Changesets: spring
develop c8d73777
Timestamp: 2017-07-25 17:08:12 Author: rt [ Details ] [ Diff ] |
don't draw offscreen unit icons | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 5880ba9e
Timestamp: 2017-07-25 17:03:19 Author: rt [ Details ] [ Diff ] |
only query GL_TEXTURE_FREE_MEMORY_ATI since the others can double-count | ||
mod - rts/Rendering/GL/myGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
develop 3772422b
Timestamp: 2017-07-24 17:56:35 Author: rt [ Details ] [ Diff ] |
Merge branch 'develop' into NativeRawMove | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/InputReceiver.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
develop bc9bb4d3
Timestamp: 2017-07-24 17:55:37 Author: rt [ Details ] [ Diff ] |
fix 0005671 | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/InputReceiver.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
develop a5298ef2
Timestamp: 2017-07-23 22:35:56 Author: rt [ Details ] [ Diff ] |
Merge branch 'develop' into NativeRawMove | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 99356e6c
Timestamp: 2017-07-23 22:34:50 Author: rt [ Details ] [ Diff ] |
fix assert | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 6aadcc45
Timestamp: 2017-07-23 01:43:57 Author: rt [ Details ] [ Diff ] |
Merge branch 'develop' into NativeRawMove | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
develop 49e18c4d
Timestamp: 2017-07-23 01:43:03 Author: rt [ Details ] [ Diff ] |
nlc add. bac89bd5 | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
develop 51e1163f
Timestamp: 2017-07-23 00:59:10 Author: rt [ Details ] [ Diff ] |
handle raw movement directly in the PFS | ||
mod - rts/Sim/MoveTypes/MoveDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveDefHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/IPathFinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/IPathFinder.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinder.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinderDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinderDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathManager.cpp | [ Diff ] [ File ] | ||
develop bac89bd5
Timestamp: 2017-07-22 22:52:14 Author: rt [ Details ] [ Diff ] |
close 0000327 | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
develop b9f73253
Timestamp: 2017-07-22 10:49:14 Author: rtri Committer: GitHub [ Details ] [ Diff ] |
changelog omission | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
develop ff0286ba
Timestamp: 2017-07-21 20:30:26 Author: rt [ Details ] [ Diff ] |
add ScopedOnceTimer's around {Weapon,Unit,Feature}Def loading | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 849611a5
Timestamp: 2017-07-21 20:29:48 Author: rt [ Details ] [ Diff ] |
fix 0005659 | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystemInitializer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileSystemInitializer.h | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 0f10be0d
Timestamp: 2017-07-18 20:04:46 Author: sprunk Committer: Eshed [ Details ] [ Diff ] |
Expose move/fire state codes to Lua CMD table | ||
mod - rts/Lua/LuaConstCMD.cpp | [ Diff ] [ File ] | ||
develop 87b33dd5
Timestamp: 2017-07-18 17:27:44 Author: rt [ Details ] [ Diff ] |
fix LuaMat uniform validation on ATI | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMaterial.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaShaders.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/Shader.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/Shader.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/DataDirLocater.cpp | [ Diff ] [ File ] | ||
develop ff0c4ab4
Timestamp: 2017-07-18 09:40:15 Author: Eshed [ Details ] [ Diff ] |
ATI requires all uniforms to be bound when validating. | ||
mod - rts/Rendering/UnitDrawerState.cpp | [ Diff ] [ File ] | ||
develop 37040bb3
Timestamp: 2017-07-17 20:20:59 Author: rtri Committer: GitHub [ Details ] [ Diff ] |
s/outside LOS/in metal | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
develop 37dc5346
Timestamp: 2017-07-17 19:31:37 Author: rt [ Details ] [ Diff ] |
fix 0005197 | ||
mod - cont/base/springcontent/shaders/GLSL/GrassFragProg.glsl | [ Diff ] [ File ] | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFRenderState.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
develop 96b83166
Timestamp: 2017-07-17 18:33:02 Author: rt [ Details ] [ Diff ] |
add. a44c642e | ||
mod - rts/Lua/LuaShaders.cpp | [ Diff ] [ File ] | ||
develop ec8195ed
Timestamp: 2017-07-17 17:09:55 Author: sprunk Committer: rtri [ Details ] [ Diff ] |
Allow firestate 3 in cob and unitdef (0000322) * allow setting runtime/initial firestate to 3 [FIREATNEUTRAL] from scripts and unitdefs |
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mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
develop f8735974
Timestamp: 2017-07-17 17:05:05 Author: Eshed [ Details ] [ Diff ] |
Fix 0005656 Not the best solution, I don't want to do the 100% accurate one before the release |
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mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.h | [ Diff ] [ File ] | ||
develop 78dec6ab
Timestamp: 2017-07-17 14:52:14 Author: rtri Committer: GitHub [ Details ] [ Diff ] |
don't over-allocate if count > size either | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop 3051c87c
Timestamp: 2017-07-17 14:27:06 Author: sprunk Committer: rtri [ Details ] [ Diff ] |
PackCommandQueue: dont overallocate array (0000320) Prevents allocating a bigass table when getting just one command. Getting just the front of the command queue is a fairly common action. |
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mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop b9c1322e
Timestamp: 2017-07-17 14:03:31 Author: Eshed [ Details ] [ Diff ] |
Fix shield position | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
develop cf98768c
Timestamp: 2017-07-17 12:58:06 Author: rtri Committer: GitHub [ Details ] [ Diff ] |
nlc | ||
mod - rts/Lua/LuaShaders.cpp | [ Diff ] [ File ] | ||