Search found 13 matches
- 20 Sep 2009, 07:01
- Forum: General Discussion
- Topic: Spring in Crossover Games?
- Replies: 4
- Views: 877
Re: Spring in Crossover Games?
Thank you for the info folks. I have an MSDN subscription through my educational institution, so I may just end up with Bootcamp/Windows.
- 20 Sep 2009, 05:19
- Forum: General Discussion
- Topic: Spring in Crossover Games?
- Replies: 4
- Views: 877
Spring in Crossover Games?
After a long hiatus (yay gradschool) I'm interested in trying Spring again, except now the only machines I have at home are Macs. I have Crossover Games 8.0 on 10.6.1, but SpringEngineInstaller.exe hangs on the last file("zlibwapi.dll"), and then I get an error stating that "XTapeV959...
- 20 May 2005, 01:19
- Forum: General Discussion
- Topic: [XTA] Beating the Endgame Gunship Rush
- Replies: 13
- Views: 3174
- 19 May 2005, 05:54
- Forum: General Discussion
- Topic: [XTA] Beating the Endgame Gunship Rush
- Replies: 13
- Views: 3174
[XTA] Beating the Endgame Gunship Rush
So, you're in the endgame of a lengthy 3-person FFA. You're throwing wave after waves of Bulldogs and jammers at one of your enemies, with Bertha support, and slowly making headway. You have reason to believe the 3rd player has been attacked by the guy you're currently attacking, which is why neithe...
- 19 May 2005, 05:25
- Forum: Art & Modelling
- Topic: Blender + 3DO
- Replies: 14
- Views: 7658
In the short term, Caligari makes Truespace3 freely available online. Granted, it's about 7 years old and the interface is even less coherent than Blender's original, but it has the basic functionality you'd need to start modelling. Just a thought, while we're waiting for someone to come through for...
AI vs AI
I was just skimming some of the discussion in the AI forum, and I hope this isn't off-topic to post in development, but would it be too much to ask that Spring allow multiple different AIs to be used in the same game (one for each team) once AI and skirmish gets implemented? Since the different proj...
- 18 May 2005, 04:54
- Forum: General Discussion
- Topic: An issue on TA mods
- Replies: 18
- Views: 2927
Doomweaver, one problem with attempting to limit the number of mods using the OTA units is, as long as the Spring modding tools are available to the community, mod makers will be perfectly capable of producing mods using the OTA content. The best a vote like this will be able to achieve is to limit ...
- 16 May 2005, 04:00
- Forum: Engine
- Topic: You knew it was coming: Mac version?
- Replies: 16
- Views: 4114
I own both a desktop PC and a mac laptop. The PC dualboots Debian and WinXP, and gets used for gaming and my electronics hobby stuff (circuit design, uC programming, etc). The powerbook does my film editing stuff. (FinalCut Pro = less expensive than Avid and just about as sweet). I wouldn't have bou...
- 12 May 2005, 22:38
- Forum: General Discussion
- Topic: Don't you hate it when this happens to your pretty new korg?
- Replies: 18
- Views: 5419
- 12 May 2005, 04:28
- Forum: General Discussion
- Topic: This just popped into my head...
- Replies: 9
- Views: 2833
- 07 May 2005, 03:28
- Forum: General Discussion
- Topic: Brought here by the Slashdot article?
- Replies: 15
- Views: 4049