I've recently switched to a completely different type of balancing which uses low numbers for everything. The problem I have is that the groundscars are very tiny for most explosions.
Could we have something added to modrules to increase the overall sizes of groundscars? That way I could just change a sizemod and be done with it.
Groundscars
Moderator: Moderators
Re: Groundscars
use AWK 
for each file, read bla, multiply with blu, write back line with bla replaced by new value.

for each file, read bla, multiply with blu, write back line with bla replaced by new value.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Groundscars
I don't suppose you could restate that as though you were having a nice conversation with a zombie could you?
Re: Groundscars
You can set groundscar sizes in weapons? Better to do it programmatically in weapondefs_post, then.
Re: Groundscars
Set default to the effect you want, set special damage for all units. Easiest method, if you're a hardcore pro at text editing.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Groundscars
weapondefs_post is 500x more simple than using special damages.