2019-08-25 02:48 CEST

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IDProjectCategoryView StatusLast Update
0005139Spring engineGeneralpublic2016-03-06 16:56
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionfixed 
Product Version101.0+git 
Target Version102.0Fixed in Version 
Summary0005139: AddressSanitizer: heap-use-after-free rts/Sim/Units/Scripts/UnitScript.cpp:249 CUnitScript::Tick(int)
DescriptionA game crashed for me as well as a player in the game. The other player did not have a crash.

This is the game: http://zero-k.info/Battles/Detail/403875

Shadowfury333 crashed, here is his infolog: http://pastebin.com/G5345SD6

It talks about updating his graphics card drivers but we think that is a false positive. My infolog is attached and has a crash on the same frame but does not talk about graphics card drivers.

The other player in the game has "intel integrated graphics (hd 2000)" which may have prevented him from doing the thing that caused the crash.
TagsNo tags attached.
Checked infolog.txt for lua Errors
Attached Files
  • txt file icon 101-62 crash.txt (44,265 bytes) 2016-03-06 06:21 -
    [ParseCmdLine] command-line args: "C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe --config "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg" "C:\Users\Tim\AppData\Local\Temp\tmp6CF2.tmp""
    Using configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
    ============== <User Config> ==============
    AllowDeferredMapRendering = 1
    AllowDeferredModelRendering = 1
    BumpWaterBlurReflection = 1
    BumpWaterDepthBits = 16
    BumpWaterShoreWaves = 0
    BumpWaterTexSizeReflection = 128
    CamMode = 1
    CamTimeExponent = 4.0
    CamTimeFactor = 1.0
    DualScreenMiniMapOnLeft = 1
    EdgeMoveWidth = 0.002
    ExtraTextureUpdateRate = 10
    FPSFOV = 90
    FSAALevel = 2
    FontFile = FreeSansBold.otf
    Fullscreen = 0
    GroundDecals = 3
    GroundDetail = 100
    GroundScarAlphaFade = 1
    HangTimeout = 0
    HardwareCursor = 1
    InitialNetworkTimeout = 0
    InputTextGeo = 0.26 0.73 0.02 0.028
    LODScale = 1.000
    LODScaleReflection = 1.000
    LODScaleRefraction = 1.000
    LODScaleShadow = 1.000
    LastSelectedMap = ScorpioBattleground
    LastSelectedMod = Zero-K $VERSION
    LastSelectedScript = Commanders
    MaxParticles = 20000
    MaximumTransmissionUnit = 0
    MiddleClickScrollSpeed = -0.005
    MiniMapRenderToTexture = 0
    MouseDragScrollThreshold = 0
    ReconnectTimeout = 0
    ReflectiveWater = 4
    ScreenshotCounter = 82
    ScrollWheelSpeed = -25
    Shadows = 1
    ShowFPS = 1
    ShowPlayerInfo = 0
    ShowSpeed = 1
    SmallFontFile = FreeSansBold.otf
    SmoothLines = 1
    TeamNanoSpray = 0
    TreeRadius = 1000
    UnitIconDist = 149
    UnitLodDist = 9999
    UsePBO = 0
    WindowBorderless = 1
    WindowPosX = 0
    WindowPosY = 0
    snd_volmaster = 31
    ============== </User Config> ==============
    Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
    Enabled log sections: Sound(Notice)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 101.0.1-62-g183762d develop
    Build Environment: boost-105500, GNU libstdc++ version 20130531
    Compiler Version:  gcc-4.8.1
    Operating System:  Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    Word Size:         32-bit (emulated)
             CPU Clock: win32::TimeGetTime
    Physical CPU Cores: 6
     Logical CPU Cores: 12
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes on Display 1 x:0 y:0 1920x1080:
    	640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1600x900, 1280x960, 1280x1024, 1600x1024, 1680x1050, 1920x1080
    Supported Video modes on Display 2 x:1920 y:0 1920x1080:
    	640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1600x900, 1280x960, 1280x1024, 1600x1024, 1680x1050, 1920x1080
    SDL version:  linked 2.0.4; compiled 2.0.4
    GL version:   4.4.0 NVIDIA 344.11
    GL vendor:    NVIDIA Corporation
    GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    GLSL version: 4.40 NVIDIA via Cg compiler
    GLEW version: 1.5.8
    Video RAM:    total 1024MB, available 693MB
    SwapInterval: 1
    FBO::maxSamples: 32
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    VSync disabled
    [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
    [WatchDog::Install] disabled
    [WatchDog] registering controls for thread [main]
    [ThreadPool::SetThreadCount][1] #wanted=6 #current=1 #max=6
    [ThreadPool::SetThreadCount][2] #threads=5
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\
    Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
    Scanning: C:\Users\Tim\Documents\My Games\Spring\base
    Scanning: C:\Users\Tim\Documents\My Games\Spring\games
    Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
    [f=-000001] [Sound] OpenAL info:
    [f=-000001] [Sound]   Available Devices:
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
    [f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
    [f=-000001] [Sound]   Device:     OpenAL Soft
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound]   Max Sounds: 128
    [f=-000001] [WatchDog] registering controls for thread [audio]
    [f=-000001] Joysticks found: 0
    [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=6 #max=6
    [f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
    [f=-000001] [Threading] Main thread CPU affinity mask set: 4092
    [f=-000001] [StartScript] Loading StartScript from: C:\Users\Tim\AppData\Local\Temp\tmp6CF2.tmp
    [f=-000001] Connecting to: 158.69.140.0:8558
    [f=-000001] Connecting to 158.69.140.0:8558 using name GoogleFrog
    [f=-000001] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
    [f=-000001] [AddGameSetupArchivesToVFS] using map: Quicksilver 1.1
    [f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K test-10801-d11c11c (archive: fa32db6defe8734618cf4627859aa4e3.sdp)
    [f=-000001] Warning: Incompatible map-checksum: Checksum of Quicksilver 1.1 (checksum 0xb26d5a9) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=-000001] Warning: Incompatible game-checksum: Checksum of fa32db6defe8734618cf4627859aa4e3.sdp (checksum 0xeff5cd25) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=-000001] Recording demo to: C:\Users\Tim\Documents\My Games\Spring\demos\20160306_160947_Quicksilver 1_101.0.1-62-g183762d develop.sdfz
    [f=-000001] PreGame::GameDataReceived: 272 ms
    [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Found new widget "WM Stuff"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [WatchDog] registering controls for thread [load]
    [f=-000001] Parsing Map Information
    [f=-000001] Loading SMF
    [f=-000001] Loading Map (58 MB)
    [f=-000001] Loading Radar Icons
    [f=-000001] Loading GameData Definitions
    [f=-000001] Loading UnitDefs_posts
    [f=-000001] Loacing FeatureDefs_posts
    [f=-000001] Loading WeaponDefs_posts
    [f=-000001] Loading ArmorDefs_posts
    [f=-000001] [defs.lua] loading all *Defs tables: 437ms
    [f=-000001] Game::LoadDefs (GameData): 611 ms
    [f=-000001] Loading Sound Definitions
    [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=-000001] [Sound]  parsed 314 sounds from gamedata/sounds.lua
    [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=-000001] Game::LoadDefs (Sound): 12 ms
    [f=-000001] Creating Smooth Height Mesh
    [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 28 ms
    [f=-000001] Creating QuadField & CEGs
    [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
    [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
    [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=-000001] Creating Unit Textures
    [f=-000001] Creating Sky
    [f=-000001] Loading Weapon Definitions
    [f=-000001] Loading Unit Definitions
    [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
    [f=-000001] Loading Feature Definitions
    [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=-000001] Initializing Map Features
    [f=-000001] Creating ShadowHandler & DecalHandler
    [f=-000001] Creating GroundDrawer
    [f=-000001] Loading Map Tiles
    [f=-000001] Loading Square Textures
    [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 2 ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] Creating TreeDrawer
    [f=-000001] Creating ProjectileDrawer & UnitDrawer
    [f=-000001] Creating Projectile Textures
    [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE35" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE37" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE39" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE41" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE43" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE45" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE47" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE48" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE51" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE53" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE55" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE34" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE40" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE42" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE44" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE49" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE52" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE54" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE57" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE58" invalid (parse errors?)
    [f=-000001] Warning: [CCEG::Load] table for CEG "NONE38" invalid (parse errors?)
    [f=-000001] Creating Water
    [f=-000001] Game::LoadInterface (Camera&Mouse): 85 ms
    [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=-000001] Game::LoadInterface (Console): 14 ms
    [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
    [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=-000001] InfoTexture: shaders
    [f=-000001] Loading LuaRules
    [f=-000001] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret"
    [f=-000001] Warning: [GetTexture] unknown 3DO texture "plate1d00" for piece "turret"
    [f=-000001] Warning: [CheckPieceNormals] piece "lmuzzle" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "lexhaust" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "rmuzzle" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "rexhaust" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "door2" of model "objects3d/corch.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "pad" of model "objects3d/corplas.s3o" has 25 (of 25) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "door2" of model "objects3d/corplas.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "post2" of model "objects3d/corplas.s3o" has 16 (of 16) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "nano2" of model "objects3d/corplas.s3o" has 9 (of 9) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "door1" of model "objects3d/corplas.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "post1" of model "objects3d/corplas.s3o" has 16 (of 16) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "nano1" of model "objects3d/corplas.s3o" has 9 (of 9) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Setting morph for custom comms for player: 2
    [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=-000001] Initializing gadget
    [f=-000001] LUARULES-DRAW  (GADGETS)
    [f=-000001] Warning: [CheckPieceNormals] piece "rfoot" of model "objects3d/dante.s3o" has 96 (of 96) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] Warning: [CheckPieceNormals] piece "lfoot" of model "objects3d/dante.s3o" has 96 (of 96) null-normals! It will either be rendered fully black or with black splotches!
    [f=-000001] LUARULES-DRAW  (GADGETS)
    [f=-000001] Loading LuaGaia
    [f=-000001] Parsing map_metal_layout.lua
    [f=-000001] Dynamic metal gadget was succesfully loaded (synced)
    [f=-000001] Loaded UNSYNCED gadget:  DualFog             <gui_dualfog_gadget.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Precipitation       <precipitation.lua>
    [f=-000001] Loading LuaUI
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaUI Access Lock: enabled
    [f=-000001] LuaSocket Enabled: yes
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] Loaded local team color config.
    [f=-000001] Loading last game win data
    [f=-000001] Resetting win data
    [f=-000001] Last game player count: 2, This game player count: 2
    [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
    [f=-000001] Player and team counts match, continuing
    [f=-000001] Testing last game's team 1 mapped to this game's team 0
    [f=-000001] Testing last game's team 0 mapped to this game's team 1
    [f=-000001] All players and teams match from last game, using last game's scores as base
    [f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
    [f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
    [f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
    [f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
    [f=-000001] Hardware mouse-cursor is enabled!
    [f=-000001] Set "shadows" config-parameter to 1
    [f=-000001] Ground-decals rendering is disabled!
    [f=-000001] Set maximum particles to: 20000
    [f=-000001] Set UnitLodDist to 9999
    [f=-000001] Set UnitIconDist to 149
    [f=-000001] model shaders is enabled!
    [f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=-000001] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=-000001] Mexspot Fetcher fetching
    [f=-000001] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=-000001] Loaded widget:  Noises              <snd_noises.lua>
    [f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
    [f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
    [f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=-000001] SetSunLighting
    [f=-000001] Loaded widget:  Sun Handler         <map_sun_handler.lua>
    [f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
    [f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=-000001] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
    [f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
    [f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
    [f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
    [f=-000001] Loaded widget:  First Unit Spotter  <dbg_first_unit.lua>
    [f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
    [f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
    [f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
    [f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
    [f=-000001] Loaded widget:  Music Player        <snd_music.lua>
    [f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
    [f=-000001] Spectator mode detected. Removed: Auto First Build Facing
    [f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=-000001] Local Comm Selection
    [f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=-000001] <Startup Info and Selector> Spectator mode, Junior forced, or replay. Widget removed.
    [f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=-000001] <Stockpiler>: disabled for spectators
    [f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=-000001] <Replay control buttons> Live mode. Widget removed.
    [f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
    [f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
    [f=-000001] Loaded widget:  Announcer           <gui_announcer.lua>
    [f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
    [f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=-000001] Loaded widget:  Lua Metal Spots V4.2  <luametalspots-v4_2.lua>
    [f=-000001] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=-000001] Loaded widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=-000001] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=-000001] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=-000001] <Building Starter>: disabled for spectators
    [f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=-000001] <Cloaker Guard>: disabled for spectators
    [f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=-000001] Marketplace and Bounty Icons: Widget removed.
    [f=-000001] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=-000001] Newton Firezone disabled for spectator.
    [f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=-000001] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
    [f=-000001] Loaded widget:  Chili Window Packer  <gui_chili_windowpacker.lua>
    [f=-000001] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
    [f=-000001] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
    [f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
    [f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
    [f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=-000001] GoogleFrog DISABLE TTS
    [f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=-000001] Writing last game win data
    [f=-000001] LuaUI v0.3
    [f=-000001] [LoadFinalize] finalizing PFS
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=142188971
    [f=-000001] PathCosts: creating PE8 cache with 12 PF threads (75 MB)
    [f=-000001] PathCosts: precached 630 of 9216 blocks
    [f=-000001] PathCosts: precached 1833 of 9216 blocks
    [f=-000001] PathCosts: precached 3268 of 9216 blocks
    [f=-000001] PathCosts: precached 3846 of 9216 blocks
    [f=-000001] PathCosts: precached 4424 of 9216 blocks
    [f=-000001] PathCosts: precached 5006 of 9216 blocks
    [f=-000001] PathCosts: precached 5587 of 9216 blocks
    [f=-000001] PathCosts: precached 6291 of 9216 blocks
    [f=-000001] PathCosts: precached 6867 of 9216 blocks
    [f=-000001] PathCosts: precached 7473 of 9216 blocks
    [f=-000001] PathCosts: precached 8054 of 9216 blocks
    [f=-000001] PathCosts: precached 8721 of 9216 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=142188971
    [f=-000001] PathCosts: written
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=142188995
    [f=-000001] PathCosts: creating PE32 cache with 12 PF threads (25 MB)
    [f=-000001] PathCosts: precached 1 of 576 blocks
    [f=-000001] PathCosts: precached 37 of 576 blocks
    [f=-000001] PathCosts: precached 75 of 576 blocks
    [f=-000001] PathCosts: precached 112 of 576 blocks
    [f=-000001] PathCosts: precached 148 of 576 blocks
    [f=-000001] PathCosts: precached 195 of 576 blocks
    [f=-000001] PathCosts: precached 233 of 576 blocks
    [f=-000001] PathCosts: precached 270 of 576 blocks
    [f=-000001] PathCosts: precached 306 of 576 blocks
    [f=-000001] PathCosts: precached 343 of 576 blocks
    [f=-000001] PathCosts: precached 379 of 576 blocks
    [f=-000001] PathCosts: precached 434 of 576 blocks
    [f=-000001] PathCosts: precached 474 of 576 blocks
    [f=-000001] PathCosts: precached 514 of 576 blocks
    [f=-000001] PathCosts: precached 551 of 576 blocks
    [f=-000001] PathCosts: writing
    [f=-000001] [Path] [PathEstimator::WriteFile] hash=142188995
    [f=-000001] PathCosts: written
    [f=-000001] [LoadFinalize] finalized PFS (1490ms, checksum 4514cf19)
    [f=-000001] [WatchDog] deregistering controls for thread [load]
    [f=-000001] Mex Placement Initialised with 38 spots.
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] GameID: 99bbdb56d67797e0621e1ecea4e560fe
    [f=-000001] Connection attempt from GoogleFrog
    [f=-000001]  -> Version: 101.0.1-62-g183762d develop
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] Connection attempt from Shadowfury333
    [f=-000001]  -> Version: 101.0.1-62-g183762d develop
    [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
    [f=-000001]  -> Connection established (given id 1)
    [f=-000001] Connection attempt from Stuart98
    [f=-000001]  -> Version: 101.0.1-62-g183762d develop
    [f=-000001]  -> Connection established (given id 2)
    [f=-000001] <Ghost Site> Spectator mode. Widget removed.
    [f=-000001] <Shadowfury333> Allies: I choose: Recon Trainer!
    [f=-000001] map shaders is disabled!
    [f=-000001] map shaders is enabled!
    [f=-000001] map shaders is disabled!
    [f=-000001] map shaders is enabled!
    [f=-000001] <Stuart98> Allies: I choose: Recon!
    [f=-000001] <Stuart98> Lagging a bit
    [f=-000001] <Stuart98> Might have to close stuff
    [f=-000001] <Shadowfury333> this map is a bit resource-intensive
    [f=-000001] <Stuart98> Too many trees?
    [f=-000001] > Game will be force started in 60 seconds
    [f=-000001] <Shadowfury333> yeah
    [f=-000001] > Game will be force started in 40 seconds
    [f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
    [f=0000031] !transmitlobby @voice@buildUnit@add;corfast;Freaker
    [f=0000031] !transmitlobby @voice@buildUnit@add;puppy;Puppy
    [f=0000031] !transmitlobby @voice@buildUnit@add;corpyro;Pyro
    [f=0000031] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder
    [f=0000031] !transmitlobby @voice@buildUnit@add;slowmort;Moderator
    [f=0000031] !transmitlobby @voice@buildUnit@add;corcan;Jack
    [f=0000031] !transmitlobby @voice@buildUnit@add;corsumo;Sumo
    [f=0000031] !transmitlobby @voice@buildUnit@add;firewalker;Firewalker
    [f=0000031] !transmitlobby @voice@buildUnit@add;armaak;Archangel
    [f=0000031] !transmitlobby @voice@buildUnit@add;corsktl;Skuttle
    [f=0000031] !transmitlobby @voice@buildUnit@reload
    [f=0002888] game_message: Morph complete: Recon
    [f=0008163] Error: Spring 101.0.1-62-g183762d develop has crashed.
    [f=0008163] Error: DLL information:
    [f=0008163] Error: 0x00400000	spring
    [f=0008163] Error: 0x775c0000	ntdll
    [f=0008163] Error: 0x76ae0000	kernel32
    [f=0008163] Error: 0x75c30000	KERNELBASE
    [f=0008163] Error: 0x751d0000	ADVAPI32
    [f=0008163] Error: 0x75610000	msvcrt
    [f=0008163] Error: 0x75bd0000	sechost
    [f=0008163] Error: 0x75ce0000	RPCRT4
    [f=0008163] Error: 0x74f10000	SspiCli
    [f=0008163] Error: 0x74f00000	CRYPTBASE
    [f=0008163] Error: 0x73a60000	GLU32
    [f=0008163] Error: 0x19480000	OPENGL32
    [f=0008163] Error: 0x76e20000	GDI32
    [f=0008163] Error: 0x750a0000	USER32
    [f=0008163] Error: 0x75dd0000	LPK
    [f=0008163] Error: 0x75000000	USP10
    [f=0008163] Error: 0x70400000	DDRAW
    [f=0008163] Error: 0x62c20000	DCIMAN32
    [f=0008163] Error: 0x76bf0000	SETUPAPI
    [f=0008163] Error: 0x75c00000	CFGMGR32
    [f=0008163] Error: 0x76d90000	OLEAUT32
    [f=0008163] Error: 0x76ed0000	ole32
    [f=0008163] Error: 0x75bb0000	DEVOBJ
    [f=0008163] Error: 0x6d910000	dwmapi
    [f=0008163] Error: 0x752b0000	IMAGEHLP
    [f=0008163] Error: 0x75e00000	SHELL32
    [f=0008163] Error: 0x75480000	SHLWAPI
    [f=0008163] Error: 0x6df20000	WINMM
    [f=0008163] Error: 0x77180000	WS2_32
    [f=0008163] Error: 0x751a0000	NSI
    [f=0008163] Error: 0x10000000	DevIL
    [f=0008163] Error: 0x7bad0000	MSVCP80
    [f=0008163] Error: 0x6e2a0000	MSVCR80
    [f=0008163] Error: 0x6b800000	OpenAL32
    [f=0008163] Error: 0x70780000	vorbisfile
    [f=0008163] Error: 0x68140000	ogg
    [f=0008163] Error: 0x64cc0000	vorbis
    [f=0008163] Error: 0x62e80000	zlib1
    [f=0008163] Error: 0x70e40000	libfreetype-6
    [f=0008163] Error: 0x65180000	libfontconfig-1
    [f=0008163] Error: 0x68f40000	libexpat-1
    [f=0008163] Error: 0x62aa0000	glew32
    [f=0008163] Error: 0x6c740000	SDL2
    [f=0008163] Error: 0x75c80000	IMM32
    [f=0008163] Error: 0x75350000	MSCTF
    [f=0008163] Error: 0x74e30000	VERSION
    [f=0008163] Error: 0x6dd70000	avghookx
    [f=0008163] Error: 0x0fbc0000	gameoverlayrenderer
    [f=0008163] Error: 0x75bf0000	psapi
    [f=0008163] Error: 0x0f560000	nvapi
    [f=0008163] Error: 0x6d950000	uxtheme
    [f=0008163] Error: 0x059f0000	nvoglv32
    [f=0008163] Error: 0x71c60000	WTSAPI32
    [f=0008163] Error: 0x74da0000	ntmarta
    [f=0008163] Error: 0x752f0000	WLDAP32
    [f=0008163] Error: 0x72e40000	WINSTA
    [f=0008163] Error: 0x04cf0000	CLBCatQ
    [f=0008163] Error: 0x72c20000	MMDevApi
    [f=0008163] Error: 0x72d10000	PROPSYS
    [f=0008163] Error: 0x72cd0000	AUDIOSES
    [f=0008163] Error: 0x6dee0000	shfolder
    [f=0008163] Error: 0x6ea70000	dsound
    [f=0008163] Error: 0x71c30000	POWRPROF
    [f=0008163] Error: 0x095e0000	dinput8
    [f=0008163] Error: 0x733e0000	HID
    [f=0008163] Error: 0x75280000	WINTRUST
    [f=0008163] Error: 0x754e0000	CRYPT32
    [f=0008163] Error: 0x75df0000	MSASN1
    [f=0008163] Error: 0x0b990000	XInput1_3
    [f=0008163] Error: 0x6ef50000	mswsock
    [f=0008163] Error: 0x6d4f0000	wship6
    [f=0008163] Error: 0x6ed00000	wshtcpip
    [f=0008163] Error: 0x58b60000	dbghelp
    [f=0008163] Error: Exception: Access violation (0xc0000005)
    [f=0008163] Error: Exception Address: 0x775f45fe
    [f=0008163] Error: Stacktrace for Spring 101.0.1-62-g183762d develop:
    [f=0008163] Error: (0) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeCriticalSection+0x22e) [0x775F45FE]
    [f=0008163] Error: (1) C:\Windows\SysWOW64\ntdll.dll(RtlFreeHeap+0x7e) [0x775EE193]
    [f=0008163] Error: (2) C:\Windows\syswow64\msvcrt.dll(free+0x39) [0x756198CD]
    [f=0008163] Error: (3) C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x4bec80) [0x00CADDA0]
    [f=0008163] Error: (4) C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x1620bd) [0x009511DD]
    [f=0008163] Error: (5) C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe [0x00433EDE]
    [f=0008163] Error: (6) C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x268e38) [0x00A57F58]
    [f=0008163] Error: (7) C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x269160) [0x00A58280]
    [f=0008163] Error: (8) C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x22e43c) [0x00A1D55C]
    [f=0008163] Error: (9) C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe [0x0042844F]
    [f=0008163] Error: (10) C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe [0x00503A32]
    [f=0008163] Error: (11) C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe [0x0043267D]
    [f=0008163] Error: (12) C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe [0x007765AE]
    [f=0008163] Error: (13) C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe [0x0077DAA9]
    [f=0008163] Error: (14) C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe [0x007548E6]
    [f=0008163] Error: (15) C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x544f54) [0x00D34074]
    [f=0008163] Error: (16) C:\Users\Tim\Documents\My Games\Spring\engine\101.0.1-62-g183762d\spring.exe [0x00401402]
    [f=0008163] Error: (17) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x76AF338A]
    [f=0008163] Error: (18) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x775F9A02]
    [f=0008163] Error: (19) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x775F99D5]
    [f=0008163] Error: [ErrorMessageBox][1] msg="Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\Tim\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
    [f=0008163] Error: [ErrorMessageBox][2]
    [f=0008163] [SpringApp::ShutDown][1]
    [f=0008163] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=6
    [f=0008163] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0008163] [SpringApp::ShutDown][2]
    [f=0008163] [KillLua][1]
    [f=0008163] [KillLua][2]
    [f=0008163] Start gadgetHandler:Shutdown
    [f=0008163] Shutdown - UnitMorph
    [f=0008163] Shutdown - LupsNanoSpray
    [f=0008163] Shutdown - Modular Comm Info
    [f=0008163] Shutdown - Puppy Handler
    [f=0008163] Shutdown - StartSetup
    [f=0008163] Shutdown - Terrain Texture Handler
    [f=0008163] Shutdown - UnitCloakShield
    [f=0008163] End gadgetHandler:Shutdown
    [f=0008163] Start gadgetHandler:Shutdown
    [f=0008163] Shutdown - UnitMorph
    [f=0008163] Shutdown - Modular Comm Info
    [f=0008163] Shutdown - Shockwaves
    [f=0008163] Shutdown - UnitCloakShield
    [f=0008163] Shutdown - Lups Cloak FX
    [f=0008163] Shutdown - Lups
    [f=0008163] End gadgetHandler:Shutdown
    [f=0008163] [KillLua][3]
    [f=0008163] Start widgetHandler:Shutdown
    [f=0008163] Shutdown - SaveOrderList Complete
    [f=0008163] Writing last game win data
    [f=0008163] Shutdown - SaveConfigData Complete
    [f=0008163] Shutdown Widget - Deferred rendering
    [f=0008163] Shutdown Widget - EPIC Menu
    [f=0008163] Shutdown Widget - Chili Minimap
    [f=0008163] Shutdown Widget - Chili Widget Selector
    [f=0008163] Shutdown Widget - Local Team Colors
    [f=0008163] Shutdown Widget - Noises
    [f=0008163] Shutdown Widget - Unit Icons
    [f=0008163] Shutdown Widget - HealthBars
    [f=0008163] Shutdown Widget - Win Counter
    [f=0008163] Shutdown Widget - Modular Comm Info
    [f=0008163] Shutdown Widget - Darkening
    [f=0008163] Shutdown Widget - Chili EndGame Window
    [f=0008163] Shutdown Widget - Chili Selections & CursorTip
    [f=0008163] Shutdown Widget - Highlight Geos
    [f=0008163] Shutdown Widget - Context Menu
    [f=0008163] Shutdown Widget - Mex Placement Handler
    [f=0008163] Shutdown Widget - MinimapEvents
    [f=0008163] Shutdown Widget - Local Widgets Config
    [f=0008163] Shutdown Widget - Stereo3D
    [f=0008163] Shutdown Widget - Chili Spectator Panels
    [f=0008163] Shutdown Widget - Chili Economy Panel Default
    [f=0008163] Shutdown Widget - Chili Nuke Warning
    [f=0008163] Shutdown Widget - Music Player
    [f=0008163] Shutdown Widget - Attack AoE
    [f=0008163] Shutdown Widget - Announcer
    [f=0008163] Shutdown Widget - MessageBoxes ZK
    [f=0008163] Shutdown Widget - UnitShapes
    [f=0008163] Shutdown Widget - Map Edge Extension
    [f=0008163] Shutdown Widget - Selection Send
    [f=0008163] Shutdown Widget - LupsManager
    [f=0008163] Shutdown Widget - Units on Fire
    [f=0008163] Shutdown Widget - Chili Pro Console
    [f=0008163] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
    [f=0008163] Shutdown Widget - Lups
    [f=0008163] Shutdown Widget - Chili Framework
    [f=0008163] Shutdown Widget - Chili Core Selector
    [f=0008163] Shutdown Widget - Pause Screen
    [f=0008163] Shutdown Widget - Lasso Terraform GUI
    [f=0008163] Shutdown Widget - Text To Speech Control
    [f=0008163] GoogleFrog DISABLE TTS
    [f=0008163] Shutdown Widget - Chili Integral Menu
    [f=0008163] End widgetHandler:Shutdown
    [f=0008163] [KillLua][4]
    [f=0008163] [~CGame]1]
    [f=0008163] [KillLua][1]
    [f=0008163] [KillLua][2]
    [f=0008163] [KillLua][3]
    [f=0008163] [KillLua][4]
    [f=0008163] [KillMisc][1]
    [f=0008163] [KillMisc][2]
    [f=0008163] [KillRendering][1]
    [f=0008163] Statistics for RectangleOptimizer: 1%
    [f=0008163] [KillInterface][1]
    [f=0008163] [KillInterface][2]
    [f=0008163] [KillSimulation][1]
    [f=0008163] [KillSimulation][2]
    [f=0008163] [CCollisionHandler] dis-/continuous tests: 0/22140724
    [f=0008163] [KillSimulation][3]
    [f=0008163] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0008163] [~CPathCache(24x24)] cacheHits=328 hitPercentage=47% numHashColls=0 maxCacheSize=25
    [f=0008163] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0008163] [~CPathCache(96x96)] cacheHits=475 hitPercentage=0% numHashColls=0 maxCacheSize=201
    [f=0008163] Statistics for RectangleOptimizer: 1%
    [f=0008163] Statistics for RectangleOptimizer: 1%
    [f=0008163] LosHandler stats: total instances=5131; shared=5%; from cache=31%
    [f=0008163] [KillSimulation][4]
    [f=0008163] [~CGame][2]
    [f=0008163] [~CGame][3]
    [f=0008163] [SpringApp::ShutDown][3]
    [f=0008163] Statistics for UDP connection:
    Received: 104053 bytes in 3685 packets (28.2369 bytes/package)
    Sent: 141140 bytes in 4914 packets (28.722 bytes/package)
    Relative protocol overhead: 0 up, 0.212488 down
    34 incoming chunks dropped, 51 outgoing chunks resent
    
    [f=0008163] Writing demo: C:\Users\Tim\Documents\My Games\Spring\demos\20160306_160947_Quicksilver 1_101.0.1-62-g183762d develop.sdfz
    [f=0008163] [SpringApp::ShutDown][4]
    [f=0008163] [WatchDog] deregistering controls for thread [audio]
    [f=0008163] [SpringApp::ShutDown][5]
    [f=0008163] [SpringApp::ShutDown][6]
    [f=0008163] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_CONNECT DENY  158.69.140.0 8558
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog] deregistering controls for thread [main]
    [WatchDog::Uninstall][1] hangDetectorThread=00000000
    [SpringApp::ShutDown][9]
    Error: [ErrorMessageBox][3]
    Error: [ErrorMessageBox][4]
    Fatal: Spring: Unhandled exception
    Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\Tim\Documents\My Games\Spring\infolog.txt
    
    txt file icon 101-62 crash.txt (44,265 bytes) 2016-03-06 06:21 +

-Relationships
+Relationships

-Notes

~0015980

Kloot (developer)

Both traces are garbage.

Ran the demo twice, each time it crashed (at different times) -> classic memory corruption.

~0015981

abma (administrator)

thats what i get:

Thread 1 "unknown" received signal SIGSEGV, Segmentation fault.
_int_malloc (av=av@entry=0x7ffff4063c00 <main_arena>, bytes=bytes@entry=3844) at malloc.c:3483
3483 malloc.c: Datei oder Verzeichnis nicht gefunden.
(gdb) bt
#0 _int_malloc (av=av@entry=0x7ffff4063c00 <main_arena>, bytes=bytes@entry=3844) at malloc.c:3483
#1 0x00007ffff3d235ce in __GI___libc_malloc (bytes=3844) at malloc.c:2895
#2 0x00007ffff4614e78 in operator new(unsigned long) () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
0000003 0x0000000000a3a2a3 in __gnu_cxx::new_allocator<float>::allocate (this=<synthetischer Zeiger>, __n=961) at /usr/include/c++/5/ext/new_allocator.h:104
0000004 std::allocator_traits<std::allocator<float> >::allocate (__a=<synthetischer Zeiger>, __n=961) at /usr/include/c++/5/bits/alloc_traits.h:491
0000005 std::_Vector_base<float, std::allocator<float> >::_M_allocate (this=<synthetischer Zeiger>, __n=961) at /usr/include/c++/5/bits/stl_vector.h:170
#6 std::_Vector_base<float, std::allocator<float> >::_M_create_storage (__n=961, this=<synthetischer Zeiger>) at /usr/include/c++/5/bits/stl_vector.h:185
#7 std::_Vector_base<float, std::allocator<float> >::_Vector_base (__a=..., __n=961, this=<synthetischer Zeiger>) at /usr/include/c++/5/bits/stl_vector.h:136
#8 std::vector<float, std::allocator<float> >::vector (__a=..., __value=<optimized out>, __n=961, this=<synthetischer Zeiger>) at /usr/include/c++/5/bits/stl_vector.h:291
#9 CLosMap::UnsafeLosAdd (this=0x81078b8, li=li@entry=0x47467e0) at rts/Sim/Misc/LosMap.cpp:550
0000010 0x0000000000a3ba09 in CLosMap::LosAdd (this=<optimized out>, li=li@entry=0x47467e0) at rts/Sim/Misc/LosMap.cpp:482
#11 0x0000000000a3ba39 in CLosMap::PrepareRaycast (this=<optimized out>, instance=0x47467e0) at rts/Sim/Misc/LosMap.cpp:452
0000012 0x000000000069e417 in std::function<void (int)>::operator()(int) const (__args#0=0, this=0x27681828) at /usr/include/c++/5/functional:2267
0000013 std::_Bind<std::function<void (int)> (int)>::__call<void, , 0ul>(std::tuple<>&&, std::_Index_tuple<0ul>) (__args=<optimized out>, this=0x27681828)
    at /usr/include/c++/5/functional:1074
0000014 std::_Bind<std::function<void (int)> (int)>::operator()<, void>() (this=0x27681828) at /usr/include/c++/5/functional:1133
#15 boost::detail::task_shared_state<std::_Bind<std::function<void (int)> (int)>, void>::do_run() (this=0x27681710) at /usr/include/boost/thread/future.hpp:2917
#16 0x00000000006998ff in boost::detail::task_base_shared_state<void>::run (this=0x27681710) at /usr/include/boost/thread/future.hpp:2499
#17 boost::packaged_task<void>::operator() (this=<optimized out>) at /usr/include/boost/thread/future.hpp:3290
#18 TaskGroup<std::function<void (int)> const, int const>::enqueue(std::function<void (int)> const&, int const&)::{lambda()#1}::operator()() const (__closure=0x4f694a0)
    at rts/System/ThreadPool.h:186
#19 std::_Function_handler<void (), TaskGroup<std::function<void (int)> const, int const>::enqueue(std::function<void (int)> const&, int const&)::{lambda()#1}>::_M_invoke(std::_Any_data const&) (__functor=...) at /usr/include/c++/5/functional:1871
0000020 0x000000000085114a in std::function<void ()>::operator()() const (this=0x7fffffffcfe8) at /usr/include/c++/5/functional:2267
#21 ThreadPool::DoTask (tg=...) at rts/System/ThreadPool.cpp:145
#22 ThreadPool::WaitForFinished (taskgroup=warning: RTTI symbol not found for class 'std::_Sp_counted_ptr_inplace<TaskGroup<std::function<void (int)> const, int const>, std::allocator<TaskGroup<std::function<void (int)> const, int const> >, (__gnu_cxx::_Lock_policy)2>'
warning: RTTI symbol not found for class 'std::_Sp_counted_ptr_inplace<TaskGroup<std::function<void (int)> const, int const>, std::allocator<TaskGroup<std::function<void (int)> const, int const> >, (__gnu_cxx::_Lock_policy)2>'
std::shared_ptr (count 4, weak 0) 0x2d3ce640) at rts/System/ThreadPool.cpp:181
#23 0x0000000000a32ae2 in ThreadPool::WaitForFinished<TaskGroup<std::function<void (int)> const, int const> >(std::shared_ptr<TaskGroup<std::function<void (int)> const, int const> >) (taskgroup=...) at rts/System/ThreadPool.h:117
0000024 for_mt(int, <unknown type in /usr/local/bin/spring, CU 0x7b1b3b2, DIE 0x7ba57e9>, int, int) (end=1,
    f=f@entry=<unknown type in /usr/local/bin/spring, CU 0x7b1b3b2, DIE 0x7ba57e9>, step=1, start=0) at rts/System/ThreadPool.h:318
#25 0x0000000000a33574 in for_mt (f=<unknown type in /usr/local/bin/spring, CU 0x7b1b3b2, DIE 0x7ba2b9b>, end=<optimized out>, start=0) at rts/System/ThreadPool.h:324
0000026 ILosType::Update (this=this@entry=0x80f4830) at rts/Sim/Misc/LosHandler.cpp:502
0000027 0x0000000000a338f1 in CLosHandler::<lambda(int)>::operator() (idx=<optimized out>, __closure=<optimized out>) at rts/Sim/Misc/LosHandler.cpp:688
#28 std::_Function_handler<void(int), CLosHandler::Update()::<lambda(int)> >::_M_invoke(const std::_Any_data &, <unknown type in /usr/local/bin/spring, CU 0x7b1b3b2, DIE 0x7bf877f>) (__functor=..., __args#0=<optimized out>) at /usr/include/c++/5/functional:1871
0000029 0x000000000069e417 in std::function<void (int)>::operator()(int) const (__args#0=0, this=0x25cd0928) at /usr/include/c++/5/functional:2267
#30 std::_Bind<std::function<void (int)> (int)>::__call<void, , 0ul>(std::tuple<>&&, std::_Index_tuple<0ul>) (__args=<optimized out>, this=0x25cd0928)
    at /usr/include/c++/5/functional:1074
#31 std::_Bind<std::function<void (int)> (int)>::operator()<, void>() (this=0x25cd0928) at /usr/include/c++/5/functional:1133
#32 boost::detail::task_shared_state<std::_Bind<std::function<void (int)> (int)>, void>::do_run() (this=0x25cd0810) at /usr/include/boost/thread/future.hpp:2917
#33 0x00000000006998ff in boost::detail::task_base_shared_state<void>::run (this=0x25cd0810) at /usr/include/boost/thread/future.hpp:2499
0000034 boost::packaged_task<void>::operator() (this=<optimized out>) at /usr/include/boost/thread/future.hpp:3290
0000035 TaskGroup<std::function<void (int)> const, int const>::enqueue(std::function<void (int)> const&, int const&)::{lambda()#1}::operator()() const (__closure=0x183e6f10)
    at rts/System/ThreadPool.h:186
#36 std::_Function_handler<void (), TaskGroup<std::function<void (int)> const, int const>::enqueue(std::function<void (int)> const&, int const&)::{lambda()#1}>::_M_invoke(std::_Any_data const&) (__functor=...) at /usr/include/c++/5/functional:1871
#37 0x000000000085114a in std::function<void ()>::operator()() const (this=0x7fffffffd3d8) at /usr/include/c++/5/functional:2267
#38 ThreadPool::DoTask (tg=...) at rts/System/ThreadPool.cpp:145
0000039 ThreadPool::WaitForFinished (taskgroup=warning: RTTI symbol not found for class 'std::_Sp_counted_ptr_inplace<TaskGroup<std::function<void (int)> const, int const>, std::allocator<TaskGroup<std::function<void (int)> const, int const> >, (__gnu_cxx::_Lock_policy)2>'
warning: RTTI symbol not found for class 'std::_Sp_counted_ptr_inplace<TaskGroup<std::function<void (int)> const, int const>, std::allocator<TaskGroup<std::function<void (int)> const, int const> >, (__gnu_cxx::_Lock_policy)2>'
std::shared_ptr (count 4, weak 0) 0x2a0bb250) at rts/System/ThreadPool.cpp:181
#40 0x0000000000a32ae2 in ThreadPool::WaitForFinished<TaskGroup<std::function<void (int)> const, int const> >(std::shared_ptr<TaskGroup<std::function<void (int)> const, int const> >) (taskgroup=...) at rts/System/ThreadPool.h:117
#41 for_mt(int, <unknown type in /usr/local/bin/spring, CU 0x7b1b3b2, DIE 0x7ba57e9>, int, int) (end=7,
    f=f@entry=<unknown type in /usr/local/bin/spring, CU 0x7b1b3b2, DIE 0x7ba57e9>, step=1, start=0) at rts/System/ThreadPool.h:318
0000042 0x0000000000a32c7a in for_mt (f=<unknown type in /usr/local/bin/spring, CU 0x7b1b3b2, DIE 0x7ba2b9b>, end=<optimized out>, start=0) at rts/System/ThreadPool.h:324
0000043 CLosHandler::Update (this=0x80f46d0) at rts/Sim/Misc/LosHandler.cpp:689
0000044 0x00000000004b0a0d in CGame::SimFrame (this=this@entry=0x15954f0) at rts/Game/Game.cpp:1466
0000045 0x00000000005a5c4a in CGame::ClientReadNet (this=this@entry=0x15954f0) at rts/Net/NetCommands.cpp:511
0000046 0x00000000004b8699 in CGame::Update (this=0x15954f0) at rts/Game/Game.cpp:967
0000047 0x000000000083a5b8 in SpringApp::Update (this=this@entry=0x7fffffffe080) at rts/System/SpringApp.cpp:967
---Type <return> to continue, or q <return> to quit---
0000048 0x000000000083ffb8 in SpringApp::Run (this=this@entry=0x7fffffffe080) at rts/System/SpringApp.cpp:1003
0000049 0x0000000000813234 in Run (argc=argc@entry=2, argv=argv@entry=0x7fffffffe3d8) at rts/System/Main.cpp:48
0000050 0x0000000000468b24 in main (argc=2, argv=0x7fffffffe3d8) at rts/System/Main.cpp:107


also there are a ton of errors like
GL_INVALID_OPERATION in glUniformMatrix(program not linked)

~0015982

abma (administrator)

oh, and the second run:


#0 luaH_getnum (t=t@entry=0x180ac780, key=<optimized out>) at rts/lib/lua/src/ltable.cpp:444
#1 0x00000000009238b8 in luaH_getnum (key=<optimized out>, t=0x180ac780) at rts/lib/lua/src/ltable.cpp:438
#2 unbound_search (j=<optimized out>, t=0x180ac780) at rts/lib/lua/src/ltable.cpp:537
0000003 luaH_getn (t=0x180ac780) at rts/lib/lua/src/ltable.cpp:576
0000004 0x0000000000926a67 in luaV_execute (L=L@entry=0xe1ecf90, nexeccalls=2, nexeccalls@entry=1) at rts/lib/lua/src/lvm.cpp:540
0000005 0x0000000000917fbd in luaD_call (L=0xe1ecf90, func=0xe442440, nResults=<optimized out>) at rts/lib/lua/src/ldo.cpp:378
#6 0x000000000091738a in luaD_rawrunprotected (L=L@entry=0xe1ecf90, f=f@entry=0x910030 <f_call(lua_State*, void*)>, ud=ud@entry=0x7fffffffd2b0) at rts/lib/lua/src/ldo.cpp:116
#7 0x000000000091815b in luaD_pcall (L=L@entry=0xe1ecf90, func=func@entry=0x910030 <f_call(lua_State*, void*)>, u=u@entry=0x7fffffffd2b0, old_top=16, ef=<optimized out>)
    at rts/lib/lua/src/ldo.cpp:464
#8 0x0000000000911829 in lua_pcall (L=L@entry=0xe1ecf90, nargs=nargs@entry=2, nresults=nresults@entry=0, errfunc=errfunc@entry=0) at rts/lib/lua/src/lapi.cpp:833
#9 0x00000000005c781c in CLuaHandle::ScopedLuaCall::ScopedLuaCall (_popErrFunc=<optimized out>, _errFuncIdx=0, _nOutArgs=0, _nInArgs=2, func=<optimized out>, state=0xe1ecf90,
    handle=<optimized out>, this=<synthetischer Zeiger>) at rts/Lua/LuaHandle.cpp:302
0000010 CLuaHandle::RunCallInTraceback (this=0xdf10a58, L=0xe1ecf90, hs=hs@entry=0x0, inArgs=inArgs@entry=2, outArgs=outArgs@entry=0, errFuncIndex=errFuncIndex@entry=0,
    tracebackMsg="", popErrorFunc=false) at rts/Lua/LuaHandle.cpp:373
#11 0x0000000000b1e2d1 in CLuaHandle::RunCallIn (errorMsg="", outArgs=0, inArgs=<optimized out>, L=<optimized out>, this=<optimized out>) at rts/Lua/LuaHandle.h:352
0000012 CLuaUnitScript::RawRunCallIn (this=this@entry=0xe30f2d0, functionId=84, inArgs=inArgs@entry=2, outArgs=outArgs@entry=0) at rts/Sim/Units/Scripts/LuaUnitScript.cpp:855
0000013 0x0000000000b1e674 in CLuaUnitScript::RunCallIn (outArgs=0, inArgs=2, id=26, this=0xe30f2d0) at rts/Sim/Units/Scripts/LuaUnitScript.cpp:410
0000014 CLuaUnitScript::Call (this=0xe30f2d0, fn=26, arg1=6, arg2=1) at rts/Sim/Units/Scripts/LuaUnitScript.cpp:500
#15 0x0000000000b26295 in CUnitScript::Tick (this=0xe30f2d0, deltaTime=deltaTime@entry=33) at rts/Sim/Units/Scripts/UnitScript.cpp:247
#16 0x0000000000b27207 in CUnitScriptEngine::Tick (this=0x7efd340, deltaTime=deltaTime@entry=33) at rts/Sim/Units/Scripts/UnitScriptEngine.cpp:94
#17 0x00000000004b09f3 in CGame::SimFrame (this=this@entry=0x1595500) at rts/Game/Game.cpp:1464
#18 0x00000000005a5c4a in CGame::ClientReadNet (this=this@entry=0x1595500) at rts/Net/NetCommands.cpp:511
#19 0x00000000004b8699 in CGame::Update (this=0x1595500) at rts/Game/Game.cpp:967
0000020 0x000000000083a5b8 in SpringApp::Update (this=this@entry=0x7fffffffe080) at rts/System/SpringApp.cpp:967
#21 0x000000000083ffb8 in SpringApp::Run (this=this@entry=0x7fffffffe080) at rts/System/SpringApp.cpp:1003
#22 0x0000000000813234 in Run (argc=argc@entry=2, argv=argv@entry=0x7fffffffe3d8) at rts/System/Main.cpp:48
#23 0x0000000000468b24 in main (argc=2, argv=0x7fffffffe3d8) at rts/System/Main.cpp:107

~0015983

abma (administrator)

thats what address-sanitizer says:

[f=0000031] !transmitlobby @voice@buildUnit@reload
=================================================================
==25127==ERROR: AddressSanitizer: heap-use-after-free on address 0x611001bd9f1c at pc 0x0000011ec68c bp 0x7ffef99442f0 sp 0x7ffef99442e0
WRITE of size 28 at 0x611001bd9f1c thread T0 (unknown)
    #0 0x11ec68b in CUnitScript::Tick(int) rts/Sim/Units/Scripts/UnitScript.cpp:249
    #1 0x11eeddd in CUnitScriptEngine::Tick(int) rts/Sim/Units/Scripts/UnitScriptEngine.cpp:94
    #2 0x527319 in CGame::SimFrame() rts/Game/Game.cpp:1464
    0000003 0x76ec28 in CGame::ClientReadNet() rts/Net/NetCommands.cpp:511
    0000004 0x53918c in CGame::Update() rts/Game/Game.cpp:967
    0000005 0xd59fee in SpringApp::Update() rts/System/SpringApp.cpp:967
    #6 0xd642ef in SpringApp::Run() rts/System/SpringApp.cpp:1003
    #7 0xcfa546 in Run(int, char**) rts/System/Main.cpp:48
    #8 0x7fbf9ebd89ff in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x209ff)
    #9 0x4cf748 in _start (/usr/local/bin/spring-headless+0x4cf748)

0x611001bd9f1c is located 28 bytes inside of 224-byte region [0x611001bd9f00,0x611001bd9fe0)
freed by thread T0 (unknown) here:
    #0 0x7fbfa1499a0a in operator delete(void*) (/usr/lib/x86_64-linux-gnu/libasan.so.2+0x99a0a)
    #1 0xc28304 in __gnu_cxx::new_allocator<CUnitScript::AnimInfo>::deallocate(CUnitScript::AnimInfo*, unsigned long) /usr/include/c++/5/ext/new_allocator.h:110
    #2 0xc28304 in std::allocator_traits<std::allocator<CUnitScript::AnimInfo> >::deallocate(std::allocator<CUnitScript::AnimInfo>&, CUnitScript::AnimInfo*, unsigned long) /usr/include/c++/5/bits/alloc_traits.h:517
    0000003 0xc28304 in std::_Vector_base<CUnitScript::AnimInfo, std::allocator<CUnitScript::AnimInfo> >::_M_deallocate(CUnitScript::AnimInfo*, unsigned long) /usr/include/c++/5/bits/stl_vector.h:178
    0000004 0xc28304 in void std::vector<CUnitScript::AnimInfo, std::allocator<CUnitScript::AnimInfo> >::_M_emplace_back_aux<>() /usr/include/c++/5/bits/vector.tcc:438

previously allocated by thread T0 (unknown) here:
    #0 0x7fbfa1499412 in operator new(unsigned long) (/usr/lib/x86_64-linux-gnu/libasan.so.2+0x99412)
    #1 0xc2822d in __gnu_cxx::new_allocator<CUnitScript::AnimInfo>::allocate(unsigned long, void const*) /usr/include/c++/5/ext/new_allocator.h:104
    #2 0xc2822d in std::allocator_traits<std::allocator<CUnitScript::AnimInfo> >::allocate(std::allocator<CUnitScript::AnimInfo>&, unsigned long) /usr/include/c++/5/bits/alloc_traits.h:491
    0000003 0xc2822d in std::_Vector_base<CUnitScript::AnimInfo, std::allocator<CUnitScript::AnimInfo> >::_M_allocate(unsigned long) /usr/include/c++/5/bits/stl_vector.h:170
    0000004 0xc2822d in void std::vector<CUnitScript::AnimInfo, std::allocator<CUnitScript::AnimInfo> >::_M_emplace_back_aux<>() /usr/include/c++/5/bits/vector.tcc:412

SUMMARY: AddressSanitizer: heap-use-after-free rts/Sim/Units/Scripts/UnitScript.cpp:249 CUnitScript::Tick(int)
Shadow bytes around the buggy address:
  0x0c2280373390: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c22803733a0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c22803733b0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c22803733c0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c22803733d0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
=>0x0c22803733e0: fd fd fd[fd]fd fd fd fd fd fd fd fd fd fd fd fd
  0x0c22803733f0: fd fd fd fd fd fd fd fd fd fd fd fd fa fa fa fa
  0x0c2280373400: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c2280373410: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c2280373420: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x0c2280373430: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
Shadow byte legend (one shadow byte represents 8 application bytes):
  Addressable: 00
  Partially addressable: 01 02 03 04 05 06 07
  Heap left redzone: fa
  Heap right redzone: fb
  Freed heap region: fd
  Stack left redzone: f1
  Stack mid redzone: f2
  Stack right redzone: f3
  Stack partial redzone: f4
  Stack after return: f5
  Stack use after scope: f8
  Global redzone: f9
  Global init order: f6
  Poisoned by user: f7
  Container overflow: fc
  Array cookie: ac
  Intra object redzone: bb
  ASan internal: fe
==25127==ABORTING

~0015987

abma (administrator)

i assume its fixed by

https://github.com/spring/spring/commit/f2edf4c72bc4d36baf9b5df3d8516f54e1bd8581

?!
+Notes

-Issue History
Date Modified Username Field Change
2016-03-06 06:21 Google_Frog New Issue
2016-03-06 06:21 Google_Frog File Added: 101-62 crash.txt
2016-03-06 13:51 Kloot Note Added: 0015980
2016-03-06 15:27 abma Note Added: 0015981
2016-03-06 15:28 abma Note Added: 0015982
2016-03-06 15:53 abma Note Added: 0015983
2016-03-06 15:56 abma Target Version => 102.0
2016-03-06 15:57 abma Summary 101.0-62 Crash => AddressSanitizer: heap-use-after-free rts/Sim/Units/Scripts/UnitScript.cpp:249 CUnitScript::Tick(int)
2016-03-06 16:13 abma Assigned To => hokomoko
2016-03-06 16:13 abma Status new => assigned
2016-03-06 16:56 abma Note Added: 0015987
2016-03-06 16:56 abma Status assigned => resolved
2016-03-06 16:56 abma Resolution open => fixed
2016-03-06 16:56 abma Assigned To hokomoko => Kloot
+Issue History