I've always built depthcharges in these occasions.
On Tropical 2 Gaat Guns plus 2 Depthcharges = epic porc win
Search found 62 matches
- 01 Nov 2009, 22:14
- Forum: Balanced Annihilation
- Topic: Janus = Submarine
- Replies: 25
- Views: 4660
- 23 Sep 2009, 01:54
- Forum: Balanced Annihilation
- Topic: Rebuffing the Dragon's Eye (Cameras)
- Replies: 33
- Views: 6337
Re: Rebuffing the Dragon's Eye (Cameras)
Make it underwater again, but, program it to not count as a building? One simple variable change would make a difference. Of course, assuming Spring programmed a building count by how many buildings were created & destroyed with a seperate variable. If it isnt programmed that way... then the pro...
- 23 Sep 2009, 01:52
- Forum: Balanced Annihilation
- Topic: vulcan / buzzsaw don't fire
- Replies: 51
- Views: 8550
Re: vulcan / buzzsaw don't fire
It requires less micromanagement.Cephei wrote:the vulcan / buzzsaw are fine
they are not supposed to be cost efficent, they are game ender weapons
In an FFA, it would be a viable choice, but, under any other condition, like teamgames, I would prefer not to use it.
- 06 Sep 2009, 03:43
- Forum: Balanced Annihilation
- Topic: ITT: We discuss the balance of the navy in BA
- Replies: 101
- Views: 16077
Re: ITT: We discuss the balance of the navy in BA
But, Balance is what we are aiming, and, NOTA has aspects which will help the Balance of Balanced AnnihilationSuper Mario wrote:I must remind everyone that BA=!NOTA
- 06 Sep 2009, 03:30
- Forum: Help & Bugs
- Topic: Crashing for years, only solution was System Restore? wtf?
- Replies: 7
- Views: 1469
Re: Crashing for years, only solution was System Restore? wtf?
Err, whenever Spring launches, it crashesAuswaschbar wrote:And where is the crash now?

It's the same error most people who have ATI Cards that are not updated... excepted, I've updated, and, I use Nvidia... >.> (the oxc000005 error)
- 06 Sep 2009, 02:42
- Forum: Help & Bugs
- Topic: Crashing for years, only solution was System Restore? wtf?
- Replies: 7
- Views: 1469
Crashing for years, only solution was System Restore? wtf?
I'm really getting sick and tired of spring crashing over no reason bullshit, regardless of what .exe Im using the game will crash. Regardless if I reinstall, the game will still crash (deleting the entire Spring Folder too), no matter what, this gay error will still pop-up. Now, here are solutions ...
- 30 Aug 2009, 20:28
- Forum: Off Topic Discussion
- Topic: T-Nation vs. Spring
- Replies: 8
- Views: 1452
Re: T-Nation vs. Spring
Nah, it's just that subsection in T-Nation is pissing me off.
SO go ahead if you want ^^, be warned Professor X is like 275 pounds around the size of Ronnie Coleman, pray you don't live near him.
SO go ahead if you want ^^, be warned Professor X is like 275 pounds around the size of Ronnie Coleman, pray you don't live near him.
- 30 Aug 2009, 19:08
- Forum: Off Topic Discussion
- Topic: T-Nation vs. Spring
- Replies: 8
- Views: 1452
- 30 Aug 2009, 17:58
- Forum: Balanced Annihilation
- Topic: Co-op mode ends all Balance
- Replies: 32
- Views: 5718
Re: Co-op mode ends all Balance
Result: 1 Noob leeches all the metal, and, tries to nuke rush without sustaining eco.JohannesH wrote:Ask your random team to coop too! Win?
- 30 Aug 2009, 17:45
- Forum: Balanced Annihilation
- Topic: Co-op mode ends all Balance
- Replies: 32
- Views: 5718
Re: Co-op mode ends all Balance
when you get owned by a pro coop you instantly blame the fact that they are cooping and not that they are pro, so you would've gotten owned anyway if there was no coop. I've seen loads of noobs trying to coop and it doesn't ruin the game at all. The thread title is a lie. Chaos Monkey, your point i...
- 30 Aug 2009, 00:45
- Forum: Zero-K
- Topic: Hurt and Heal: lv1/light bots
- Replies: 107
- Views: 25568
Re: Hurt and Heal: lv1/light bots
rector 8
flea 7
glaive 8
rocko 9
tick 8
warrior 6
jethro 8
necro -7
bandit 8
rogue 6
thug 8
roach 7
outlaw 6
crasher 2
clogger 5 (-2) Must I add that it's name is clogger? Thou art a pain for a plumber, or, thou art gift for money for plumber.
flea 7
glaive 8
rocko 9
tick 8
warrior 6
jethro 8
necro -7
bandit 8
rogue 6
thug 8
roach 7
outlaw 6
crasher 2
clogger 5 (-2) Must I add that it's name is clogger? Thou art a pain for a plumber, or, thou art gift for money for plumber.
- 29 Aug 2009, 23:05
- Forum: Balanced Annihilation
- Topic: Co-op mode ends all Balance
- Replies: 32
- Views: 5718
Re: Co-op mode ends all Balance
In essence it does, regarding hunter's scenario a title like that is viable in terms of what co-op does.TheFatController wrote:"ends all Balance"
- 29 Aug 2009, 02:13
- Forum: Balanced Annihilation
- Topic: Co-op mode ends all Balance
- Replies: 32
- Views: 5718
Re: Co-op mode ends all Balance
Ah, but, almost every game I join is dominated by Piro on Co-op, the game finishes in 10 minutes or less. Guess if thats because a) they coop b) other team sucks Well to be quite honest, any team full of gold/silver stars is remotely respectable, but, I'm sure it's nothing compared to the other tea...
- 29 Aug 2009, 00:32
- Forum: Balanced Annihilation
- Topic: Co-op mode ends all Balance
- Replies: 32
- Views: 5718
Re: Co-op mode ends all Balance
Yada yada, same thing samething XD
- 29 Aug 2009, 00:02
- Forum: Balanced Annihilation
- Topic: Co-op mode ends all Balance
- Replies: 32
- Views: 5718
Re: Co-op mode ends all Balance
And coop is very easy to screw up if you have a lot of players and not enough practice in it. Very easy to make too much or too little E or bp, and have some units unmicroed or same units microed by 2 people. This is true. I've definitely seen large coops fail when a single player decides to energy...
- 28 Aug 2009, 20:42
- Forum: Balanced Annihilation
- Topic: KEEP HIDDEN WRECKS
- Replies: 14
- Views: 2768
Re: KEEP HIDDEN WRECKS
There already is a thread to discuss this. Also you're a clueless newbie. Did I mention you don't have to actually sign your posts? This is a forum, everyone sees your username. Atleast I play for more then just combombing... err, I don't quite remember I game where you didn't make an air lab... so...
- 28 Aug 2009, 07:29
- Forum: Balanced Annihilation
- Topic: Co-op mode ends all Balance
- Replies: 32
- Views: 5718
Co-op mode ends all Balance
I think all would concurr that Co-op has ruined the balance in teamgames specifically.
Please post if you would say for the latter.
Please post if you would say for the latter.
- 28 Aug 2009, 07:26
- Forum: Zero-K
- Topic: Hurt and Heal: lv1/light bots
- Replies: 107
- Views: 25568
Re: Hurt and Heal: lv1/light bots
rector 8
flea 7
glaive 8
rocko 9
tick 9
hammer 0 (+1)
warrior 6
jethro 8
necro -4 (-1) (whoes necro, whoes necro, for without good model, is without good rezzing.)
marky 2
bandit 8
rogue 6
thug 8
roach 7
outlaw 6
crasher 4
clogger 7
flea 7
glaive 8
rocko 9
tick 9
hammer 0 (+1)
warrior 6
jethro 8
necro -4 (-1) (whoes necro, whoes necro, for without good model, is without good rezzing.)
marky 2
bandit 8
rogue 6
thug 8
roach 7
outlaw 6
crasher 4
clogger 7
- 28 Aug 2009, 06:28
- Forum: Balanced Annihilation
- Topic: What's your build order?
- Replies: 24
- Views: 4267
Re: What's your build order?
I refer to the 3 mex, 2 solar, 1 lab technique as the 3/2/1 technique.
LoL, don't get it misconstrued, I don't mean the famous 5/3/1 bbing technique heh
But, normally, I go kbots and 4 storm a necro, a con, and maybe a few minutes in game switch that to 3 storm and a necro on repeat
LoL, don't get it misconstrued, I don't mean the famous 5/3/1 bbing technique heh
But, normally, I go kbots and 4 storm a necro, a con, and maybe a few minutes in game switch that to 3 storm and a necro on repeat
- 28 Aug 2009, 06:23
- Forum: Balanced Annihilation
- Topic: Tutorial Scenarios
- Replies: 10
- Views: 1802
Re: Tutorial Scenarios
I think Singleplay should be encouraged for spring, as, that's where a newb could actually rape, rather then be discouraged in a multiplayer game. Of course, implementing a nice immersive campaign would be nice, Im sure doing voiceovers, and, things like that won't be too hard to do. After all it ca...