View Issue Details

IDProjectCategoryView StatusLast Update
0001015Spring engineGeneralpublic2009-07-26 08:15
Reporterimbaczek Assigned Tohoijui  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version0.76b1+svn 
Fixed in Version0.76b1+svn 
Summary0001015: BumpWater-FBO: (coast)incomplete draw buffers! ATI 4850 and catalyst 8.8
Descriptioncrashes during finalizing when it's set in config or in game right after /water 4 when it was something else.

catalysts 8.8 were released yesterday/today.

edit: no longer crashes, just the error message: BumpWater-FBO: (coast)incomplete draw buffers!
water looks nice and pretty.
Additional Informationstacktrace 1

using configuration source "Software\SJ\Spring 0.76b1+"
Adding E:\gry\spring-077 to directories
Adding C:\Documents and Settings\baczyslaw\Moje dokumenty\Spring to directories
Adding C:\Documents and Settings\All Users\Dane aplikacji\Spring to directories
Using read-write data directory: E:\gry\spring-077\
Scanning: E:\gry\spring-077\maps
Scanning: E:\gry\spring-077\base
Scanning: E:\gry\spring-077\mods
Video mode set to 1024 x 768 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.7873 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Radeon HD 4800 Series
[ 0] GLEW: 1.4.0
[ 0] Connecting to local server using number 0
[ 0] Became player 0
[ 0] Using map Small Supreme Battlefield V2.smf
[ 0] Using script Cmds 1000 res
[ 0] Using mod Balanced Annihilation V6.31
[ 0] Connecting to server
[ 0] Parsing unit icons
[ 0] Loading all definitions: 0.429000
[ 0] You are missing an OpenGL extension needed to use shadowmaps (fragment_program_shadow)
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 42
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs (2 threads)
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] Lua LoadCode pcall error = 2, LuaRules/main.lua, error = 2, LuaRules/gadgets.lua, [string "LuaRules/main.lua"]:26: attempt to index global 'arg' (a nil value)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] ahoj
[ 0] Loaded widget: MexUpg Helper <helper.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
[ 0] Loaded widget: BA Layout <gui_ba_layout.lua>
[ 0] Loaded widget: Commander Name Tags 1.6 <unit_comm_nametags.lua>
[ 0] Loaded widget: DGunLimit <gui_limit_dgun.lua>
[ 0] Loaded widget: Defense Range v3.6 <gui_defenserange.lua>
[ 0] Loaded widget: BuildBar <unit_buildbar.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: Take Reminderv2.2 <gui_take_remind.lua>
[ 0] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[ 0] Loaded widget: take com control too <takecomcontroltoo.lua>
[ 0] Loaded widget: SmoothScroll <camera_smooth_move.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget: LupsManager <gfx_lups_manager.lua>
[ 0] Error in Shutdown()
[ 0] false
[ 0] Error in Shutdown(): [string "Lups/lups.lua"]:720: bad argument #1 to 'pairs' (table expected, got nil)
[ 0] Removed widget: Lups
[ 0] false
[ 0] Error in Initialize(): [string "Lups/lups.lua"]:46: attempt to get length of global 'arg' (a nil value)
[ 0] Removed widget: Lups
[ 0] Loaded widget: Lups <lups_wrapper.lua>
[ 0] Loaded widget: CustomFormations <unit_customformations.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.76b1+
[ 0] false
[ 0] Error in Update(): [string "LuaUI/Widgets/gui_defenserange.lua"]:440: attempt to call field 'mod' (a nil value)
[ 0] Removed widget: Defense Range v3.6
[ 0] New connection established in 0 (wanted number was 0)
[ 0] Player joined as 0
[ 0] GameID: 3b55ad48920d9ceff6e120635e4f7f13
[ 1] Lups not found! Trying to activate it.
[ 1] Loading: LuaUI/Widgets/lups_wrapper.lua


[ 1] Error in Shutdown()
[ 1] false
[ 1] Error in Shutdown(): [string "Lups/lups.lua"]:720: bad argument #1 to 'pairs' (table expected, got nil)
[ 1] Removed widget: Lups
[ 1] false
[ 1] Error in Initialize(): [string "Lups/lups.lua"]:46: attempt to get length of global 'arg' (a nil value)
[ 1] Removed widget: Lups
[ 1] LuaUI::RunCallIn: error = 2, LayoutButtons, [string "LuaUI/Widgets/gui_ba_layout.lua"]:122: attempt to call field 'mod' (a nil value)
[ 1] LuaUI::RunCallIn: error = 2, LayoutButtons, [string "LuaUI/Widgets/gui_ba_layout.lua"]:122: attempt to call field 'mod' (a nil value)
[ 1] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 1066] /water 4
[ 1066] Set water rendering mode to 4 (bumpmapped)
[ 1066] BumpWater-FBO: (coast)incomplete draw buffers!
[ 1072] Spring 0.76b1+ has crashed.
[ 1072] Exception: Access violation (0xc0000005)
[ 1072] Exception Address: 0x6948b200
[ 1072] DLL information:
[ 1072] 0x00400000 spring
[ 1072] 0x7c900000 ntdll
[ 1072] 0x7c800000 kernel32
[ 1072] 0x77dc0000 ADVAPI32
[ 1072] 0x77e70000 RPCRT4
[ 1072] 0x77fe0000 Secur32
[ 1072] 0x73ea0000 dsound
[ 1072] 0x77c00000 msvcrt
[ 1072] 0x774d0000 ole32
[ 1072] 0x77f10000 GDI32
[ 1072] 0x7e360000 USER32
[ 1072] 0x77bf0000 VERSION
[ 1072] 0x76b20000 WINMM
[ 1072] 0x5c8f0000 GLU32
[ 1072] 0x5f190000 OPENGL32
[ 1072] 0x736f0000 DDRAW
[ 1072] 0x73b50000 DCIMAN32
[ 1072] 0x76c80000 IMAGEHLP
[ 1072] 0x7c9c0000 SHELL32
[ 1072] 0x77f60000 SHLWAPI
[ 1072] 0x71a70000 WSOCK32
[ 1072] 0x71a50000 WS2_32
[ 1072] 0x71a40000 WS2HELP
[ 1072] 0x6ed80000 glew32
[ 1072] 0x10000000 ILU
[ 1072] 0x055b0000 DevIL
[ 1072] 0x05740000 SDL
[ 1072] 0x7c340000 MSVCR71
[ 1072] 0x6e140000 boost_thread-mgw43-mt-1_35
[ 1072] 0x6fbc0000 mingwm10
[ 1072] 0x66fc0000 freetype6
[ 1072] 0x61b80000 zlib1
[ 1072] 0x76360000 IMM32
[ 1072] 0x773c0000 comctl32
[ 1072] 0x5d520000 comctl32
[ 1072] 0x5b1d0000 uxtheme
[ 1072] 0x746d0000 MSCTF
[ 1072] 0x10d00000 GameHook
[ 1072] 0x10100000 lgscroll
[ 1072] 0x78130000 MSVCR80
[ 1072] 0x77680000 NTMARTA
[ 1072] 0x71ba0000 SAMLIB
[ 1072] 0x76f50000 WLDAP32
[ 1072] 0x75180000 msctfime
[ 1072] 0x69020000 atioglxx
[ 1072] 0x719f0000 mswsock
[ 1072] 0x66780000 hnetcfg
[ 1072] 0x71a30000 wshtcpip
[ 1072] 0x76c20000 WINTRUST
[ 1072] 0x77a70000 CRYPT32
[ 1072] 0x77b10000 MSASN1
[ 1072] 0x72cb0000 wdmaud
[ 1072] 0x72ca0000 msacm32
[ 1072] 0x77bd0000 MSACM32
[ 1072] 0x77bc0000 midimap
[ 1072] 0x73e70000 KsUser
[ 1072] 0x59bc0000 DBGHELP
[ 1072] Stacktrace:
[ 1072] (0) C:\WINDOWS\system32\atioglxx.dll(atiPPHSN+0x3b2460) [0x6948B200]
[ 1072] (1) Unknown [0x09431BA8]
[ 1072] (2) Unknown [0x09055ED0]
[ 1072] (3) Unknown [0x09418850]
[ 1072] (4) Unknown [0x0DD01008]
[ 1072] (5) C:\WINDOWS\system32\atioglxx.dll(atiPPHSN+0x4459b0) [0x6951E750]
[ 1072] (6) Unknown [0xFFFFFC78]

stacktrace 2 (water 4 in settings)

using configuration source "Software\SJ\Spring 0.76b1+"
Adding E:\gry\spring-077 to directories
Adding C:\Documents and Settings\baczyslaw\Moje dokumenty\Spring to directories
Adding C:\Documents and Settings\All Users\Dane aplikacji\Spring to directories
Using read-write data directory: E:\gry\spring-077\
Scanning: E:\gry\spring-077\maps
Scanning: E:\gry\spring-077\base
Scanning: E:\gry\spring-077\mods
Video mode set to 1024 x 768 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.7873 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Radeon HD 4800 Series
[ 0] GLEW: 1.4.0
[ 0] Connecting to local server using number 0
[ 0] Became player 0
[ 0] Using map Small Supreme Battlefield V2.smf
[ 0] Using script Cmds 1000 res
[ 0] Using mod Balanced Annihilation V6.31
[ 0] Connecting to server .
[ 0] Parsing unit icons
[ 0] Loading all definitions: 0.429000
[ 0] You are missing an OpenGL extension needed to use shadowmaps (fragment_program_shadow)
[ 0] Opening map file
[ 0] Loading Map

[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 42
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs (2 threads)
[ 0] Creating sky
[ 0] BumpWater-FBO: (coast)incomplete draw buffers!
[ 0] Loading LuaRules
[ 0] Lua LoadCode pcall error = 2, LuaRules/main.lua, error = 2, LuaRules/gadgets.lua, [string "LuaRules/main.lua"]:26: attempt to index global 'arg' (a nil value)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] ahoj
[ 0] Loaded widget: MexUpg Helper <helper.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
[ 0] Loaded widget: BA Layout <gui_ba_layout.lua>
[ 0] Loaded widget: Commander Name Tags 1.6 <unit_comm_nametags.lua>
[ 0] Loaded widget: DGunLimit <gui_limit_dgun.lua>
[ 0] Loaded widget: BuildBar <unit_buildbar.lua>
[ 0] Loaded widget: Defense Range v3.6 <gui_defenserange.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: Take Reminderv2.2 <gui_take_remind.lua>
[ 0] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[ 0] Loaded widget: take com control too <takecomcontroltoo.lua>
[ 0] Loaded widget: SmoothScroll <camera_smooth_move.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget: LupsManager <gfx_lups_manager.lua>
[ 0] Error in Shutdown()
[ 0] false
[ 0] Error in Shutdown(): [string "Lups/lups.lua"]:720: bad argument #1 to 'pairs' (table expected, got nil)
[ 0] Removed widget: Lups
[ 0] false
[ 0] Error in Initialize(): [string "Lups/lups.lua"]:46: attempt to get length of global 'arg' (a nil value)
[ 0] Removed widget: Lups
[ 0] Loaded widget: Lups <lups_wrapper.lua>
[ 0] Loaded widget: CustomFormations <unit_customformations.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.76b1+
[ 0] false
[ 0] Error in Update(): [string "LuaUI/Widgets/gui_defenserange.lua"]:440: attempt to call field 'mod' (a nil value)
[ 0] Removed widget: Defense Range v3.6
[ 0] Spring 0.76b1+ has crashed.
[ 0] Exception: Access violation (0xc0000005)
[ 0] Exception Address: 0x6948b200
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x7c900000 ntdll
[ 0] 0x7c800000 kernel32
[ 0] 0x77dc0000 ADVAPI32
[ 0] 0x77e70000 RPCRT4
[ 0] 0x77fe0000 Secur32
[ 0] 0x73ea0000 dsound
[ 0] 0x77c00000 msvcrt
[ 0] 0x774d0000 ole32
[ 0] 0x77f10000 GDI32
[ 0] 0x7e360000 USER32
[ 0] 0x77bf0000 VERSION
[ 0] 0x76b20000 WINMM
[ 0] 0x5c8f0000 GLU32
[ 0] 0x5f190000 OPENGL32
[ 0] 0x736f0000 DDRAW
[ 0] 0x73b50000 DCIMAN32
[ 0] 0x76c80000 IMAGEHLP
[ 0] 0x7c9c0000 SHELL32
[ 0] 0x77f60000 SHLWAPI
[ 0] 0x71a70000 WSOCK32
[ 0] 0x71a50000 WS2_32
[ 0] 0x71a40000 WS2HELP
[ 0] 0x6ed80000 glew32
[ 0] 0x10000000 ILU
[ 0] 0x055b0000 DevIL
[ 0] 0x05740000 SDL
[ 0] 0x7c340000 MSVCR71
[ 0] 0x6e140000 boost_thread-mgw43-mt-1_35
[ 0] 0x6fbc0000 mingwm10
[ 0] 0x66fc0000 freetype6
[ 0] 0x61b80000 zlib1
[ 0] 0x76360000 IMM32
[ 0] 0x773c0000 comctl32
[ 0] 0x5d520000 comctl32
[ 0] 0x5b1d0000 uxtheme
[ 0] 0x746d0000 MSCTF
[ 0] 0x10d00000 GameHook
[ 0] 0x10100000 lgscroll
[ 0] 0x78130000 MSVCR80
[ 0] 0x77680000 NTMARTA
[ 0] 0x71ba0000 SAMLIB
[ 0] 0x76f50000 WLDAP32
[ 0] 0x75180000 msctfime
[ 0] 0x69020000 atioglxx
[ 0] 0x719f0000 mswsock
[ 0] 0x66780000 hnetcfg
[ 0] 0x71a30000 wshtcpip
[ 0] 0x76c20000 WINTRUST
[ 0] 0x77a70000 CRYPT32
[ 0] 0x77b10000 MSASN1
[ 0] 0x72cb0000 wdmaud
[ 0] 0x72ca0000 msacm32
[ 0] 0x77bd0000 MSACM32
[ 0] 0x77bc0000 midimap
[ 0] 0x73e70000 KsUser
[ 0] 0x59bc0000 DBGHELP
[ 0] Stacktrace:
[ 0] (0) C:\WINDOWS\system32\atioglxx.dll(atiPPHSN+0x3b2460) [0x6948B200]
[ 0] (1) Unknown [0x09431BA8]
[ 0] (2) Unknown [0x09055ED0]
[ 0] (3) Unknown [0x09418850]
[ 0] (4) Unknown [0x0DD7B008]
[ 0] (5) C:\WINDOWS\system32\atioglxx.dll(atiPPHSN+0x4459b0) [0x6951E750]
[ 0] (6) Unknown [0xFFFFFC78]

gdb stacktrace

(gdb) bt
#0 0x6948b200 in atioglxx!DrvValidateVersion ()
   from C:\WINDOWS\system32\atioglxx.dll
#1 0x092eae48 in ?? ()
#2 0x00000001 in ?? ()
0000003 0x00000046 in ?? ()
0000004 0x093de430 in ?? ()
0000005 0x092e9338 in ?? ()
#6 0x092ce9b8 in ?? ()
#7 0x0935ff08 in ?? ()
#8 0x69944700 in ?? ()
#9 0x094f5c98 in ?? ()
0000010 0x06cf96b8 in ?? ()
#11 0x092eacf0 in ?? ()
0000012 0x094f5c98 in ?? ()
0000013 0x092ce9b8 in ?? ()
0000014 0x092ec588 in ?? ()
#15 0x092ec4f0 in ?? ()
#16 0x09357148 in ?? ()
#17 0x092ce9b8 in ?? ()
#18 0x09357148 in ?? ()
#19 0x0935a490 in ?? ()
0000020 0x092ce9b8 in ?? ()
#21 0x0935a490 in ?? ()
#22 0x09357148 in ?? ()
#23 0x092ce9b8 in ?? ()
0000024 0x09357148 in ?? ()
#25 0x0935a490 in ?? ()
0000026 0x092ce9b8 in ?? ()
0000027 0x0935a490 in ?? ()
#28 0x00000000 in ?? ()
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

jK

2008-08-22 23:19

developer   ~0002487

fixed with 6286?

imbaczek

2008-08-22 23:58

reporter   ~0002489

6303 complains about coast-incomplete draw buffers or something, but doesn't crash and looks ok-ish.

[ 133] /water 4
[ 133] Set water rendering mode to 4 (bumpmapped)
[ 133] BumpWater-FBO: (coast)incomplete draw buffers!

hoijui

2009-07-26 08:15

reporter   ~0003789

fixed ages ago by JK, but report never closed.
The warning imbaczek got seems to be normal during initialization. The buffers are initialized properly after that.

Issue History

Date Modified Username Field Change
2008-08-21 13:51 imbaczek New Issue
2008-08-21 13:53 imbaczek Severity minor => crash
2008-08-21 13:53 imbaczek Additional Information Updated
2008-08-22 23:19 jK Note Added: 0002487
2008-08-22 23:58 imbaczek Note Added: 0002489
2008-09-06 01:10 imbaczek Severity crash => minor
2008-09-06 01:10 imbaczek Summary /water 4 crashes spring on ATI 4850 and catalyst 8.8 => BumpWater-FBO: (coast)incomplete draw buffers! ATI 4850 and catalyst 8.8
2008-09-06 01:10 imbaczek Description Updated
2008-09-06 01:10 imbaczek Additional Information Updated
2009-07-26 08:15 hoijui Note Added: 0003789
2009-07-26 08:15 hoijui Status new => resolved
2009-07-26 08:15 hoijui Fixed in Version => 0.76b1+svn
2009-07-26 08:15 hoijui Resolution open => fixed
2009-07-26 08:15 hoijui Assigned To => hoijui