I've read in the FAQ:
"Currently spring does not like dual/quad cores, you will get really bad framerates. To solve this, you have to restrict it to run on one core. Download the file from http://www.robpol86.com/pages/imagecfg.php follow the instructions, and make all of the spring exe files (spring.exe, TASClient.exe, all others) run on one core. It will run much faster."
But I ask myself: wtf!? I do really bad framerates on my dual core when there are many units in a game. So I tried and restricted my spring to one core, and I got 10% worse framerate! (I prepared a single-player game, ordered about 300 units to move and 100 buildings to work, I got then 20 fps, then I saved this game and ran it every time I wanted to check framerates). Btw, I have all rendering options set to minimum.
Just after this tips about dual-core, I rean in the FAQ that I should turn off "threaded optimizations" in my nVidia card. I did it, but it has absolutely no effect.
I run Spring on WindowsXpSp2, AMD Athlon 64 X2 Dual Core 3800+, and nVidia GeForce 7600 GS (with newest forceware installed).
So, is the FAQ outdated? Or is the FAQ untrue? Or is it just incomplete? Shouldn't there be something like: "this SOMETIMES works", or "this isn't necessary if you have newest drivers"?
Restricting Sprign to 1 core == bad idea
Moderator: Moderators
Re: Restricting Sprign to 1 core == bad idea
I think the CPU doesn't care :) .Lupus wrote:Btw, I have all rendering options set to minimum.
Re: Restricting Sprign to 1 core == bad idea
spring runs way better on my dual core athlon am2 than my socket754 systems, and i've never edited any .exes.
Re: Restricting Sprign to 1 core == bad idea
Spring runs way better when restricted to 1 of my 4 cores.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Re: Restricting Sprign to 1 core == bad idea
From my experience, for some reason, dual core athy's tend to handle spring properly...
Re: Restricting Sprign to 1 core == bad idea
update to reflect my experience...
From my experience, for some reason, dual core athy's tend to handle spring poorly...
From my experience, for some reason, dual core athy's tend to handle spring poorly...
-
- Posts: 854
- Joined: 28 Jan 2005, 18:15
Re: Restricting Sprign to 1 core == bad idea
And from my experience, Spring tends to run better using both cores on a Pentium D 915 (with a Geforce 7600 gt) and a Core 2 duo t7250 (with some intel integrated thing that eventually causes it to crash with no/useless log).
Re: Restricting Sprign to 1 core == bad idea
Hm, so it's not that simple :}
thanks for your answers.
thanks for your answers.
Re: Restricting Sprign to 1 core == bad idea
spring runs fine for me on an athlon x-2, ive never had to set affinity to a single core and - it works fine as it is. Sometimes the framerate can plummet to single figures buts that only when i update gfx drivers and threaded optimizations in the crappy nvida control panel turns itself on.
Duel core = absoulutely fine in spring, and has been for over 2 years (on an X2)
Duel core = absoulutely fine in spring, and has been for over 2 years (on an X2)
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Re: Restricting Sprign to 1 core == bad idea
I hate dual cores, im switching back to my 3.6ghz
Re: Restricting Sprign to 1 core == bad idea
i didn't assign spring to any core of my c2c and i don't have any problems