Note: Line bombing currently does not work because of a bug in engine.
Changes:
Code: Select all
7.70 -> 7.71
9/4/2012
- Fixed bombers + torp bombers ignoring attack commands 91 (Customformations line attack DOES NOT work for bombers in 91)
- Fixed Transports for 91
- Non gunship aircraft have 50% chance of crashing to ground instead of exploding
- Fixed builddistance for 91
- Remove blur shader (ugly and resource intensive)
- Give corsktl a larger hitsphere so unit self explodes correctly
- Add modified xta Splashgadget with custom cegs
- Add fixed weaponDefs_post.lua and water hit splash sounds
- Armsniper weapontype changed to Rifle. Should fix snipers shooting
- Torps no longer fire at Pelicans
- Juno now kills jeffy, flea and weasel. Juno metalpershot cost added, 250M per shot
- Add Kloots dynamic lighting gadget and custom config (more bling)
- Added dynamic projectile lights widget (bling bling)
- Reduced all crawling bomb's underwater speed by 33%
- Further optimized gfx_dynamic_blob_shadow.lua
- Increased unit under attack warning alarminterval to 15
- Smoothed out all Kbot animations with smoothanim.py
Nixtux
Silentwings (Bluestone)
very_bad_soldier
zerver
DeadNightWarrior
Download Link:
http://springfiles.com/spring/games/bal ... ilation-34