*laughts* nice bruce niceDas Bruce wrote:We'll see you in a week.Caydr wrote:Oh man... While I certainly appreciate the feature, it's sure going to be a bugger to edit 380 units to give them all a special icon.
Custom unit icons
Moderator: Moderators
those gian dots are 2 white bases and a gaw.
This is why we need a base distance tag also to the icons. Those units show
up fine... in all honesty if someone wants they can also use this to make
spring run a bit faster by setting the dot render distance to a lower value. So
I support a user setting but a value to make some icon-up later then others
would be go
However, in light of this, I am making icons for all 90+ units but it would be
nice to have the ability to set the base distance for some of the larger units.
This is why we need a base distance tag also to the icons. Those units show
up fine... in all honesty if someone wants they can also use this to make
spring run a bit faster by setting the dot render distance to a lower value. So
I support a user setting but a value to make some icon-up later then others
would be go
However, in light of this, I am making icons for all 90+ units but it would be
nice to have the ability to set the base distance for some of the larger units.
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Theotherguy
- Posts: 79
- Joined: 11 Jul 2005, 02:01
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
Another thought: Would it be possible to make it display a generic icon for enemies but a specific one for yourself/allies? For example, I'd see my own X-Wing as a spiffy little X-Wing icon, but the enemy would only see a generic "that's an air unit!" icon. This should be how it is anyway, seeing as in your test you gave the TA commander a special icon... imagine the abuse there if you can fly over once and look for a specific icon of a unit which should really be indistinguishable without direct LOS.

