ToolBox
What is it?
A bunch of handy game and map dev tools bundled into one package, accessed through a handy Chili-driven GUI with Chili already included in the package.
How do I use it?
Open up the sdd, open up modinfo.lua, set your mod as a dependency.
Run spring.exe and choose ToolBox.
(Mappers can run it stand-alone without a dependency. You may have to clear / edit ArchiveCache.lua if you switch to dev-ing another mod with it - Alternatively make it into an sdz/7 and it should be rechecked each time it is loaded).
Most of the tools are accessible through the menu (Spanner then ToolBox) some are accessible through F11 directly.
Where do I get it?
Automatically packaged .zip files are available on github but you will have to collect the submodules (i.e. Chili) seperately:
- ToolBox ZIP
- Chili ZIP Extract this into ToolBox.sdd, not into your game
Instead it is better to get it using git directly:
git clone --recursive https://github.com/gajop/Toolbox.git
(--recursive call will pick up submodules)
What tools does it give me?
So far it includes:
- Boxxy - For tweaking unit collision volumes
- Animator (aka Unit Poser) - For animating units
- CEG Spawner - For testing CEG's in game
- Water Configure - For tweaking map water settings
- Widget Profiler - For profiling your widgets
Who is responsible for this abomination?
In no particular order:
- knorke - Made Boxxy, Unit Poser
- CarRepairer - Made CEG Spawner, made all the Chili GUIs for the tools and the menu
- FLOZi - Had the idea of using a dependency and badgered Car into making it happen
- jK - For Chili and the water config and profiler widgets (and for reminding me about lockluaui.txt)
- Tobi - For LUS
- gajop - Updates to Chili and creating scenario & map editor on the basis of ToolBox
Suggestions welcome
So far FBI2Lua, buildpic generator, feature placer have been suggested
Discussion, questions etc: ToolBox thread on forum