17/2011 2:34:44 AM] Lisa updated model Lisa's MissTow
mta by Lisa
[12/17/2011 2:34:44 AM] Lisa updated model Lisa's mta
skeleton by Lisa
[12/17/2011 2:34:44 AM] Lisa updated model Lisa's skeleton
windy by Lisa
[12/17/2011 2:34:44 AM] Lisa updated model Lisa's windy
ConstructionTruck by LordMuffe
[12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's ConstructionTruck
dgairstation by LordMuffe
[12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's dgairstation
DGBike by LordMuffe
[12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's DGBike
dgbomber by LordMuffe
[12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's dgbomber
DGBuggy by LordMuffe
[12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's DGBuggy
DGECM by LordMuffe
[12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's DGECM
DGgeschuetz by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe added model LordMuffe's DGgeschuetz
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9
admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant
admin: NewUser
maackey: added pics of m-8
neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb
-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage

KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
DGHeavyTank by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGHeavyTank
DGHeli by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGHeli
DGInfantryTransporter by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGInfantryTransporter
DGLRRA by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGLRRA
DGMediumTank by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGMediumTank
DGMissileTank by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGMissileTank
LightWalker by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's LightWalker
mediumtank by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's mediumtank
MetalExtractor by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's MetalExtractor
NGflafreg by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's NGflafreg
ngtank by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe added model LordMuffe's ngtank
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9
admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant
admin: NewUser
maackey: added pics of m-8
neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb
-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage

KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
NGViper by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's NGViper
Shildgenerator by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's Shildgenerator
Transporter by LordMuffe
[12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's Transporter
advradar by maackey
[12/17/2011 2:34:45 AM] maackey updated model maackey's advradar
apollo by maackey
[12/17/2011 2:34:45 AM] maackey updated model maackey's apollo
can by maackey
[12/17/2011 2:34:45 AM] maackey updated model maackey's can
f-1 by maackey
[12/17/2011 2:34:45 AM] maackey updated model maackey's f-1
fus by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's fus
hotcom by maackey
[12/17/2011 2:34:46 AM] maackey added model maackey's hotcom
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9
admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant
admin: NewUser
maackey: added pics of m-8
neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb
-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage

KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
lasertower by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's lasertower
lego by maackey
[12/17/2011 2:34:46 AM] maackey added model maackey's lego
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9
admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant
admin: NewUser
maackey: added pics of m-8
neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb
-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage

KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
lmt by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's lmt
m-1 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-1
m-2 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-2
m-3 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-3
m-4 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-4
m-5 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-5
m-6 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-6
m-7 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-7
m-8 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-8
m-9 by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's m-9
male by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's male
misc by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's misc
plane by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's plane
pod by maackey
[12/17/2011 2:34:46 AM] maackey updated model maackey's pod
radar by maackey
[12/17/2011 2:34:47 AM] maackey updated model maackey's radar
roach by maackey
[12/17/2011 2:34:47 AM] maackey updated model maackey's roach
shield by maackey
[12/17/2011 2:34:47 AM] maackey updated model maackey's shield
spider by maackey
[12/17/2011 2:34:47 AM] maackey updated model maackey's spider
turret by maackey
[12/17/2011 2:34:47 AM] maackey added model maackey's turret
admin: NewUser
admin: NewUser
KingRaptor: attempt at fix 2/2
KingRaptor: attempt at fix 1/2
KingRaptor: Added Trinity
maackey: lots of changes.
- updated drop pod
- added lego brickman
- added hotcom
- added turret
- updated m-8
- updated m-9
admin: NewUser
admin: NewUser
admin: NewUser
maackey: added car's plant
admin: NewUser
maackey: added pics of m-8
neokami: basic texture
some refinements
neokami: refined some more
neokami: added an orb
-- still WIP
maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser
maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it
admin: NewUser
maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf
KingRaptor: Added carrier drone and Claymore, updates to some older models.
admin: NewUser
admin: NewUser
Saktoth: * Cremuss's ship with uvmap
smoth: Adding harbor set and morty model.
admin: NewUser
KingRaptor: Added Super Siren, updated airpad and tweaked Patcom.
Saktoth: * knight
PressureLine: Uploaded another Spheresolar screenshot
PressureLine: Uploaded spheresolar model and files
admin: NewUser
admin: NewUser
Saktoth: * cia
Saktoth: * cia
KingRaptor: Added airpad and scout boat models; updated Eclipse.
3dmodeler: Instigator corpse model
MidKnight: Mmm!
maackey: added human male model
(and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
admin: NewUser
maackey: - vawt s3o and 3ds format
- f-1 s3o and 3ds format
- fus s3o and 3ds format
s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
3dmodeler: Adding cordoom replacement--untextured model
arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils
maackey: - added windmill (for s44)
- added vawt (for ca)
- added f-1 missile plane
- updated m-7 and m-8
KingRaptor: Finished strat bombers; tweaked sharpie texture and model.
maackey: added m-8
maackey: began new robot
updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship.
basket: Update to texture, another screenshot and update to blender file
basket: continued on texture with white style
KingRaptor: Fixed broken wreck texture
KingRaptor: oops spelling
KingRaptor: Corpse improvements, updated strat bombers.
3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Added sharpshootercorpse
3dmodeler: Created new folder for sharpshooter corpse
admin: NewUser
KingRaptor: Finished up sonar stations.
KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx
KingRaptor: Early version of CA strat bomber models.
Saktoth: * factory
Saktoth: * models!
maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models.
basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot
admin: NewUser
maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro
maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser
maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage

KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
vawt by maackey
[12/17/2011 2:34:47 AM] maackey updated model maackey's vawt
windmill by maackey
[12/17/2011 2:34:47 AM] maackey updated model maackey's windmill
Amphibious Tank by Manolo
[12/17/2011 2:34:47 AM] Manolo updated model Manolo's Amphibious Tank
Flak Tank by Manolo
[12/17/2011 2:34:47 AM] Manolo updated model Manolo's Flak Tank
Mini Mine by Manolo
[12/17/2011 2:34:47 AM] Manolo updated model Manolo's Mini Mine
Mobile Anti Nuke Tank by Manolo
[12/17/2011 2:34:47 AM] Manolo updated model Manolo's Mobile Anti Nuke Tank
Albatross by MidKnight
[12/17/2011 2:34:47 AM] MidKnight updated model MidKnight's Albatross
bellbutt by MidKnight
[12/17/2011 2:34:47 AM] MidKnight updated model MidKnight's bellbutt
Brawler by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Brawler
CylinderBot by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's CylinderBot
HLT by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's HLT
Lotus by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Lotus
Marshmellow by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Marshmellow
Milo by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Milo
Missiletower by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Missiletower
panther by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's panther
Rapier by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Rapier
Zeus by MidKnight
[12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Zeus
Tidal Generator by neokami
[12/17/2011 2:34:48 AM] neokami updated model neokami's Tidal Generator
angletank by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's angletank
armored_car by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's armored_car
attackcar by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's attackcar
contruck by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's contruck
hammerhead by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's hammerhead
hind by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's hind
hunchback by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's hunchback
landfactory by PressureLine
[12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's landfactory
mc2_aerospotter by PressureLine
[12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's mc2_aerospotter
mc2_birch by PressureLine
[12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's mc2_birch
mc2_uller by PressureLine
[12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's mc2_uller
scoutcar by PressureLine
[12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's scoutcar
spheresolar by PressureLine
[12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's spheresolar
stingray by PressureLine
[12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's stingray
trifighter by PressureLine
[12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's trifighter
banshee by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's banshee
cia by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's cia
city by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's city
corvette by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's corvette
factory by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's factory
generator by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's generator
HLT by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's HLT
jeffy by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's jeffy
knight by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's knight
mex by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's mex
mstore by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's mstore
silo by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's silo
tank-kant by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's tank-kant
vette by Saktoth
[12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's vette
hawnk-WIP by scifi
[12/17/2011 2:34:49 AM] scifi updated model scifi's hawnk-WIP
rapier-WIP by scifi
[12/17/2011 2:34:49 AM] scifi updated model scifi's rapier-WIP
harborset by smoth
[12/17/2011 2:34:50 AM] smoth updated model smoth's harborset
morty by smoth
[12/17/2011 2:34:50 AM] smoth updated model smoth's morty
nova_anaconda by thesleepless
[12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_anaconda
nova_anaconda2 by thesleepless
[12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_anaconda2
nova_distributor by thesleepless
[12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_distributor
nova_hovercon by thesleepless
[12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_hovercon
nova_skimmer by thesleepless
[12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_skimmer
con_ship by yuritch
[12/17/2011 2:34:50 AM] yuritch updated model yuritch's con_ship
corvette by yuritch
[12/17/2011 2:34:50 AM] yuritch updated model yuritch's corvette
cruiser by yuritch
[12/17/2011 2:34:50 AM] yuritch updated model yuritch's cruiser
gunboat by yuritch
[12/17/2011 2:34:50 AM] yuritch updated model yuritch's gunboat
patrol_boat by yuritch
[12/17/2011 2:34:50 AM] yuritch updated model yuritch's patrol_boat
shipyard by yuritch
[12/17/2011 2:34:50 AM] yuritch updated model yuritch's shipyard
arm_amphibious_fac by ZIMBK
[12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_amphibious_fac
arm_anaconda by ZIMBK
[12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_anaconda
arm_bulldog by ZIMBK
[12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_bulldog
arm_mstorage by ZIMBK
[12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_mstorage
arm_skimmer by ZIMBK
[12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_skimmer