neddiedrow wrote:Look, all of these models are good. Now we can have a PeeWee mod where you tech up to the crazy 1.4k poly PeeWee.
I have yet to UV map and skin the guns on the "better" PW...
PicassoCT wrote:PS: Is there a Chance we get a Muzzleflash with the Pewee ?
You could have had that in BA or XTA for a long time. CMuzzleFlame is available for quite some time now... anyway it's up to the modder as it is a particle effect. I can supply the changed BOS script (from the OTA PW) and neccessary particle scripts, though.
Anyway some more pictures...


Hammer remake, closer to the original. ~550 tris
KDR_11k wrote:You could try emitting a particle that looks like a shell instead of using explode as an alternative. Would probably perform better once larger numbers of units are involved.
Hm yeah, might be better. I recall someone saying the FALL explode type (which I'm using) eats more resources than the others when used extensively.