I cannot find glew in rpm in the dribble repo.scvo.0ne wrote:You can find glew in rpm in the dribble repo (search dribble and fedora on google).
Search found 13 matches
- 20 Aug 2007, 09:38
- Forum: Linux
- Topic: trouble installing glew on FC6 64 bit
- Replies: 5
- Views: 1320
- 03 Jun 2006, 05:39
- Forum: Game Development
- Topic: RealOTA
- Replies: 119
- Views: 15966
- 30 May 2006, 03:15
- Forum: Game Releases
- Topic: Expand and Exterminate version 0.163 Released
- Replies: 1236
- Views: 140882
- 14 May 2006, 02:39
- Forum: Help & Bugs
- Topic: Running Spring through Wine fails
- Replies: 15
- Views: 1659
Okay, multiplayer problems now. First problem: Occasionally a game will start, but I don't get the message all I see is everyone else's ready light turning off, one by one. Second problem: While the game is loading (calculating unit paths, creating sky, ect.) the game will quit back to the lobby. Al...
- 01 May 2006, 07:03
- Forum: Game Releases
- Topic: Expand & Exterminate .155 Released!
- Replies: 817
- Views: 104417
- 01 May 2006, 04:31
- Forum: Game Releases
- Topic: Expand & Exterminate .155 Released!
- Replies: 817
- Views: 104417
Another release already? This better not be a mod that releases a puny little changelog every day and calls it an update. Thats just hell on dial up. Wait till you make alot of changes that actually impact the game and make it quite different from the previous version. Well, this is a beta. Changes...
- 29 Apr 2006, 23:58
- Forum: Game Releases
- Topic: Expand & Exterminate .155 Released!
- Replies: 817
- Views: 104417
I guess you did not read the previous posts. My bad, but since there was reached an comclusion already, why still concider metal makers? anyway, The commander has a load of HP. Which is good, it should die easily. But your combat units always target the enemy commander if in range, ignoring everyth...
- 29 Apr 2006, 11:13
- Forum: Game Releases
- Topic: Expand & Exterminate .155 Released!
- Replies: 817
- Views: 104417
I just played newb v newb on okriver remake. I had a few good runs sending groups of 2-3 teir 3 mechs into the teeth of his defences, and always shreded a good deal of his stuff - it seems that those things can take one hell of a beating before going down. I won when I sent 5-6 t3 plasma mechs into ...
- 29 Apr 2006, 04:32
- Forum: Help & Bugs
- Topic: Running Spring through Wine fails
- Replies: 15
- Views: 1659
IIRC, it's the JCAI, in XTA Pimped edition v 66. So far It's always been an ARM bot, I'll try with CORE now. Edit: I did not remember correctly, JCAI is a dud, at least in XTA. Edit2: It appears that neither JCAI nor NTAI will build structures with a core commander. Edit3: Huh. Now I can't get eithe...
- 28 Apr 2006, 03:29
- Forum: Help & Bugs
- Topic: Running Spring through Wine fails
- Replies: 15
- Views: 1659
- 27 Apr 2006, 10:40
- Forum: Help & Bugs
- Topic: Running Spring through Wine fails
- Replies: 15
- Views: 1659
$ glxinfo | grep render direct rendering: Yes OpenGL renderer string: GeForce 7800 GTX/PCI/SSE2/3DNOW! GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, I've got the nvidia drivers from the livna repository - for some reason they aren't packaging the very latest nvidia driver...
- 22 Apr 2006, 10:25
- Forum: Help & Bugs
- Topic: Running Spring through Wine fails
- Replies: 15
- Views: 1659
Perhaps but this is due to my Linux ignorence, but isnt wine a windows emulation program? And do you realize that ever since version 0.70 that spring has been compatible with Linux? Not 100% your fault though, sombody needs to update the Wiki more often... I tried installing the linux version, but ...
- 18 Apr 2006, 12:22
- Forum: Help & Bugs
- Topic: Running Spring through Wine fails
- Replies: 15
- Views: 1659
Running Spring through Wine fails
It's mentioned on this wiki page: http://taspring.clan-sy.com/wiki/Linux that TASpring works through wine. It didn't work for me: $ wine TASClient.exe fixme:richedit:RichEditANSIWndProc EM_EXLIMITTEXT: stub fixme:richedit:RichEditANSIWndProc EM_EXLIMITTEXT: stub fixme:richedit:RichEditANSIWndProc WM...