Changesets: spring
develop 7c24a1b9
Timestamp: 2017-06-29 17:21:30 Author: rt [ Details ] [ Diff ] |
fix LuaGaia loading | ||
mod - rts/Lua/LuaGaia.cpp | [ Diff ] [ File ] | ||
develop b5387b5f
Timestamp: 2017-06-29 00:16:48 Author: rt [ Details ] [ Diff ] |
s/vector/array/ShadowHandler factor CC into all proj-mats |
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mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.h | [ Diff ] [ File ] | ||
develop 0f847c1d
Timestamp: 2017-06-27 20:33:17 Author: rt [ Details ] [ Diff ] |
fix 0004447 | ||
mod - rts/Game/FPSUnitController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/TraceRay.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/RepulseGfx.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.cpp | [ Diff ] [ File ] | ||
develop 5a277fbd
Timestamp: 2017-06-26 15:33:56 Author: rt [ Details ] [ Diff ] |
add. 7a3c89 | ||
mod - cont/base/springcontent/shaders/GLSL/ShadowGenFragProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
develop 1c899397
Timestamp: 2017-06-26 13:37:16 Author: rt [ Details ] [ Diff ] |
^Z | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
develop be1c7868
Timestamp: 2017-06-26 13:36:30 Author: rt [ Details ] [ Diff ] |
let ZK update to 1132 | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
develop 50163a4c
Timestamp: 2017-06-26 12:26:49 Author: rt [ Details ] [ Diff ] |
fix 0004074 | ||
mod - cont/LuaUI/widgets.lua | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
develop 96c27493
Timestamp: 2017-06-26 11:39:07 Author: rt [ Details ] [ Diff ] |
- | ||
mod - cont/base/springcontent/shaders/GLSL/ShadowGenFragProg.glsl | [ Diff ] [ File ] | ||
develop 54dcd634
Timestamp: 2017-06-26 10:56:46 Author: rt [ Details ] [ Diff ] |
show warning for VMware Mesa drivers | ||
mod - rts/Rendering/GL/myGL.cpp | [ Diff ] [ File ] | ||
develop 7a3c89de
Timestamp: 2017-06-26 10:56:33 Author: rt [ Details ] [ Diff ] |
fix 0002855 0005092 0005180 | ||
mod - cont/base/springcontent/shaders/GLSL/ShadowGenFragProg.glsl | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/shaders/GLSL/ShadowGenVertProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/ShaderHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop b95799f0
Timestamp: 2017-06-24 13:48:02 Author: CommanderSpice Committer: rtri [ Details ] [ Diff ] |
make sure there is no nanoframe left when a factory is destructed (#317) * make sure there is no nanoframe left when a factory is destructed * Revert "make sure there is no nanoframe left when a factory is destructed" This reverts commit 8905e190be36cf62f84b958b2e4ede825a5f627a. * Prevent building from dead factories * Use correct coding conventions |
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mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
develop 47ef882c
Timestamp: 2017-06-23 18:11:26 Author: abma [ Details ] [ Diff ] |
fix 0005621: add nvidia driver to crash handler detection |
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mod - rts/System/Platform/Linux/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop b4e5fa2a
Timestamp: 2017-06-22 23:16:27 Author: rt [ Details ] [ Diff ] |
- | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
develop 43cbfe45
Timestamp: 2017-06-22 22:54:13 Author: rt [ Details ] [ Diff ] |
fix 0005619 | ||
mod - rts/Game/SelectedUnitsHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
develop 68344e1f
Timestamp: 2017-06-22 17:15:38 Author: rt [ Details ] [ Diff ] |
fix 0005617 (enable non-binary AT for unit icons) | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GlobalRendering.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 95490f7f
Timestamp: 2017-06-21 23:26:18 Author: rt [ Details ] [ Diff ] |
s/()/'' | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
develop f3d4338f
Timestamp: 2017-06-21 23:17:58 Author: rt [ Details ] [ Diff ] |
remove obsolete INIT_NOPARACHUTE flag | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
develop 216f8bf1
Timestamp: 2017-06-21 18:21:11 Author: rt [ Details ] [ Diff ] |
fix 0004164 shield{Good,Bad}Color are RGBA float4's now |
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mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/RepulseGfx.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/RepulseGfx.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.h | [ Diff ] [ File ] | ||
mod - rts/System/float4.h | [ Diff ] [ File ] | ||
develop 87283cca
Timestamp: 2017-06-21 01:07:26 Author: rt [ Details ] [ Diff ] |
fix number of Lua states shown in /debug | ||
mod - rts/Lua/LuaMemPool.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMemPool.h | [ Diff ] [ File ] | ||
mod - rts/lib/lua/include/LuaUser.cpp | [ Diff ] [ File ] | ||
develop ec9dd694
Timestamp: 2017-06-20 20:52:05 Author: rt [ Details ] [ Diff ] |
misc nlc | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GlobalRendering.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/errorhandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.h | [ Diff ] [ File ] | ||
mod - rts/System/SpringExitCode.h | [ Diff ] [ File ] | ||
develop dda86ef7
Timestamp: 2017-06-20 19:19:22 Author: rt [ Details ] [ Diff ] |
change 5d7055 win32 default to opt-in | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 258ac682
Timestamp: 2017-06-20 16:50:04 Author: rt [ Details ] [ Diff ] |
cleanup LuaGaia #includes don't load-then-immediately-free the LuaGaia handler at all if neither entrypoint exists |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaDefs.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaGaia.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaGaia.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaIntro.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMenu.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUI.h | [ Diff ] [ File ] | ||
develop a7ca752c
Timestamp: 2017-06-20 15:08:55 Author: rt [ Details ] [ Diff ] |
share LuaHandle pools | ||
mod - rts/Lua/LuaContextData.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMemPool.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMemPool.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaParser.cpp | [ Diff ] [ File ] | ||
develop d872200c
Timestamp: 2017-06-20 02:45:25 Author: rt [ Details ] [ Diff ] |
log more stats | ||
mod - rts/Lua/LuaMemPool.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMemPool.h | [ Diff ] [ File ] | ||
develop 384487b7
Timestamp: 2017-06-19 20:48:55 Author: rt [ Details ] [ Diff ] |
fix 0005573 | ||
mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||