LogOutput initialized.
Spring 0.80.4.1 (0.80.4.2-0-g2f09034{@}-cmake-mingw32)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Documents and Settings\Miyk\Local Settings\Application Data\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
Intel(R) Core(TM)2 CPU T7600 @ 2.33GHz; 2046MB RAM, 3939MB pagefile
OS: 32bit native mode
Using read-write data directory: C:\Program Files\Spring Engine\
Using read-only data directory: C:\Documents and Settings\Miyk\My Documents\My Games\Spring\
Scanning: C:\Documents and Settings\Miyk\My Documents\My Games\Spring\maps
Scanning: C:\Documents and Settings\Miyk\My Documents\My Games\Spring\base
Scanning: C:\Documents and Settings\Miyk\My Documents\My Games\Spring\mods
Scanning: C:\Documents and Settings\Miyk\My Documents\My Games\Spring\packages
Scanning: C:\Program Files\Spring Engine\maps
Scanning: C:\Program Files\Spring Engine\base
Scanning: C:\Program Files\Spring Engine\mods
Scanning: C:\Program Files\Spring Engine\packages
Video mode set to 1920 x 1200 / 32 bit
SpringApp::InitWindow(): 4292185866 ms
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.2
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce Go 7950 GTX/PCI/SSE2
[ 0] GLEW: 1.4.0
[ 0] Connecting to local server
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Software
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Software
[ 0] CPreGame(): 484 ms
[ 0] Starting demo recording
[ 0] Skirmish AI (AAI) for team 0 is no Lua AI
[ 0] Using map Nuclear_Winter_v1.smf
[ 0] Recording demo demos/local_20091009_102444_Nuclear_Winter_v1_0.80.4.sdf
[ 0] Using script Commanders
[ 0] Using mod Supreme Annihilation U22 V1.0
[ 0] Using mod archive SupremeAnnihilation.sd7
[ 0] Became player 0 (team 1, allyteam 0)
[ 0] Loading console: 0 ms
[ 0] Sound: CSound(): Successfully parsed 4 SoundItems from gamedata/sounds.lua
[ 0] Loading sounds: 17 ms
[ 0] Camera and mouse: 145 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] Loading all definitions: 0.633000
[ 0] Loading defs: 689 ms
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] FBO-SHADOW: has no images/buffers attached!
[ 0] Loading map informations
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 41
[ 0] Loading weapon definitions
[ 0] Could not load sound from weapon def: DFhit
[ 0] Could not load sound from weapon def: corcomhit
[ 0] Loading unit definitions
[ 0] WARNING: too many unit categories 33 missed ctrl_h
[ 0] WARNING: too many unit categories 34 missed ctrl_x
[ 0] WARNING: too many unit categories 35 missed metal
[ 0] WARNING: too many unit categories 36 missed extractor
[ 0] WARNING: too many unit categories 37 missed ctrl_r
[ 0] Could not load sound from unit def: torpadv1
[ 0] WARNING: too many unit categories 38 missed ctrl_t
[ 0] WARNING: too many unit categories 39 missed phib
[ 0] WARNING: too many unit categories 40 missed constr
[ 0] WARNING: too many unit categories 41 missed ctrl_p
[ 0] WARNING: too many unit categories 42 missed ctrl_e
[ 0] WARNING: too many unit categories 43 missed ctrl_v
[ 0] WARNING: too many unit categories 44 missed core
[ 0] WARNING: too many unit categories 45 missed strategic
[ 0] WARNING: too many unit categories 46 missed ctrl_j
[ 0] WARNING: too many unit categories 47 missed commander
[ 0] WARNING: too many unit categories 48 missed ctrl_c
[ 0] WARNING: too many unit categories 49 missed level10
[ 0] WARNING: too many unit categories 50 missed ctrl_o
[ 0] WARNING: too many unit categories 51 missed mine
[ 0] WARNING: too many unit categories 52 missed kamikaze
[ 0] WARNING: too many unit categories 53 missed ctrl_m
[ 0] WARNING: too many unit categories 54 missed jam
[ 0] WARNING: too many unit categories 55 missed ctrl_y
[ 0] WARNING: too many unit categories 56 missed minelayer
[ 0] WARNING: too many unit categories 57 missed notstructure
[ 0] WARNING: too many unit categories 58 missed ctrl_q
[ 0] WARNING: too many unit categories 59 missed tport
[ 0] WARNING: too many unit categories 60 missed ctrl_u
[ 0] WARNING: too many unit categories 61 missed storage
[ 0] Could not load sound from unit def: torpadv1
[ 0] WARNING: Couldn't find a MoveClass named spid3 (used in UnitDef: csarmcom)
[ 0] WARNING: Couldn't find a MoveClass named spid3 (used in UnitDef: cscorcom)
[ 0] WARNING: too many unit categories 62 missed fort
[ 0] WARNING: too many unit categories 63 missed defensive
[ 0] WARNING: too many unit categories 64 missed torp
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] Error opening maps\paths\Nuclear_Winter_v1.3717994144.pe.zip
[ 0] Analyzing map accessibility [8]
[ 0] Block offset: 0 of 15360 (size

[ 0] Block offset: 1000 of 15360 (size

[ 0] Block offset: 2000 of 15360 (size

[ 0] Block offset: 3000 of 15360 (size

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[ 0] Block offset: 7000 of 15360 (size

[ 0] Block offset: 8000 of 15360 (size

[ 0] Block offset: 9000 of 15360 (size

[ 0] Block offset: 10000 of 15360 (size

[ 0] Block offset: 11000 of 15360 (size

[ 0] Block offset: 12000 of 15360 (size

[ 0] Block offset: 13000 of 15360 (size

[ 0] Block offset: 14000 of 15360 (size

[ 0] Block offset: 15000 of 15360 (size

[ 0] Path cost: 0 of 15360 (size

[ 0] Path cost: 1000 of 15360 (size

[ 0] Path cost: 2000 of 15360 (size

[ 0] Path cost: 3000 of 15360 (size

[ 0] Path cost: 4000 of 15360 (size

[ 0] Path cost: 5000 of 15360 (size

[ 0] Path cost: 6000 of 15360 (size

[ 0] Path cost: 7000 of 15360 (size

[ 0] Path cost: 8000 of 15360 (size

[ 0] Path cost: 9000 of 15360 (size

[ 0] Path cost: 10000 of 15360 (size

[ 0] Path cost: 11000 of 15360 (size

[ 0] Path cost: 12000 of 15360 (size

[ 0] Path cost: 13000 of 15360 (size

[ 0] Path cost: 14000 of 15360 (size

[ 0] Path cost: 15000 of 15360 (size

[ 0] Writing path data file...
[ 0] Reading estimate path costs
[ 0] Error opening maps\paths\Nuclear_Winter_v1.3717994168.pe2.zip
[ 0] Analyzing map accessibility [32]
[ 0] Block offset: 0 of 960 (size 32)
[ 0] Path cost: 0 of 960 (size 32)
[ 0] Writing path data file...
[ 0] Pathing data checksum: 338709f9
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/buttonblock.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/doesnotcount.lua
[ 0] gf1 = LuaRules/Gadgets/fightingfighters.lua
[ 0] gf1 = LuaRules/Gadgets/limitassist.lua
[ 0] gf1 = LuaRules/Gadgets/share_control.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_explosion_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_replace_comm.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/buttonblock.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/doesnotcount.lua
[ 0] gf2 = LuaRules/Gadgets/fightingfighters.lua
[ 0] gf2 = LuaRules/Gadgets/limitassist.lua
[ 0] gf2 = LuaRules/Gadgets/share_control.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_explosion_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_replace_comm.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] Loaded gadget: No Self-D <unit_noselfd.lua>
[ 0] Loaded gadget: ShareControl <share_control.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: FightingGunships <fightingfighters.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: NoIdlemode <buttonblock.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: replacecomm <unit_replace_comm.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Does Not Count v2 <doesnotcount.lua>
[ 0] Loaded gadget: Limit Assist <limitassist.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/buttonblock.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/doesnotcount.lua
[ 0] gf1 = LuaRules/Gadgets/fightingfighters.lua
[ 0] gf1 = LuaRules/Gadgets/limitassist.lua
[ 0] gf1 = LuaRules/Gadgets/share_control.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_explosion_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_replace_comm.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/buttonblock.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/doesnotcount.lua
[ 0] gf2 = LuaRules/Gadgets/fightingfighters.lua
[ 0] gf2 = LuaRules/Gadgets/limitassist.lua
[ 0] gf2 = LuaRules/Gadgets/share_control.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_explosion_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_replace_comm.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] Loaded gadget: ShareControl <share_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: replacecomm <unit_replace_comm.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] This mod has locked LuaUI access
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Failed to load: gui_reclaiminfov099.lua (duplicate name)
[ 0] ahoj
[ 0] Loaded widget: MexUpg Helper <helper.lua>
[ 0] Loaded widget: Commander Name Tags 1.6 <unit_comm_nametags.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget: DGunLimit <gui_limit_dgun.lua>
[ 0] Loaded widget: Don't Shoot <unit_dontshoot.lua>
[ 0] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget: Autoquit <autoquit.lua>
[ 0] Loaded widget: CameraShake <camera_shake.lua>
[ 0] Loaded widget: ComCounter <unit_com_counter.lua>
[ 0] Loaded widget: DoLine <cmd_doline.lua>
[ 0] Loaded widget: DontMove <unit_dontmove.lua>
[ 0] Loaded widget: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget: IdleBuildersB <gui_idle_builders_b.lua>
[ 0] Loaded widget: ImmobileBuilder <unit_immobile_buider.lua>
[ 0] Loaded widget: MinimapEvents <minimap_events.lua>
[ 0] Loaded widget: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget: Music 2 - TA soundtrack <gui_music.lua>
[ 0] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget: Pause Screen <gui_pausescreen.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[ 0] Loaded widget: Stockpiler <unit_stockpile.lua>
[ 0] Loaded widget: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget: Unit Mover <cmd_unit_mover.lua>
[ 0] Loaded widget: XrayHighlight <gui_xray_highlight.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[ 0] Loaded widget: CommandInsert <insertcommands.lua>
[ 0] Loaded widget: Greylos <normallos.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget: LolUI <lolui.lua>
[ 0] Loaded widget: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.2
[ 0] Finalizing...
[ 0] Spring 0.80.4.1 (0.80.4.2-0-g2f09034{@}-cmake-mingw32)
[ 0] Build date/time: Sep 18 2009 16:36:20
[ 0] Upgrade pairs registered
[ 0] -> connection established (given id 0)
[ 0] Player Player finished loading and is now ingame
[ 0] Your hardware/driver setup does not support shadows
[ 0] GameID: c247cf4a54c76e795a048def1107a961
[ 0] Player Player (auto)-paused the game for letting Skirmish AI AAI initialize for controlling team 0. The game is auto-unpaused as soon as the AI is ready.
[ 0] SkirmishAI0: Error: Could not load mod and/or general config file. For further information see the config file under: C:\Program Files\Spring Engine\AI\Skirmish\AAI\0.9\log\AAI_log_team_0.txt
[ 0] Warning: AI for team 0 failed handling event with topic 1, error: 1
[ 0] Failed to handle init event: AI for team 0, error 1
[ 1] Player paused the game
[ 1] Player unpaused the game
[ 66] Game has ended
[ 66] <autoquit> Automatically exiting in 12 seconds. Move mouse to cancel.
[ 91] <autoquit> Autoquit canceled.
[ 739] Path cache hits 0 0%
[ 739] Path cache hits 0 0%
[ 739] Statistics for local connection:
Received: 2552 bytes
Sent: 8028 bytes