Wiki < Chili
Chili is Springs very own GUI framework. It's a flexible, class based framework which allows you to create great looking GUIs very quickly. See Screenshots.
Before working with Chili, it is strongly recommended to be familiar with using Lua in Spring, in particular with writing simple widgets.
Documentation: Chili Component Hierarchy
The Chili framework is object orientated, and each different component is a class. The hierarchy of components, which is documented here, is as follows:
Object |_ Screen |_ Control |_ Button |_ Checkbox |_ ColorBars |_ ComboBox |_ EditBox |_ Font |_ Label |_ LayoutPanel |_ ImageListView |_ Grid |_ StackPanel |_ TabPanel |_ Line |_ Image |_ MultiProgressBar |_ Panel |_ ProgressBar |_ Scale |_ ScrollPanel |_ TextBox |_ TrackBar |_ TreeView |_ TreeViewNode |_ Window
Viewing the diagram as a tree, each component inherits from its parent in the tree. In practice, this means each component has the properties/functionality of its own type, and also of all components found upwards from it in the tree. For example, a Grid has it's own properties, but also has those of a LayoutPanel, Control and Object.