Is there any way to arrange a group of units and make them move without the fast units getting ahead of the slower?
Also could I get a brief explanation of the wait command?
Thanks!
Unit Formation question.
Moderator: Moderators
Re: Unit Formation question.
You can't but try issueing move orders with CTRL or ALTOsirus wrote:Is there any way to arrange a group of units and make them move without the fast units getting ahead of the slower?
http://taspring.clan-sy.com/wiki/Using_ ... ve_.28M.29
http://taspring.clan-sy.com/wiki/Using_ ... it_.28W.29Osirus wrote: Also could I get a brief explanation of the wait command?
Thanks!
Wait (W)
Start issuing your chain of commands (Holding Shift). BEFORE a command that you want your units to wait for a go command to execute, hit Shift+W, then continue queuing up orders. Now, to cancel the first wait queued on this group, and have them continue with the rest of the queue, select the units when they're waiting and hit W. Many of these wait waypoints can be chained together. Note that if you hit W before some or all of the selected units have completed the command before the wait, only those that have completed the preceding command will continue.
Units are automatically issued a "stop waiting" command when loaded into and unloaded from a transport.
Re: Unit Formation question.
i should read more wiki...SinbadEV wrote:You can't but try issueing move orders with CTRL or ALTOsirus wrote:Is there any way to arrange a group of units and make them move without the fast units getting ahead of the slower?
http://taspring.clan-sy.com/wiki/Using_ ... ve_.28M.29http://taspring.clan-sy.com/wiki/Using_ ... it_.28W.29Osirus wrote: Also could I get a brief explanation of the wait command?
Thanks!Wait (W)
Start issuing your chain of commands (Holding Shift). BEFORE a command that you want your units to wait for a go command to execute, hit Shift+W, then continue queuing up orders. Now, to cancel the first wait queued on this group, and have them continue with the rest of the queue, select the units when they're waiting and hit W. Many of these wait waypoints can be chained together. Note that if you hit W before some or all of the selected units have completed the command before the wait, only those that have completed the preceding command will continue.
Units are automatically issued a "stop waiting" command when loaded into and unloaded from a transport.

- BlackLiger
- Posts: 1371
- Joined: 05 Oct 2004, 21:58
has anyone else noticed their simple formation AI's acting up recently? It used to work fine for me, but now whenever I select it for a group, it echos that only construction units may be included (or something) and then refuses to change to another group AI from then on...
I've tried replacing the DLL and reinstalling spring a few times (especially with the new releases as well, I've done clean installs for all) so I don't know why I still have the problem...
Any ideas? 
I've tried replacing the DLL and reinstalling spring a few times (especially with the new releases as well, I've done clean installs for all) so I don't know why I still have the problem...


- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30