Betalord, I don't know why this is in place, maybe it's an anti-cheating mechanism of some sort, I don't know. But it sure is irritating when I'm constantly making minor change X to variable Y, then have to close TASClient to update the mod file. I lose all conversations I'm in, and sometimes they're important. It also means I have to go through the process of logging, in, hosting a room, setting up the AI, picking whatever, etc... if it's not there for a reason, can you please eliminate it?
Thanks
TASClient: Please get rid of the lock on mod files
Moderator: Moderators
he's talking about the file lock on the mods while spring is open.
I am pretty sure it is there for anti-cheat reasons. However, a change is not needed droping the mod in the spring base dir will force spring single player to load the mod.
That is how I test. Simply enter enter enter and I am in. Random map and commander ftw.
I am pretty sure it is there for anti-cheat reasons. However, a change is not needed droping the mod in the spring base dir will force spring single player to load the mod.
That is how I test. Simply enter enter enter and I am in. Random map and commander ftw.
The repeated use of 'TASClient' made me think me otherwise, but you could well be right; i'm not exactly an expert on modding. =Psmoth wrote:he's talking about the file lock on the mods while spring is open.
I am pretty sure it is there for anti-cheat reasons. However, a change is not needed droping the mod in the spring base dir will force spring single player to load the mod.
That is how I test. Simply enter enter enter and I am in. Random map and commander ftw.
no, he is talking about the client but that modification isn't needed.Aun wrote:The repeated use of 'TASClient' made me think me otherwise, but you could well be right; i'm not exactly an expert on modding. =Psmoth wrote:he's talking about the file lock on the mods while spring is open.
I am pretty sure it is there for anti-cheat reasons. However, a change is not needed droping the mod in the spring base dir will force spring single player to load the mod.
That is how I test. Simply enter enter enter and I am in. Random map and commander ftw.