Search found 49 matches
- 10 May 2009, 01:29
 - Forum: Map Tutorials & Resources
 - Topic: Complete Map Making Tutorial: Done
 - Replies: 57
 - Views: 95928
 
Re: Complete Map Making Tutorial: Done
so fot maps with objects in them, such as city maps, do you just do them inside the 3D program and texture them normally?
					- 05 Feb 2009, 15:46
 - Forum: Help & Bugs
 - Topic: probleme at installation with unitsync file path
 - Replies: 4
 - Views: 1242
 
Re: probleme at installation with unitsync file path
Okay, thank you for the input.
					- 05 Feb 2009, 15:06
 - Forum: Help & Bugs
 - Topic: probleme at installation with unitsync file path
 - Replies: 4
 - Views: 1242
 
Re: probleme at installation with unitsync file path
an old amd athlon tbird 1,4 ghz, i have been playing fine with this, did they change TA spring so that you must have minimum a processor with SSE instructions?
					- 05 Feb 2009, 14:52
 - Forum: Help & Bugs
 - Topic: probleme at installation with unitsync file path
 - Replies: 4
 - Views: 1242
 
probleme at installation with unitsync file path
hello i have a probleme with the installation of ta spring it tells me that it failed to load shared library *Program Files\Springs\unitsync.dll (error -1073741795: unkown error c000001d) then when i choose the unitsync.dll file path and press use this path, it tells me the same error what is going ...
					Re: NOTA 1.48
Hey there. The panther, for it's range, is too slow. The rest is fine for me, it's just the panther, i never use it because it just feels useless unlike the core counter part which is more usefull. That propelled tank. Also for the orbital strike, when i saw it in action, it felt kind of tiny for wh...
					- 23 Aug 2008, 00:04
 - Forum: Argh's Projects
 - Topic: P.U.R.E. 0.55
 - Replies: 1273
 - Views: 238610
 
Re: P.U.R.E. 0.55
Is there any models i can atemp to make? I'm actually getting somewhere with blender.
					- 06 Apr 2008, 13:03
 - Forum: Game Development
 - Topic: My unit is half under the terrain and is all black
 - Replies: 47
 - Views: 10159
 
Re: My unit is half under the terrain and is all black
There is that beamer that won't be arced but it will have a short range, is it fine with a short range? This weapon is for little units that would get under it.
Can a unit walk under it between it's legs?
					Can a unit walk under it between it's legs?
- 06 Apr 2008, 02:35
 - Forum: Game Development
 - Topic: My unit is half under the terrain and is all black
 - Replies: 47
 - Views: 10159
 
Re: My unit is half under the terrain and is all black
Yes, stuff seems to take much time.
I wondered if it was possible to make an animation like this:
http://www.youtube.com/watch?v=FeINvqPC6XU
In here you see MGREX moving in order to rotate, it's not a torso that rotate on itself. Wondered how i could make this as an animation.
					I wondered if it was possible to make an animation like this:
http://www.youtube.com/watch?v=FeINvqPC6XU
In here you see MGREX moving in order to rotate, it's not a torso that rotate on itself. Wondered how i could make this as an animation.
- 05 Apr 2008, 17:55
 - Forum: Game Development
 - Topic: My unit is half under the terrain and is all black
 - Replies: 47
 - Views: 10159
 
Re: My unit is half under the terrain and is all black
Okay thanks, i managed to fix all the other problemes i encountered.
Now i have a question about animation.
Do i really have to use the script thing for animations? This is quite stupid to use a script for an animation. For a tank it awright, but for a robot it seems quite huge
					Now i have a question about animation.
Do i really have to use the script thing for animations? This is quite stupid to use a script for an animation. For a tank it awright, but for a robot it seems quite huge
- 30 Mar 2008, 18:32
 - Forum: Game Development
 - Topic: My unit is half under the terrain and is all black
 - Replies: 47
 - Views: 10159
 
Re: My unit is half under the terrain and is all black
Damn, i decided i'd take a look at the model after not touching it for 2weeks, and it was fucked up. So i redid the work, but now the texture won't apply. So i take all the parts, i combine them, do right click > UV mapping, then there is the UV mapping window that appears. I do "create texture...
					- 28 Mar 2008, 14:52
 - Forum: Game Releases
 - Topic: Supreme Annihilation V1.0
 - Replies: 221
 - Views: 50719
 
Re: Supreme Annihilation V1.0
Hahaha i thought you were deadTired wrote:Did, but I missed the steak.
Dawn of War: Soulstorm sucks, btw.
- 22 Mar 2008, 18:25
 - Forum: Game Releases
 - Topic: Supreme Annihilation V1.0
 - Replies: 221
 - Views: 50719
 
Re: Supreme Annihilation V1.0
So do anyone know?
					- 22 Mar 2008, 00:01
 - Forum: Game Releases
 - Topic: Balanced Annihilation V6.21
 - Replies: 327
 - Views: 63899
 
Re: Balanced Annihilation V6.2
i dont understand that way of thinking thingssilv wrote:So SA is dead. Hooray!
hey just mods, you can enjoy two mods, you don't have to choose only one haha
- 18 Mar 2008, 20:24
 - Forum: Game Releases
 - Topic: Supreme Annihilation V1.0
 - Replies: 221
 - Views: 50719
 
Re: Supreme Annihilation V1.0
is tired dead
i haven't seen him in a long time
					i haven't seen him in a long time
- 11 Mar 2008, 19:09
 - Forum: Game Development
 - Topic: My unit is half under the terrain and is all black
 - Replies: 47
 - Views: 10159
 
Re: My unit is half under the terrain and is all black
Okay i fixed all the things, and i redid the texture tell me what you think:

please
also thanks for all the help
					
please
also thanks for all the help
- 09 Mar 2008, 18:28
 - Forum: Game Development
 - Topic: My unit is half under the terrain and is all black
 - Replies: 47
 - Views: 10159
 
Re: My unit is half under the terrain and is all black
 Uhh delete the clone I guess... When you mirror (mirror, not duplicate) an object which is in a group, other objects in the group get mirrored too. So it's possible for a left leg to end up as right leg and you wouldn't notice. Work mode renders in order of the hiarchy in the outliner, thus your ea...
					- 09 Mar 2008, 14:45
 - Forum: Game Development
 - Topic: My unit is half under the terrain and is all black
 - Replies: 47
 - Views: 10159
 
Re: My unit is half under the terrain and is all black
Yes it is the duplicated legs.
How do i fix this?
					How do i fix this?
- 09 Mar 2008, 14:41
 - Forum: Game Releases
 - Topic: Supreme Annihilation V1.0
 - Replies: 221
 - Views: 50719
 
Re: Supreme Annihilation V1.0
Machiosabre wrote:
wat u r wat u r wat u r wat u r wat u r wat u r wat u r wat u r wat u r wat u r wat u r wat u r wat u r wat u r wat u r wat u r wat u r wat u r
hahaha oh wow
- 09 Mar 2008, 14:31
 - Forum: Game Development
 - Topic: My unit is half under the terrain and is all black
 - Replies: 47
 - Views: 10159
 
- 04 Mar 2008, 22:38
 - Forum: Game Releases
 - Topic: Supreme Annihilation V1.0
 - Replies: 221
 - Views: 50719
 
Re: Supreme Annihilation V1.0
i want to try that sounds interesting
					
