easy/advanced menu switch

easy/advanced menu switch

Requests for features in the spring code.

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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

easy/advanced menu switch

Post by emmanuel »

sugest a switch for standard /advanced order menu same in earth2150
for newbee/expert
same for L key and ; key a xx key for enable minimap radar/los coverage
and maybe a untextured/drawed minimap switch too
and a f1 f4 minimap key with diferent color for elevation and metal
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Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Post by Felix the Cat »

;

and combining F1 and F4 into one key would be so confusing it would confuse Albert Einstein.

as for the first suggestion, why?
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

for f1 f4 is the possibility not the always is interesting
for the second =because the game is playable with only mouse and build menu but for new testers the next /previous and all orders can complex for his mind without help/tuto
a good game don t request tuto...
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

What?
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

1 switch for all or only build menu
2 minimap with =los radar coverag and metal f4 elevation f1
all this must be enabled same time
with diferent color=sure
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

what the fool is trying to say is
in Earth 2150 there was a more customisable GUI
(yes we NEED A NEW GUI)
aside from that, what he wants is a 'advanced' switch for players
so on the basic you would have
move
fire
force fire
press a button and you get the 'advanced' options
such as move states
formations
grouping
needless to say this is completely retarded but at least you know what he is saying now >.<
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

retarded because what?
we need more than earth2150
Hunter0000
Posts: 197
Joined: 04 Nov 2004, 00:33

Post by Hunter0000 »

emmanuel wrote:retarded because what?
we need more than earth2150
Its 'retarded' because you need every part of the GUI to play effectivly. What if the noob UI has no reapeat button? they'd be severly crippled in most games...

If it could go on an adv GUI and not a basic GUI then its not importent enough to be on the GUI period
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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

for someone not codder
that will be implemented later
not exist in his mind

and start a big mork of modding
must be cheat and search
for make a good gameplay
and appers a new feature
not planed
xor i must rethink all his mod with added
or continu and try to use eficiently

i want say gameplay must be changed
for exploit gamengine
(not true for an artist will reach a objectiv)
but true for a concept designer(not the good word)

exempl=
if not formation order i design units more autonom
if formation i can make specialised unit need escort and help for eficiency
the radar noweapon the mobil energy the builder not go on battlefield alone

that the reason for i make my mod
where a good single unit is
gun
antiair
radar
builder
(and i try to make amphibious too)

if formation was implemented i don t need to do so
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