could not find gamedata/parse_tdf.lua

could not find gamedata/parse_tdf.lua

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aranud
Posts: 2
Joined: 30 May 2009, 11:42

could not find gamedata/parse_tdf.lua

Post by aranud »

I get this error each time i try to start a singleplayer game or multiplayer game. I've already tried to reinstall but that didn't work.
I have the latest spring version (79.1) and i have only downloaded Ta balanced mod and some maps for it.
I would be really grateful if someone could hemp me out with this, i haven't been able to play a single game yet :(
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: could not find gamedata/parse_tdf.lua

Post by zwzsg »

I'd say try another mod, or at least precise the Spring version and mod name and version you are using.
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: could not find gamedata/parse_tdf.lua

Post by imbaczek »

check if you don't have old base files in maps/mods directory. if you're not sure, clear your mods, if it won't help, also get rid of the maps (you can rename the mods/maps directory if you don't want to download gigabytes of stuff again.)
pasoubliercelogin
Posts: 1
Joined: 30 May 2009, 16:13

Re: could not find gamedata/parse_tdf.lua

Post by pasoubliercelogin »

Same problem here, last vertion of the lobby, windows vista all mod
aranud
Posts: 2
Joined: 30 May 2009, 11:42

Re: could not find gamedata/parse_tdf.lua

Post by aranud »

i've looked for the map gamedata/ in thz spring map and on my pc and it was nowhere to be found. Could it be that something is missing from the newest download?
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: could not find gamedata/parse_tdf.lua

Post by zwzsg »

aranud wrote:i've looked for the map gamedata/ in thz spring map and on my pc and it was nowhere to be found.
That sounds very wrong. There should be no gamedata in maps, no maps in gamedata, no maps named gamedata, no maps with a gamedata inside, or any other mix of maps and gamedata.
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BrainDamage
Lobby Developer
Posts: 1164
Joined: 25 Sep 2006, 13:56

Re: could not find gamedata/parse_tdf.lua

Post by BrainDamage »

stop confusing him

that file is contained in springcontent.sdz, you might have some leftovers of an old install inside

c:\users\yourusername\app data\local\virtualstore\program files\spring


delete any copy of springcontent.sdz in such folder and all it's subfolders, if you cannot find the app data dir is because it's invisible by default

also, make sure that the lobby & all it's dll are in the same dir as spring itself
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: could not find gamedata/parse_tdf.lua

Post by lurker »

Somebody came into #sy with a log that showed it only scanning programdata and documents for files. Does spring not output when it's scanning the install directory, or is this a really bad bug?
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: could not find gamedata/parse_tdf.lua

Post by imbaczek »

it should check install directory _and_ current working directory as of 0.79.1, no idea what would stop it from doing that.
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: could not find gamedata/parse_tdf.lua

Post by Pxtl »

I have this bug. Purging old Spring files and re-installing to try and fix it.

edit: running Vista 32 + UAC - running as Admin fixes it. it is NOT a problem with defective old mods and maps.

Spring fell over in Vista 32 + UAC in last version too - couldn't connect to servers.
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: could not find gamedata/parse_tdf.lua

Post by imbaczek »

could you pastebin infolog.txt and unitsync.log when running with UAC?
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: could not find gamedata/parse_tdf.lua

Post by Pxtl »

Infolog:

Code: Select all

LogOutput initialized.
Spring 0.79.1.0 (0.79.1-0-gd9642af{@}-cmake-tdm)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
[CMyMath::Init] CPU SSE mask: 126, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  1,  SSE 4.2:  0
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
default config file: C:\Users\Martin\AppData\Local\springsettings.cfg
using configuration source "C:\Users\Martin\AppData\Local\springsettings.cfg"
OS: Microsoft Windows Vista Business Edition, 32-bit Service Pack 1 (build 6001)
Hardware: Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz; 3060MB RAM, 6361MB pagefile
Using read-write data directory: C:\Users\Martin\Documents\Spring\
Using read-only  data directory: C:\ProgramData\Spring\
ERROR in C:\Users\Martin\Documents\Spring\ArchiveCacheV7.lua: could not open file: C:\Users\Martin\Documents\Spring\ArchiveCacheV7.lua
Content error: could not find 'gamedata/parse_tdf.lua' code
C:\ProgramData\Spring is empty. C:\Users\Martin\Documents\Spring\ contains nothing but infolog.txt

Where do I find the unitsync log?
brianw76
Posts: 2
Joined: 03 Jun 2009, 21:19

Re: could not find gamedata/parse_tdf.lua

Post by brianw76 »

Has there been any progress on fixing this bug? We are waiting patiently... For reference, it started as an issue w/ .79.0.1 release and has not been fixed w/ subsequent releases.

Spring has been uninstalled, purged & reinstalled...Issue w/ multiple mods, single/multiplayer games
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: could not find gamedata/parse_tdf.lua

Post by Pxtl »

brianw76 wrote:Has there been any progress on fixing this bug? We are waiting patiently... For reference, it started as an issue w/ .79.0.1 release and has not been fixed w/ subsequent releases.

Spring has been uninstalled, purged & reinstalled...Issue w/ multiple mods, single/multiplayer games
For me (vista 32 + UAC), executing SpringLobby as Administrator (right click on shortcut, select "run as administrator") is a workaround until a proper fix is implemented.
brianw76
Posts: 2
Joined: 03 Jun 2009, 21:19

Re: could not find gamedata/parse_tdf.lua

Post by brianw76 »

Pxtl wrote:
brianw76 wrote:Has there been any progress on fixing this bug? We are waiting patiently... For reference, it started as an issue w/ .79.0.1 release and has not been fixed w/ subsequent releases.

Spring has been uninstalled, purged & reinstalled...Issue w/ multiple mods, single/multiplayer games
For me (vista 32 + UAC), executing SpringLobby as Administrator (right click on shortcut, select "run as administrator") is a workaround until a proper fix is implemented.
Thanks! Very much appreciate the quick workaround response. Worked in single player.
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BrainDamage
Lobby Developer
Posts: 1164
Joined: 25 Sep 2006, 13:56

Re: could not find gamedata/parse_tdf.lua

Post by BrainDamage »

all of these problems started since the change ( or fix as some called it ) on how spring/unitsync searches datadir paths, needs a new spring release to fix it
ishakxxx
Posts: 11
Joined: 03 Jun 2009, 03:45

Re: could not find gamedata/parse_tdf.lua

Post by ishakxxx »

just run the TASClient as administrator
coldworld
Posts: 8
Joined: 10 May 2009, 19:00

Re: could not find gamedata/parse_tdf.lua

Post by coldworld »

i'm having this problem too. i'm always having problems. :cry:
i'm about to try the admin workaround, i hope it works.
coldworld
Posts: 8
Joined: 10 May 2009, 19:00

Re: could not find gamedata/parse_tdf.lua

Post by coldworld »

Image
get this when i tried to run test.
lobby works but then crashes. :cry:
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: could not find gamedata/parse_tdf.lua

Post by Pxtl »

coldworld wrote:Image
get this when i tried to run test.
lobby works but then crashes. :cry:
You downloaded the modfiles as non-admin. They're stored in a different location from admin, so admin mode can't find them.

move them from user/app settings/local/virtualstore/program files/spring/[mods|maps] to program files/spring/[mods|maps]
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