2025-07-06 16:40 CEST

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IDProjectCategoryView StatusLast Update
0002197AIAIpublic2010-11-10 20:30
Reporterhoijui 
Assigned ToKloot 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusresolvedResolutionfixed 
Summary0002197: KAIK SIGSEGV near end of game
Descriptionlatest release branch spring (0.82.6.1-29-g5ef6c17), which includes the MicroPather base 0.0 -> 1.0 patch.
BA, Brazilian Battlefield Remake, KAIK vs KAIK

stack-trace is below.
ran it in GDB, which is why infolog does not contain the stack-trace.
Additional InformationProgram received signal SIGSEGV, Segmentation fault.
0x0000000000b5b663 in std::list<int, std::allocator<int> >::sort (this=0xd725c30) at /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/bits/list.tcc:306
(gdb) bt
#0 0x0000000000b5b663 in std::list<int, std::allocator<int> >::sort (this=0xd725c30) at /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.4/include/g++-v4/bits/list.tcc:306
#1 0x00007fffe540d392 in CUnitHandler::NumIdleUnits (this=0xd725ac0, category=CAT_BUILDER) at AI/Skirmish/KAIK/UnitHandler.cpp:591
#2 0x00007fffe545fa9c in CBuildUp::GetEconState (this=0xd727840, es=0xd727858) at AI/Skirmish/KAIK/BuildUp.cpp:69
0000003 0x00007fffe5460315 in CBuildUp::Update (this=0xd727840, frame=34380) at AI/Skirmish/KAIK/BuildUp.cpp:38
0000004 0x00007fffe545b64d in CKAIK::Update (this=0x2b9d560) at AI/Skirmish/KAIK/KAIK.cpp:283
0000005 0x00007fffe54a5702 in CAIUpdateEvent::Run (this=0xd9ef330, ai=..., globalAICallback=0xd354c50) at AI/Wrappers/LegacyCpp/Event/AIUpdateEvent.h:32
#6 0x00007fffe54a5500 in CAIAI::handleEvent (this=0x9b72280, topic=3, data=0x7fffffffc660) at AI/Wrappers/LegacyCpp/AIAI.cpp:173
#7 0x00007fffe546288a in handleEvent (teamId=0, topic=3, data=0x7fffffffc660) at AI/Skirmish/KAIK/AIExport.cpp:97
#8 0x0000000000e8364c in CSkirmishAILibrary::HandleEvent (this=0x9a60fb0, teamId=0, topic=3, data=0x7fffffffc660) at rts/ExternalAI/SkirmishAILibrary.cpp:87
#9 0x0000000000ebd92e in CSkirmishAI::HandleEvent (this=0x9a011e0, topic=3, data=0x7fffffffc660) at rts/ExternalAI/SkirmishAI.cpp:48
0000010 0x0000000000ea227c in CSkirmishAIWrapper::Update (this=0x2e1f510, frame=34380) at rts/ExternalAI/SkirmishAIWrapper.cpp:370
#11 0x0000000000e7d25d in CEngineOutHandler::Update (this=0x6366220) at rts/ExternalAI/EngineOutHandler.cpp:160
0000012 0x0000000000714f43 in CGame::SimFrame (this=0x7fffe819eb00) at rts/Game/Game.cpp:3587
0000013 0x000000000071d4fc in CGame::ClientReadNet (this=0x7fffe819eb00) at rts/Game/Game.cpp:3974
0000014 0x000000000072237e in CGame::Update (this=0x7fffe819eb00) at rts/Game/Game.cpp:2830
#15 0x0000000000dac056 in SpringApp::Update (this=0x7fffffffda10) at rts/System/SpringApp.cpp:1051
#16 0x0000000000db4e23 in SpringApp::Run (this=0x7fffffffda10, argc=1, argv=0x7fffffffdb78) at rts/System/SpringApp.cpp:1182
#17 0x0000000000de3fc6 in Run (argc=1, argv=0x7fffffffdb78) at rts/System/Main.cpp:55
#18 0x0000000000de41c1 in main (argc=1, argv=0x7fffffffdb78) at rts/System/Main.cpp:90
(gdb) list AI/Skirmish/KAIK/UnitHandler.cpp:591
Line 591 of "AI/Skirmish/KAIK/UnitHandler.cpp" starts at address 0x7fffe540d37a <_ZN12CUnitHandler12NumIdleUnitsE12UnitCategory+54> and ends at 0x7fffe540d392 <_ZN12CUnitHandler12NumIdleUnitsE12UnitCategory+78>.
TagsNo tags attached.
Attached Files
  • txt file icon infolog.txt (19,378 bytes) 2010-11-02 10:49 -
    LogOutput initialized.
    Spring 0.82+.6.1 (Debug)
    Build date/time: Oct 25 2010 11:32:41
    Available log subsystems: CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    using default configuration source "/home/robin/.springrc"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Linux
    OS: 64bit native mode
    Adding /home/robin/Projects/spring/installs/cmake/release/linux64/debug/ to directories
    Adding /home/robin/.spring/ to directories
    Skipping already added directory /home/robin/Projects/spring/installs/cmake/release/linux64/debug/
    Using read-write data directory: /home/robin/Projects/spring/installs/cmake/release/linux64/debug/
    Using read-only data directory: /home/robin/.spring/
    Scanning: /home/robin/.spring/maps
    Error opening /home/robin/.spring/maps/cityconflict.sd7: Archive not found
    Unable to open archive: /home/robin/.spring/maps/cityconflict.sd7
    Error opening /home/robin/.spring/maps/VoiVittuRemakeV2.sd7: Archive not found
    Unable to open archive: /home/robin/.spring/maps/VoiVittuRemakeV2.sd7
    Error opening /home/robin/.spring/maps/magnetic_Lands_V1.sd7: Archive not found
    Unable to open archive: /home/robin/.spring/maps/magnetic_Lands_V1.sd7
    Error opening /home/robin/.spring/maps/Daruga-v2.sd7: Archive not found
    Unable to open archive: /home/robin/.spring/maps/Daruga-v2.sd7
    Scanning: /home/robin/.spring/mods
    Scanning: /home/robin/.spring/packages
    Scanning: /home/robin/Projects/spring/installs/cmake/release/linux64/debug/base
    Supported Video modes: 1280x1024, 1280x960, 1152x864, 1024x768, 960x720, 928x696, 896x672, 832x624, 800x600, 720x400, 700x525, 640x512, 640x480, 640x400, 640x350, 576x432, 512x384, 416x312, 400x300, 360x200, 320x240, 320x200, 320x175
    Video mode set to 1024x768/32bit (windowed)
    [      0] SDL:  1.2.13
    [      0] GL:   3.2.0 NVIDIA 195.36.24
    [      0] GL:   NVIDIA Corporation
    [      0] GL:   GeForce GT 220/PCI/SSE2
    [      0] GLSL: 1.50 NVIDIA via Cg compiler
    [      0] GLEW: 1.5.1
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Video mode set to 1280x974/32bit (windowed)
    [      0] Connecting to local server
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     OpenAL Community
    [      0] Sound:   Version:    1.1 ALSOFT 1.11.753
    [      0] Sound:   Renderer:   OpenAL Soft
    [      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
    [      0] Sound:   Device:     ALSA Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       ALSA Software
    [      0] Sound: air absorption enabled: 0.1
    [      0] Starting GameServer: 61 ms
    [      0] Starting demo recording
    [      0] Using map Brazillian_Battlefield_Remake_V2
    [      0] Recording demo demos/20101102_104829_Brazillian_Battlefield_Remake_V2_0.82+.6.sdf
    [      0] Using mod Balanced Annihilation sdd
    [      0] Using mod archive BA.sdd
    [      0] Loading client data: 157 ms
    [      0] User number 0 (team 0, allyteam 0)
    [      0] Sound:  parsed 25 sounds from gamedata/sounds.lua
    [      0] Loading sounds: 32 ms
    [      0] Camera and mouse: 222 ms
    [      0] Parsing unit icons
    [      0] Loading GameData Definitions
    [      0] Loading all definitions:  1.117000
    [      0] Loading GameData Definitions: 1165 ms
    [      0] Parsing Map Information
    [      0] Loading SMF
    [      0] Loading Map
    [      0] Calculating smooth height mesh
    [      0] Calculating smooth mesh: 903 ms
    [      0] Number of damage types: 40
    [      0] Creating unit textures
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Initializing map features
    [      0] Reading estimate path costs
    [      0] [CPathManager] pathing data checksum: 011a6ec1
    [      0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
    [      0] Loading .smt tile-file "maps/Brazillian_Battlefield_Remake_V2.smt"
    [      0] Loading 16384 tiles from file 1/1
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] generating MipMaps: 7 ms
    [      0] Generating 3D trees
    [      0] Creating Projectile Textures
    [      0] Loading console: 2 ms
    [      0] Loading LuaRules
    [      0] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  Hitsphere Scaledown  <unit_hitsphere_scaledown.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [      0] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [      0] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [      0] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [      0] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Spawn               <init_game_spawn.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [      0] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  Hitsphere Scaledown  <unit_hitsphere_scaledown.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [      0] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [      0] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Lups                <lups_wrapper.lua>
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Failed to load: camera_ccc.lua  ([string "LuaUI/Widgets/camera_ccc.lua"]:1: unexpected symbol near '<')
    [      0] Failed to load: autofirstbuildfacing.lua  (duplicate name)
    [      0] Failed to load: cmd_buildsplit.lua  (duplicate name)
    [      0] Failed to load: gui_advplayerslist.lua  (duplicate name)
    [      0] Failed to load: gui_ally_res.lua  (duplicate name)
    [      0] Failed to load: gui_build_eta.lua  (duplicate name)
    [      0] Failed to load: gui_point_tracker.lua  (duplicate name)
    [      0] Failed to load: gui_reclaiminfo.lua  (duplicate name)
    [      0] Failed to load: unit_customformations2.lua  (duplicate name)
    [      0] Failed to load: unit_ghostsite.lua  (duplicate name)
    [      0] Failed to load: unit_waypoint_dragger_2.lua  (duplicate name)
    [      0] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [      0] Loading widget from mod:   BlurApi             <api_gfx_blur.lua> ...
    [      0] Loading widget from mod:   MexUpg Helper       <helper.lua> ...
    [      0] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [      0] Loading widget from user:  CtrlPanel Improved  <gui_ctrlpanel_improved.lua> ...
    [      0] Control Panel Widget doens't support your 1280x974 resolution.
    [      0] Call back your default Layout.
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [      0] Loading widget from user:  Ally Resource Bars  <gui_ally_res.lua> ...
    [      0] Loading widget from user:  AdvPlayersList      <gui_advplayerslist.lua> ...
    [      0] Loading widget from user:  BuildETA            <gui_build_eta.lua> ...
    [      0] Loading widget from user:  Move ETA            <gui_move_eta.lua> ...
    [      0] Loading widget from user:  Area Mex no button v2  <cmd_area_mex2.lua> ...
    [      0] Area Mex: Loaded for *A
    [      0] Mexmap detected - loading...
    [      0] mexmap imported from LuaUI/Widgets/MetalMaps/brazillian_battlefield_remake_v2.springmexmap
    [      0] Loading widget from user:  Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [      0] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [      0] Loading widget from user:  Auto Skirm          <unit_auto_skirm.lua> ...
    [      0] Loading widget from user:  Auto Swarm          <unit_auto_swarm.lua> ...
    [      0] Loading widget from user:  Blast Radius        <gui_blastRadius.lua> ...
    [      0] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
    [      0] Loading widget from user:  DontMove            <unit_dontmove.lua> ...
    [      0] Loading widget from user:  FactoryQ Manager    <cmd_factoryqmanager.lua> ...
    [      0] BA
    [      0] Loading widget from user:  Comblast Range 1.0  <gui_comblast_range.lua> ...
    [      0] Loading widget from user:  Build Split         <cmd_buildsplit.lua> ...
    [      0] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [      0] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [      0] Loading widget from user:  Point Tracker       <gui_point_tracker.lua> ...
    [      0] Loading widget from user:  ReclaimInfo         <gui_reclaiminfov099.lua> ...
    [      0] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [      0] Loading widget from user:  Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [      0] Loading widget from user:  State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [      0] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
    [      0] Loading widget from user:  Unit Reclaimer      <unit_unit_reclaimer.lua> ...
    [      0] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [      0] Loading widget from mod:   XrayHighlight       <gui_xray_highlight.lua> ...
    [      0] Loading widget from user:  Z Selector          <unit_z_selector.lua> ...
    [      0] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [      0] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [      0] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [      0] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [      0] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
    [      0] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [      0] Loading widget from user:  Ghost Radar         <unit_ghostRadar.lua> ...
    [      0] Loading widget from user:  Transport AI        <unit_transport_ai.lua> ...
    [      0] Loading widget from user:  Ghost Site          <unit_ghostSite.lua> ...
    [      0] Loading widget from user:  Transporter 2       <unit_transporter_2.lua> ...
    [      0] Loading widget from user:  Central Build AI v1.1  <central_build_AI.lua> ...
    [      0] Loading widget from user:  Nuke Button         <gui_nukeButton.lua> ...
    [      0] Loading widget from user:  Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [      0] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [      0] Loading widget from mod:   Take Reminder       <gui_take_remind.lua> ...
    [      0] Loading widget from user:  Stall Assist        <cmd_stall_assist.lua> ...
    [      0] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [      0] Loading widget from user:  Context Build       <gui_context_build.lua> ...
    [      0] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [      0] Loading widget from user:  AutoRepair          <unit_autorepair.lua> ...
    [      0] Loading widget from user:  Build Range Display  <init_build_range_display.lua> ...
    [      0] Loading widget from user:  BA Waypoint Dragger  <unit_waypoint_dragger.lua> ...
    [      0] Loading widget from user:  Bomber control      <unit_bomber_control.lua> ...
    [      0] Loading widget from user:  CommandInsert       <gui_commandinsert.lua> ...
    [      0] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [      0] Loading widget from user:  AllyCursors         <gui_ally_cursors.lua> ...
    [      0] Couldn't find font '/fonts/FreeSansBold.otf'.
    [      0] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [      0] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [      0] Error in Shutdown()
    [      0] false
    [      0] Error in Shutdown(): [string "LuaUI/Widgets/gui_ally_cursors.lua"]:101: bad argument #1 to 'DeleteFont' (Font expected, got nil)
    [      0] Removed widget: AllyCursors
    [      0] Loading widget from user:  Mouse Buildspacing  <gui_buildspacing.lua> ...
    [      0] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [      0] Loading widget from user:  CustomFormations2   <unit_customformations2.lua> ...
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] Connection attempt from UnnamedPlayer
    [      0]  -> Version: 0.82+.6.1 (Debug)
    [      0]  -> Connection established (given id 0)
    [      0] Player UnnamedPlayer finished loading and is now ingame
    [      0] Stall Assist widget disabled for solo players
    [      0] GameID: 7ddecf4c954fe4469567e57179b8f899
    [      0] UnnamedPlayer added point: Start 0
    [      0] SkirmishAI (teamID 1) is using cheat callbacks
    [      0] <SkirmishAI: KAIK 0.13 (team 1)>: KAI Metal Class by Krogothe
    [      0] <SkirmishAI: KAIK 0.13 (team 1)>: KAIK 0.13 Unofficial (built Nov  2 2010) initialized successfully!
    [      0] <SkirmishAI: KAIK 0.13 (team 1)>: logging events to /home/robin/Projects/spring/installs/cmake/release/linux64/debug/AI/Skirmish/KAIK/0.13/logs/Brazillian_Battlefield_Remake_V2-dd2b417e_Balanced_Annihilation_sdd-25b0f358_11-2-2010_1048_team1.txt
    [      0] <SkirmishAI: KAIK 0.13 (team 1)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
    [     44] Skirmish AI "Enemy" took over control of team 1
    [    151] UnnamedPlayer paused the game
    [    151] /aicontrol 0 KAIK 0.13 
    [    151] Skirmish AI being created for team 0 ...
    [    151] SkirmishAI (teamID 0) is using cheat callbacks
    [    151] <SkirmishAI: KAIK 0.13 (team 0)>: KAI Metal Class by Krogothe
    [    151] <SkirmishAI: KAIK 0.13 (team 0)>: KAIK 0.13 Unofficial (built Nov  2 2010) initialized successfully!
    [    151] <SkirmishAI: KAIK 0.13 (team 0)>: logging events to /home/robin/Projects/spring/installs/cmake/release/linux64/debug/AI/Skirmish/KAIK/0.13/logs/Brazillian_Battlefield_Remake_V2-dd2b417e_Balanced_Annihilation_sdd-25b0f358_11-2-2010_1048_team0.txt
    [    151] <SkirmishAI: KAIK 0.13 (team 0)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
    [    151] Skirmish AI "KAIK" took over control of team 0
    [    151] UnnamedPlayer unpaused the game
    [    276] /spectator
    [    276] Player 0 resigned and is now spectating!
    [    300] <Blast Radius> Spectator mode. Widget removed.
    [    300] <DefenseRange> Spectator mode. Widget removed.
    [    300] <GhostRadar> Spectator mode. Widget removed.
    [    300] <Ghost Site> Spectator mode. Widget removed.
    [    300] <Nuke Icon> Spectator mode. Widget removed.
    [    316] <Take Reminder> Spectator mode. Widget removed.
    [    343] Video mode set to 1024x970/32bit (windowed)
    [    384] Video mode set to 1024x823/32bit (windowed)
    [    384] Video mode set to 1024x766/32bit (windowed)
    [    398] Video mode set to 1024x765/32bit (windowed)
    [    398] Video mode set to 1024x701/32bit (windowed)
    [    398] Video mode set to 1024x656/32bit (windowed)
    [    398] Video mode set to 1024x631/32bit (windowed)
    [    557] Video mode set to 1019x631/32bit (windowed)
    [    557] Video mode set to 892x631/32bit (windowed)
    [    697] Speed set to 1.1 [UnnamedPlayer]
    [    714] Speed set to 1.2 [UnnamedPlayer]
    [    716] Speed set to 1.3 [UnnamedPlayer]
    [    717] Speed set to 1.4 [UnnamedPlayer]
    [    719] Speed set to 1.5 [UnnamedPlayer]
    [    720] Speed set to 1.6 [UnnamedPlayer]
    [    743] Speed set to 1.7 [UnnamedPlayer]
    [    752] Speed set to 1.8 [UnnamedPlayer]
    [    776] Speed set to 1.9 [UnnamedPlayer]
    [    802] Speed set to 2.0 [UnnamedPlayer]
    [    953] Switching to Overview style camera
    
    txt file icon infolog.txt (19,378 bytes) 2010-11-02 10:49 +

-Relationships
related to 0002191resolvedKloot AI KAIK SIGSEGV 
related to 0002212resolvedKloot AI kaik/engine crash in current master , with /cheat + /give all 
related to 0002211resolvedKloot Spring engine Crash in MouseHandler.cpp:776 with current master 
+Relationships

-Notes

~0005816

hoijui (reporter)

both of these crashes (see "related to") seem to be dealing with idle units.
+Notes

-Issue History
Date Modified Username Field Change
2010-11-02 10:49 hoijui New Issue
2010-11-02 10:49 hoijui File Added: infolog.txt
2010-11-02 10:49 hoijui Relationship added related to 0002191
2010-11-02 10:50 hoijui Note Added: 0005816
2010-11-07 17:11 Kloot Relationship added related to 0002212
2010-11-07 23:06 abma Relationship added parent of 0002211
2010-11-07 23:08 abma Relationship replaced related to 0002211
2010-11-10 20:30 Kloot Status new => resolved
2010-11-10 20:30 Kloot Resolution open => fixed
2010-11-10 20:30 Kloot Assigned To => Kloot
+Issue History