Idea for improvments.
Moderators: Moderators, Lobby Developers
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Idea for improvments.
The "Status" command should give out more info like how many units is on the feld, etc. The spring downloader should update the status information in real time.
Re: Idea for improvments.
dedicated server can't know this information, and it could theoretically be used to cheat
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Re: Idea for improvments.
Depends on what information that can be used to cheat. Remove the information that can be used to cheat and leave the rest.aegis wrote:dedicated server can't know this information, and it could theoretically be used to cheat
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Re: uberserver testing
Dose it tell you the estimation of a game going to end?
Re: uberserver testing
the lobby server has no way of knowing that. ask someone who's in the game.
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Re: uberserver testing
Can the bot do a quick unit count?
Re: uberserver testing
keep it in a relevant thread (split from uberserver testing)
Re: Idea for improvments.
the point was, any information about the game that can estimate how long it will last could potentially be used to cheat.Super Mario wrote:Depends on what information that can be used to cheat. Remove the information that can be used to cheat and leave the rest.aegis wrote:dedicated server can't know this information, and it could theoretically be used to cheat
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- Posts: 823
- Joined: 21 Oct 2008, 02:54
Re: Idea for improvments.
Then why allow spectators then? Don't see the logic here.aegis wrote:the point was, any information about the game that can estimate how long it will last could potentially be used to cheat.Super Mario wrote:Depends on what information that can be used to cheat. Remove the information that can be used to cheat and leave the rest.aegis wrote:dedicated server can't know this information, and it could theoretically be used to cheat
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Re: Idea for improvments.
Players in game see less than spectators. But in lobby everyone can see that info, including the players.Super Mario wrote:Then why allow spectators then? Don't see the logic here.
Re: Idea for improvments.
How is this info relevant to someone outside the game in the first place?
Re: Idea for improvments.
Seriously who the fuck wants to check out the number of units? The most pointless info you can ever even think about.
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Re: Idea for improvments.
Can be relevant. E.g. in ffa and you are too lazy to scout.Carpenter wrote:Seriously who the fuck wants to check out the number of units? The most pointless info you can ever even think about.
Re: Idea for improvments.
Wait what? If the !status action will show only the number of units OVERALL ingame, it doesn't help you a shit. Also, it's probably more safe to scout your enemy than alttab to windows, type the !status command and spot the number of units.. I mean meanwhile there's a chance that you miss something you probably wanted to see right? It's true that it takes only few seconds to do that but eh, still, there's basically nothing that can make that idea look good, nothing.SirMaverick wrote:Can be relevant. E.g. in ffa and you are too lazy to scout.