Tides of Darkness

Tides of Darkness

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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Tides of Darkness

Post by REVENGE »

This video looks pretty well made, what map and mod / and how was it created?

http://www.youtube.com/watch?v=FYhW68We ... re=related
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yuritch
Spring 1944 Developer
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Joined: 11 Oct 2005, 07:18

Re: Tides of Darkness

Post by yuritch »

It doesn't look like it was made in Spring at all. Take note of blinking 'light' on the Annihilator turrets - that seems to be an animated texture and Spring doesn't have that.
manored
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Joined: 15 Nov 2006, 00:37

Re: Tides of Darkness

Post by manored »

Nice video that is
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Zpock
Posts: 1218
Joined: 16 Sep 2004, 23:20

Re: Tides of Darkness

Post by Zpock »

Thats made in an animation program.
[Krogoth86]
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Joined: 23 Aug 2007, 19:46

Re: Tides of Darkness

Post by [Krogoth86] »

Povray render video - some years old though...
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Zpock
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Joined: 16 Sep 2004, 23:20

Re: Tides of Darkness

Post by Zpock »

I think OTA actually had those blinking animated textures?
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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: Tides of Darkness

Post by REVENGE »

Blah, could've guessed, but I could'nt view the whole video last night due to internet problems. >_<
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yuritch
Spring 1944 Developer
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Joined: 11 Oct 2005, 07:18

Re: Tides of Darkness

Post by yuritch »

Zpock wrote:I think OTA actually had those blinking animated textures?
Yes, Annihilator had that in OTA. The same 'glowing' tex was used on the energy storage (I think it was ARM storage, but I'm not sure).
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Peet
Malcontent
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Joined: 27 Feb 2006, 22:04

Re: Tides of Darkness

Post by Peet »

Both, actually. It was on the metal makers too, iirc.
[Krogoth86]
Posts: 1176
Joined: 23 Aug 2007, 19:46

Re: Tides of Darkness

Post by [Krogoth86] »

Yeah - in fact all those yellow / red areas of that kind were blinking. I to some extent miss that in Spring...
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Tides of Darkness

Post by smoth »

yes ta had animated textures, yes, it sucks that spring doesn't.
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Dragon45
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Joined: 16 Aug 2004, 04:36

Re: Tides of Darkness

Post by Dragon45 »

This was animated in Lightwave 3D, and rendered in (POVRAY? Lightwave itself? I don't remember). I remember when the guy who made this first released it. It's a pretty cool piece of work :)

I dont have sound ATM so i don't know if this has it or not, but there was a version of this with narration.
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yuritch
Spring 1944 Developer
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Joined: 11 Oct 2005, 07:18

Re: Tides of Darkness

Post by yuritch »

That's the same version then - the video has narration, music and weapon firing sounds.
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Crayfish
Posts: 481
Joined: 12 Feb 2008, 12:39

Re: Tides of Darkness

Post by Crayfish »

Reply on youtube a few pages back:

I hadn't even realised my video was posted on here. It wasn't made with TA Spring, the credits mention all external tools used. Models, textures and animation scripts were exported from Total Annihilation into POVRay using my own program. Where available TAAN's Evolva (higher poly) models replace the original TA models. Once in POVRay, scenes were constructed and animated, rendered, and made into a Movie. All the sounds come straight from TA.
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