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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0005656 | Spring engine | General | public | 2017-07-16 16:10 | 2017-07-17 16:59 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | hokomoko | ||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 103.0 +git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0005656: Shield fail to block shots in very rare cases | ||||||||
Description | I just saw a game where a shield with plenty of charge failed to block a projectile. I also saw this bug on the 9th of March but did not follow it up. As far as I recall nobody else has reported noticing this so it seems to be very rare. The bug occurs in this game https://zero-k.info/Battles/Detail/462808 at 1500 4300 7:14 with a Pillager projectile. The bug reproduces with luarules disabled. To see this: * Pause after the game starts. * /skip 714. * /cheat * /luarules disable * Unpause and watch the projectile. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Notes | |
hokomoko (developer) 2017-07-17 16:59 |
Fix f873597476f793bb1ef686301ebb22f4efb61dd1 committed to develop branch: Fix 0005656 Not the best solution, I don't want to do the 100% accurate one before the release, repo: spring changeset id: 8526 |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-07-16 16:10 | Google_Frog | New Issue | |
2017-07-17 10:59 | hokomoko | Assigned To | => hokomoko |
2017-07-17 10:59 | hokomoko | Status | new => assigned |
2017-07-17 16:59 | hokomoko | Changeset attached | => spring develop f8735974 |
2017-07-17 16:59 | hokomoko | Note Added: 0018056 | |
2017-07-17 16:59 | hokomoko | Status | assigned => resolved |
2017-07-17 16:59 | hokomoko | Resolution | open => fixed |