In game music support
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In game music support
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Last edited by hammydude on 20 Jul 2007, 21:36, edited 6 times in total.
- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30
Re: In game music support
IMO ingame music is trivial. There are far more important things to be patched. Unit limits, fixing cloaking code, figuring out why when something extracts it can't build, and many others which escape me at the moment. Honestly i rarely listen to music while playing and if i am it basically gets ignored by me since im focused on the game.hammydude wrote:... Right now this is the only feature I really want to be put into the game besides many minor/trival things...
I think that for now 5000 unit limit is fine, most games stay under 1000 per side anyways. Cloaking is not a vary widely used feature nor all that important to me. To me music adds a whole depth to the game. Ever played the original TA? It just gives that satisfying edge when your 20 goliaths start attacking and the war music turns on. To me, music is a very important part of the game.IMO ingame music is trivial. There are far more important things to be patched. Unit limits, fixing cloaking code, figuring out why when something extracts it can't build, and many others which escape me at the moment. Honestly i rarely listen to music while playing and if i am it basically gets ignored by me since im focused on the game.
You, and many others may disagree what you think is most important, and that is fine with me. Why don't you go start your own thread, and not tell me what to think?
In closing, go away.
first off im not talking that unit limit...
i meant this:
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=6265
That would allow us to really get away from TA style gameplay.
Secondly if u post in a public forum be prepared for criticism either pro or con ur arguement. If you don't want this to be a discussion pm a dev or a "patcher."

i meant this:
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=6265
That would allow us to really get away from TA style gameplay.
Secondly if u post in a public forum be prepared for criticism either pro or con ur arguement. If you don't want this to be a discussion pm a dev or a "patcher."
Hello,
I would be willing to write music for this game for free (I note the 7$ is for implementing it
), because I need the experiance + incentive.
I see you are having trouble implementing music into the game. Perhaps the prospect of actually having music to implement will create an added incentive to add in-game music.
I do not understand this game yet, but if there are extended periods of time where you are doing certain things, naturally I would be quite willing to write seperate music for each of these things. I will research this game to figure out what is appropriate, but I would love suggestions.
I would also like to see this feature implemented! Perhaps 7$ and a few songs will get you out of bed. (7$ is quite a silly payment
)
Thanks,
milkshake
I would be willing to write music for this game for free (I note the 7$ is for implementing it

I see you are having trouble implementing music into the game. Perhaps the prospect of actually having music to implement will create an added incentive to add in-game music.
I do not understand this game yet, but if there are extended periods of time where you are doing certain things, naturally I would be quite willing to write seperate music for each of these things. I will research this game to figure out what is appropriate, but I would love suggestions.
I would also like to see this feature implemented! Perhaps 7$ and a few songs will get you out of bed. (7$ is quite a silly payment

Thanks,
milkshake
AFter looking into this game a little, it seems that there a lot of seperate "mods" for it.
If anyone would like me to write music for their mod, I would be quite happy to. I think music can add alot to a game, so don't hesitate to ask me to make something, and if you don't like it, throw it away. I can write sci-fi music (it seems the majority of mods are sci-fi.)
This is a very interesting project. A engine for a lot of different games. Hm.
P.S. I don't like M3U files but oh well.
If anyone would like me to write music for their mod, I would be quite happy to. I think music can add alot to a game, so don't hesitate to ask me to make something, and if you don't like it, throw it away. I can write sci-fi music (it seems the majority of mods are sci-fi.)
This is a very interesting project. A engine for a lot of different games. Hm.
P.S. I don't like M3U files but oh well.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30
Cool!
Maybe we can band together and become noticed. Here, let me post some clips, I just figured out how to do this easily + effectively
This isn't the kind of thing I was planning on writing for a sci-fi game, obviously, but it is the sort of stuff that I've written of late.
http://www.momoshare.com/audio/view.php ... f6b122eb37 (Clip, full orchestra)
http://momoshare.com/audio/view.php?pla ... 907375e435 (Short Song, Piccalo + Bells)
Maybe we can band together and become noticed. Here, let me post some clips, I just figured out how to do this easily + effectively

This isn't the kind of thing I was planning on writing for a sci-fi game, obviously, but it is the sort of stuff that I've written of late.
http://www.momoshare.com/audio/view.php ... f6b122eb37 (Clip, full orchestra)
http://momoshare.com/audio/view.php?pla ... 907375e435 (Short Song, Piccalo + Bells)
What type of music were you planning to write? Have you heard the music from OTA? Its orchestral, like you have written (although performed by an orchestra, not synthesised), and fits really well with the game. Grab it off FileUniverse if you dont already have it.
You can make Midis sound a lot better and a lot closer to live performance if you get better instruments packs and saving as an MP3... otherwise I think someone offered to have their high school band record tracks for us one time... the acctual clips are quite good... for this game I'm thinking more OTAish and less "SuperNintendoOrOpenSourceRpg-ish"... that or like The Who.