Search found 149 matches
- 25 Sep 2006, 11:28
- Forum: Engine
- Topic: [for larger used of spring over the world] ;)
- Replies: 26
- Views: 3336
- 25 Sep 2006, 11:24
- Forum: Off Topic Discussion
- Topic: Console to Computer Graphics.
- Replies: 34
- Views: 3598
- 24 Sep 2006, 23:43
- Forum: Ingame Community
- Topic: Little tricky tricks
- Replies: 46
- Views: 9006
- 09 Aug 2006, 16:27
- Forum: Engine
- Topic: ..:: New GUI Design - in progress ::..
- Replies: 341
- Views: 65683
- 09 Aug 2006, 15:37
- Forum: General Discussion
- Topic: What I love about TA/TA:S -> Made into SupCom topic!
- Replies: 51
- Views: 6481
- 01 Aug 2006, 15:40
- Forum: Map Creation
- Topic: Huge TASpring Map Pack [3 Files 2.something gigs]
- Replies: 16
- Views: 3333
- 30 Jul 2006, 12:55
- Forum: Map Creation
- Topic: RELEASE: Emmanueland
- Replies: 57
- Views: 6561
- 30 Jul 2006, 12:23
- Forum: Feature Requests
- Topic: Framerate independent cursor
- Replies: 12
- Views: 2209
- 29 Jul 2006, 10:57
- Forum: Off Topic Discussion
- Topic: You have one thousand dollars.
- Replies: 20
- Views: 2891
actually due to the severely limited bandwidth of the fsb the new chips (2 dual core processors on 1 die pentium d like) the performance will be degraded under gaming (high bandwidth) conditions like it was with hyper threading. hm, I don't know. even if it is 'limited', it's still really really fa...
- 29 Jul 2006, 00:58
- Forum: Off Topic Discussion
- Topic: You have one thousand dollars.
- Replies: 20
- Views: 2891
- 28 Jul 2006, 19:58
- Forum: General Discussion
- Topic: New map format.
- Replies: 90
- Views: 9703
http://downloads.guru3d.com/download.php?id=10Lindir The Green wrote:Still can't find 85.xx, but 84.something didn't help at all.
Reverting back to 91.33...
- 28 Jul 2006, 19:06
- Forum: Game Development
- Topic: New Mod/Conversion: GEAR COMMANDER
- Replies: 405
- Views: 70591
- 28 Jul 2006, 18:47
- Forum: Map Creation
- Topic: Huge TASpring Map Pack [3 Files 2.something gigs]
- Replies: 16
- Views: 3333
- 28 Jul 2006, 18:44
- Forum: General Discussion
- Topic: New map format.
- Replies: 90
- Views: 9703
I'd say it's a bad idea to phase out the old format, or at least if it's done too quickly. There are many really good, beautiful and fun maps for the old one, it should only be phased out (if at all) when there is at least a comparable number of maps (ports or new ones) for the new format. Just my t...
- 27 Jul 2006, 12:58
- Forum: Ingame Community
- Topic: unban please
- Replies: 13
- Views: 2089
We really need some way of telling people that spamming will get you autobanned no matter where you do it. Make it in bold red flashing letters, 72 point preferably. this is a good idea. the servers should send some kind warning before banning that continuing to spam lines like this might result in...
- 26 Jul 2006, 23:59
- Forum: Help & Bugs
- Topic: Weird Bug: Games does not see maps
- Replies: 5
- Views: 1118
- 26 Jul 2006, 23:50
- Forum: Off Topic Discussion
- Topic: For those concerned about the obvious racism of the banstick
- Replies: 4
- Views: 1023
- 26 Jul 2006, 23:49
- Forum: Help & Bugs
- Topic: Weird Bug: Games does not see maps
- Replies: 5
- Views: 1118
- 26 Jul 2006, 23:34
- Forum: AI
- Topic: AAI 0.70 released - Win + Linux version included
- Replies: 158
- Views: 39599
- 26 Jul 2006, 16:17
- Forum: Map Releases
- Topic: New map: SpeedMetalQuattro
- Replies: 35
- Views: 6042