Feature reclaiming speed possible to change?

Feature reclaiming speed possible to change?

Requests for features in the spring code.

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TradeMark
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Joined: 17 Feb 2006, 15:58

Feature reclaiming speed possible to change?

Post by TradeMark »

We can already affect the speed how fast you can repair some unit, or reclaim that unit. (change buildtime lower (IIRC)).

And now i need that in feature reclaiming, because my features gives energy, but they dont give it enough much!
Only like +100E/s

I could affect to that if i give the unit more buildpower, but then it builds everything too fast.

Can we please have something like buildtime=10000; in the features.
Then unit with 1000 workertime will reclaim that feature in 10000/1000 = 10 seconds. When that feature gives you 2000 energy, you would get 2000/10 = 200 energy per second.

Edit: Peeps seem to not understand me, added:
What i mean is: features itself have multiplier which allows my unit to reclaim them faster, without touching unit files. So it would reclaim only one feature faster, not ALL.

Please? :roll:
Last edited by TradeMark on 16 May 2007, 20:40, edited 1 time in total.
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KDR_11k
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Post by KDR_11k »

There's a reclaimmultiplier tag in 75b1 IIRC.
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TradeMark
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Post by TradeMark »

:shock: really? where is the changelog?
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KDR_11k
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Post by KDR_11k »

In the SVN or here.
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TradeMark
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Post by TradeMark »

Those are for unit fbi files? Not features?
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KDR_11k
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Post by KDR_11k »

Yes. You said you could change the unit's workertime so I figured these tags are good enough.
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TradeMark
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Post by TradeMark »

What i mean is: features itself have multiplier which allows my unit to reclaim them faster, without touching unit files. So it would reclaim only one feature faster, not ALL.
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AF
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Post by AF »

aka a buildtime tag for features.
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TradeMark
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Post by TradeMark »

yeah... as i said in my post....
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