[ LLTA Reloaded ] - Page 2

[ LLTA Reloaded ]

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Neddie
Community Lead
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Post by Neddie »

In all honesty, final balance is never achieved. You will always have flaws.
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Nemo
Spring 1944 Developer
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Post by Nemo »

Except S44. Clearly. Because balancing 4 sides perfectly is of course entirely within the realm of possibility, especially given our timeline for releases.
</resigned sarcasm>

LLTA is looking surprisingly good. keep it up, and do what you can to distinguish it from other *A mods.
[Krogoth86]
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Joined: 23 Aug 2007, 19:46

Post by [Krogoth86] »

neddiedrow wrote:In all honesty, final balance is never achieved. You will always have flaws.
With final balance I didn't mean the one ultimate balance of perfection as you will never reach this just as you said. But at some point you have to say: "Ok - this is it and it will stay this way". It might be a long way to that point but if you don't want to keep messing around with trivia you have to stop at some point where it's good. Not perfect but good...

In this case when saying "final balance" I also meant the principle behind everything i.e. is it good to give that unit a high range, is that tank too fast and so on. Especially at the beginning you might think of changing the roles or attributes of some units completely until every unit has his set role and you just have to fiddle around with some values in your script. That also is some sort of "final balance"
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Neddie
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Post by Neddie »

I must note that no *A content pack is anywhere near final balance, and if the maintainers believe otherwise, they're deluding themselves.
[Krogoth86]
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Post by [Krogoth86] »

neddiedrow wrote:I must note that no *A content pack is anywhere near final balance
Did I say so? :wink:
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Neddie
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Post by Neddie »

No, I just feel an intense need to preempt anybody who might.
[Krogoth86]
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Post by [Krogoth86] »

neddiedrow wrote:No, I just feel an intense need to preempt anybody who might.
Hehe - ok... :-)
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LordLemmi
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Joined: 13 Apr 2006, 20:17

^^

Post by LordLemmi »

I like to use new and not released stuff, i still learning modeling and scripting but it´s hard for me (no free time atm)
So i still search for some people who can help me at modeling and scripting.
Atm i just add units from Ta-univers and Other mods and will replace them later.
So all help is welcome, if you like to test send me a message and i will set you on the tester list.
thats all for now.thanks
Regards LordLemmi
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LordLemmi
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Joined: 13 Apr 2006, 20:17

Woot

Post by LordLemmi »

:shock:
New video :)
Comments plz :)
[Still a bit buggy]
http://www.unknown-files.net/3662/LLTA_Test_Video_Nr_2/
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TheRegisteredOne
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Joined: 10 Dec 2005, 21:39

Re: ^^

Post by TheRegisteredOne »

LordLemmi wrote:I like to use new and not released stuff, i still learning modeling and scripting but it´s hard for me (no free time atm)
So i still search for some people who can help me at modeling and scripting.
Atm i just add units from Ta-univers and Other mods and will replace them later.
So all help is welcome, if you like to test send me a message and i will set you on the tester list.
thats all for now.thanks
Regards LordLemmi
did you at least change to core logo textures? ;)
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LordLemmi
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^^

Post by LordLemmi »

:lol:
Yes most of them, dunno if some core units still in arm or so :)
Think it should be right now !
[Krogoth86]
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Post by [Krogoth86] »

Well the X-Ray Shader really makes them look to have some High-Res texture or something... :wink:

Well what else can I say? The effects really look superb but the video doesn't show much besides some big walking fx-emitters... :mrgreen:
Another question is if you'll ever get such battles in normal games though it of course is just kinda promotion video. I'm still curious how you want to handle that many tech levels in a way you'll see more than two in normal games not mentioning balance issues (while looking at those pyros being eaten up like fleas by LLTs)...
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LordLemmi
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:P

Post by LordLemmi »

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my meteor shower ^^
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gamer17
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Post by gamer17 »

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TheRegisteredOne
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Post by TheRegisteredOne »

gamer17 wrote:This metal gear rex model is nice

http://www.tauniverse.com/forum/showthr ... metal+gear
none of you can/will script that. Prove me wrong!
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gamer17
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Post by gamer17 »

I can't
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rattle
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Post by rattle »

Can, but won't.
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smoth
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Post by smoth »

but you don't stop...
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Snipawolf
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Post by Snipawolf »

rattle wrote:Can, but won't.
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LordLemmi
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Post by LordLemmi »

spamer ._.
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