Talk:Project proposals
From Spring
Jump to navigationJump to search(since i have barely skill for making game im just aware of some weakness or illogism and no idea of the difficulty level of what i sugest as requests)Emmanuel (talk) 11:57, 13 November 2012 (CET)
--unified transportation & builder code & airpad--
- mean than today air transport & land transport , mobile builders & factory dont use the same code ,is vtol airpad or mobile aiprpad alowed?
- this prevent mobile factory (& mobile airpad ?)
- more it seem than some builder instruction still use old COB set/get when majority of instruction are full LUA (not sure but apear in synthax)
--air land sea unification
- enable unit transformation (submarine alowed to surfacing , real jet pack , dragon , omnipotent units )
--air kamikaze
- (unsure) last tested time the air kamikaz not get to contact land target with fake weapon of symbolic range
--subweapon / dead weapon / antiweapon
- toxic poison gas , contaminated areas , mines
- submunition , booster , multiple targets
- damage missiles bomb by antimissile , spawn corpse from death weapon
--merge unit/weapon/feature system in a single cathegory--
- as featuredead= can spawn a infinit of new child feature let the modder choose what will spawn what
- ex: unit spawn corpse , weapon spawn corpse , corpse spawn unit , weapon spawn weapon , unit spawn weapon who spawn dozen of weapons who spawn corpses
--alow refuel rearm all units
- not only its no reason than ground and sea unit not use fuel and weapon and that a shame than out of fuel vtol travel Gelmo empty forever searching airpad to the next side of map