Search found 11 matches
- 16 Sep 2012, 11:08
- Forum: Balanced Annihilation
- Topic: An overhaul of BA balance
- Replies: 68
- Views: 24596
Re: An overhaul of BA balance
I think being able to adapt to a changing battlefield is a skill almost unique to BA (and other TA mods) and that's what makes this game so awesome. Wreckage is such an integral and fundamental game mechanic! I scream HERESY at efforts to downplay it's importance! Battlefields getting cluttered and ...
- 16 Sep 2012, 09:13
- Forum: Balanced Annihilation
- Topic: BA 7.71 Released!
- Replies: 42
- Views: 9379
Re: BA 7.71 Released!
Is it possible to make the lighting effect appear just at the impact point of the laser?
And I found a bug with the Core Commando, when he starts to build a fink, it flies away before it's even built haha. It tries to do some massive loop-de-loop. Replay attached.
word
And I found a bug with the Core Commando, when he starts to build a fink, it flies away before it's even built haha. It tries to do some massive loop-de-loop. Replay attached.
word
- 14 Sep 2012, 16:09
- Forum: Off Topic Discussion
- Topic: Planetary Annihilation (Incoming Moon Drops!)
- Replies: 470
- Views: 272204
Re: Planetory Annihilation (Incoming Moon Drops!)
Fully funded!! Full orchestra and documentary to boot! wooo!! :D
- 06 Sep 2012, 01:32
- Forum: Balanced Annihilation
- Topic: BA 7.71 Released!
- Replies: 42
- Views: 9379
Re: BA 7.71 Released!
Metal cost increase going up from 0 to 250 is a big jump! I like the idea of the juno buff being a fairly simple way to nerf the scout spam, but surely the 250M cost makes it harder to use in the early game? It's role was to knock out radars/jammers and occasionally minefields. And now it's no longe...
- 05 Sep 2012, 13:39
- Forum: Balanced Annihilation
- Topic: BA 7.71 Released!
- Replies: 42
- Views: 9379
Re: BA 7.71 Released!
Juno ability to splat scouts is a bold and awesome change. How much was the metal cost on the old missiles?
- 04 Sep 2012, 09:05
- Forum: General Discussion
- Topic: (fairly minor) New spring version problem
- Replies: 9
- Views: 2565
(fairly minor) New spring version problem
This is a just minor inconvenience thingy, but when I was told that my spring lobby was out of date (89 to 91), it told me to download 89 again, not 91.
Just letting the world know :)
Just letting the world know :)
- 04 Sep 2012, 08:38
- Forum: Balanced Annihilation
- Topic: Suggestions from an irregular player
- Replies: 6
- Views: 2265
Re: Suggestions from an irregular player
Yeah I understand how the link between new widgets and new players is a tad dubious. The point I'm trying to make is that when a change is made it should be in the best interest of the lowest denominator (if you're aiming for new players). [Of course there are limits to this; this is a game for fair...
- 02 Sep 2012, 11:22
- Forum: Balanced Annihilation
- Topic: Suggestions from an irregular player
- Replies: 6
- Views: 2265
Re: Suggestions from an irregular player
Thanks for the info. I apologise on both accounts, I didn't want to imply there were too many changes and that people were wasting time, I just didn't know what the purpose to most of the changes were. :( The people who put their time and money into this game are gods amongst men and should be rewar...
- 31 Aug 2012, 20:46
- Forum: Balanced Annihilation
- Topic: Brainstorm - How to mitigate the effect of cheap scout spam
- Replies: 66
- Views: 13746
Re: Brainstorm - How to mitigate the effect of cheap scout s
I don't agree with changing the targeting priority. I think using spam (not just scouts) to counter high damage, low ROF units is legit. There is nothing stopping you from doing the same. And anything that encourages mixed unit comp in this game should be given a thumbs up. If your opponent masses a...
- 31 Aug 2012, 19:50
- Forum: Balanced Annihilation
- Topic: Suggestions from an irregular player
- Replies: 6
- Views: 2265
Suggestions from an irregular player
I just started playing BA (and spring entirely for that matter) again recently after taking a break for about 6 months. Just like every other time I take a break from BA, I return to a new version that completely does my head in for at least a game or so, while I figure out what the changes were. Wh...
- 16 Apr 2010, 12:04
- Forum: Balanced Annihilation
- Topic: juggernaut cant go over dragonteeths
- Replies: 80
- Views: 12012
Re: juggernaut cant go over dragonteeths
reduce build time?
its metal cost is much less than a krog but its build time is more?
its metal cost is much less than a krog but its build time is more?