Texture Competition 0001 - Metal Texture - Page 3

Texture Competition 0001 - Metal Texture

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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Argh
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Joined: 21 Feb 2005, 03:38

Post by Argh »

If that had the edges snipped off, was fixed for tiling (minor issues) and was shrunk to 128/128, it'd be very nice, imo. Nice, light shiny stainless steel, with a touch of dirt and a good reflective feel to it. Really needs to be a proper size, though, it's far too large.
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Neddie
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Post by Neddie »

If only I had something besides Paint. For Paint my works are pretty good, suitable for 16-bit consoles, early Win32 games and pre-OsX macs - but... Paint doesn't have the layers or visual texture capabilities I need for something to compete with PS for the same amount of time.
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Machiosabre
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Joined: 25 Dec 2005, 22:56

Post by Machiosabre »

you could try opencanvas http://www.portalgraphics.net/en/ , it beats using paint atleast

also Image
Last edited by Machiosabre on 14 Sep 2006, 19:49, edited 2 times in total.
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Zenka
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Post by Zenka »

Well you can always use Gimp. An open source image manipulation program. it can almost do anything PS can.
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SinbadEV
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Post by SinbadEV »

Gimp crashes too much on windows. heck it even crashed on me in linux too much for my liking.
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Caydr
Omnidouche
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Post by Caydr »

These are all GPL and...open-source... and... eh... stealable, right?
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Zenka
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Post by Zenka »

If you mean the textures, mine may be used in any non-profitable way you seem fit and what the law will allowd and would never hurt an man, nor woman in any way.

meaning, yes you may use it Caydr, I suspected nothing else of you to lurk around here ;)
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hrmph
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Joined: 12 May 2005, 20:08

Post by hrmph »

Heres a twenty minute quickie:

Image
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Neddie
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Post by Neddie »

You can steal them, as that was one of the thread specifics when I thought it out.

GIMP has a horrid interface, which is why I have never used it. Just trying to play with colours is like eating glass.
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hrmph
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Post by hrmph »

neddidrow: Unfortunately unless you want to pay for photoshop or paint shop pro those are your best(only?) options. I can empathize, I really dislike how GIMP's interface works. IMO it should mimic photoshop with everything even keyboard shorcuts.
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rattle
Damned Developer
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Post by rattle »

Some metal textures I made in PS a while a ago, the camo pattern and rusty things tile...
Image
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Argh
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Post by Argh »

Ah, yeah... "I hearby release all work in this Forum Thread to the Public Domain". Have at 'em. I can always make more ;)

And there are a fair number of things out there besides GIMP now. In the mapping threads, somebody posted up an editor designed to work with, among other things, 16-bit grayscales and other exotica.

Personally, I don't think GIMP is too bad, and Photoshop 4 and 5 can be had for "almost free" on eBay these days, or the occasional great deal on Amazon. I really prefer PS's interface, but that's because it's what I'm used to- I've been using it for years now. GIMP can do just about anything PS can, the interface is just different. It's kind've like comparing Rhino3D with Blender... they can both do about the same things, but Rhino is what I am best with, and I find Blender's interface a bit painfully awkward. GIMP isn't nearly as bad, imo, but meh.... using Paint, though, would quickly drive me insane.
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Erom
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Post by Erom »

I actually own both photoshop (legally... through school, like most people who have it legally and aren't a professional) and GIMP, and I use GIMP by choice about 90% of the time, because I like the interface better.

To each his own, I guess. One thing I really like in Photoshop is the better memory management- GIMP's performance goes south pretty fast when working with big files. One thing I really like about GIMP is the shortcut to make a new layer- in photoshop that action requires a menu access.
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Dragon45
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Post by Dragon45 »

Erom wrote:I use GIMP by choice about 90% of the time, because I like the interface better.

Image
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Argh
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Post by Argh »

I have a copy of 7 that I got from my folks, when they upgraded to CE. Prior to that, I was using 5, then 4. Before that I was using some ancient crap on Macs ;)

GIMP definately has some advantages, and there are plenty of very good tutorials for all levels of skill for it at this point. If you've used GIMP more than a year ago and can't afford PS or PSP, I'd strongly recommend it.
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Weaver
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Post by Weaver »

Image

I'm just dabbling here. This is sort of OTA ish, but maybe usable with UVs too.
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FizWizz
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Post by FizWizz »

Adobe Photoshop Elements 2.0 here, which is apparently on the crap-end of the PS quality spectrum, but it's legally bought!
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TheRegisteredOne
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Joined: 10 Dec 2005, 21:39

Post by TheRegisteredOne »

nobody likes my submission? :'(
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FizWizz
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Post by FizWizz »

Grumble wrote:TRO FTW :)

I'll get to this... real soon :P
Targon
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Joined: 16 Dec 2005, 05:15

Post by Targon »

I never done this before so I'll post my crappy first two tileable textures and you can tell me how to do better
Image
Image


How do I make metal texture? any tips or helpful flames would be appreciated
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