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by locjaw
16 Sep 2012, 11:08
Forum: Balanced Annihilation
Topic: An overhaul of BA balance
Replies: 68
Views: 24596

Re: An overhaul of BA balance

I think being able to adapt to a changing battlefield is a skill almost unique to BA (and other TA mods) and that's what makes this game so awesome. Wreckage is such an integral and fundamental game mechanic! I scream HERESY at efforts to downplay it's importance! Battlefields getting cluttered and ...
by locjaw
16 Sep 2012, 09:13
Forum: Balanced Annihilation
Topic: BA 7.71 Released!
Replies: 42
Views: 9379

Re: BA 7.71 Released!

Is it possible to make the lighting effect appear just at the impact point of the laser?

And I found a bug with the Core Commando, when he starts to build a fink, it flies away before it's even built haha. It tries to do some massive loop-de-loop. Replay attached.

word
by locjaw
14 Sep 2012, 16:09
Forum: Off Topic Discussion
Topic: Planetary Annihilation (Incoming Moon Drops!)
Replies: 470
Views: 272204

Re: Planetory Annihilation (Incoming Moon Drops!)

Fully funded!! Full orchestra and documentary to boot! wooo!! :D
by locjaw
06 Sep 2012, 01:32
Forum: Balanced Annihilation
Topic: BA 7.71 Released!
Replies: 42
Views: 9379

Re: BA 7.71 Released!

Metal cost increase going up from 0 to 250 is a big jump! I like the idea of the juno buff being a fairly simple way to nerf the scout spam, but surely the 250M cost makes it harder to use in the early game? It's role was to knock out radars/jammers and occasionally minefields. And now it's no longe...
by locjaw
05 Sep 2012, 13:39
Forum: Balanced Annihilation
Topic: BA 7.71 Released!
Replies: 42
Views: 9379

Re: BA 7.71 Released!

Juno ability to splat scouts is a bold and awesome change. How much was the metal cost on the old missiles?
by locjaw
04 Sep 2012, 09:05
Forum: General Discussion
Topic: (fairly minor) New spring version problem
Replies: 9
Views: 2565

(fairly minor) New spring version problem

This is a just minor inconvenience thingy, but when I was told that my spring lobby was out of date (89 to 91), it told me to download 89 again, not 91.

Just letting the world know :)
by locjaw
04 Sep 2012, 08:38
Forum: Balanced Annihilation
Topic: Suggestions from an irregular player
Replies: 6
Views: 2265

Re: Suggestions from an irregular player

Yeah I understand how the link between new widgets and new players is a tad dubious. The point I'm trying to make is that when a change is made it should be in the best interest of the lowest denominator (if you're aiming for new players). [Of course there are limits to this; this is a game for fair...
by locjaw
02 Sep 2012, 11:22
Forum: Balanced Annihilation
Topic: Suggestions from an irregular player
Replies: 6
Views: 2265

Re: Suggestions from an irregular player

Thanks for the info. I apologise on both accounts, I didn't want to imply there were too many changes and that people were wasting time, I just didn't know what the purpose to most of the changes were. :( The people who put their time and money into this game are gods amongst men and should be rewar...
by locjaw
31 Aug 2012, 20:46
Forum: Balanced Annihilation
Topic: Brainstorm - How to mitigate the effect of cheap scout spam
Replies: 66
Views: 13746

Re: Brainstorm - How to mitigate the effect of cheap scout s

I don't agree with changing the targeting priority. I think using spam (not just scouts) to counter high damage, low ROF units is legit. There is nothing stopping you from doing the same. And anything that encourages mixed unit comp in this game should be given a thumbs up. If your opponent masses a...
by locjaw
31 Aug 2012, 19:50
Forum: Balanced Annihilation
Topic: Suggestions from an irregular player
Replies: 6
Views: 2265

Suggestions from an irregular player

I just started playing BA (and spring entirely for that matter) again recently after taking a break for about 6 months. Just like every other time I take a break from BA, I return to a new version that completely does my head in for at least a game or so, while I figure out what the changes were. Wh...
by locjaw
16 Apr 2010, 12:04
Forum: Balanced Annihilation
Topic: juggernaut cant go over dragonteeths
Replies: 80
Views: 12012

Re: juggernaut cant go over dragonteeths

reduce build time?
its metal cost is much less than a krog but its build time is more?

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