well i just ment it so we can see the water on the minimaps, atm we can only see the bottom of a sea/ocean/lake/riverTorrasque wrote:Yeah, that would be cool ! but wouldn't we have to repath for every water height ?NOiZE wrote:would be kool if it would be able to draw the waterlevel on the minimap
AFLobby
Moderator: Moderators
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
Noize, edit the minimap in yuor map archive, save the minimap as a DDS isntead of relying on unitsync to extract it, then open it in say photoshop and add the water yourself.
Also, i dotn dunerstand bit operators such as | or & etc so what you posted tobi makes no sense to me, I'd have to copy paste and assume it works correctly, so i ahve no chance of getting it in java if I cant directly substitute......
Although it would be useful to be able to retrieve heightmaps and metalmaps, just as soon as I manage to figure this java image minimap thing out....
Also, i dotn dunerstand bit operators such as | or & etc so what you posted tobi makes no sense to me, I'd have to copy paste and assume it works correctly, so i ahve no chance of getting it in java if I cant directly substitute......
Although it would be useful to be able to retrieve heightmaps and metalmaps, just as soon as I manage to figure this java image minimap thing out....
The current lobby doesn't allow custom minimaps.AF wrote:Noize, edit the minimap in yuor map archive, save the minimap as a DDS isntead of relying on unitsync to extract it, then open it in say photoshop and add the water yourself.
Also, i dotn dunerstand bit operators such as | or & etc so what you posted tobi makes no sense to me, I'd have to copy paste and assume it works correctly, so i ahve no chance of getting it in java if I cant directly substitute......
Although it would be useful to be able to retrieve heightmaps and metalmaps, just as soon as I manage to figure this java image minimap thing out....
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30
AF add buttons for fast sorting change on top of list, can bee pretty little :) like simple letter, N C R S W :) i use only country and name ... also you can do some clan tag detection and separate clans from list by separator or something :) no needed now, first finish lobby, than add this if u r bussy doing lobby functional 
ps: you can also do button for removing clan tag, display only name, clan tag can be displayed in tooltip ...

ps: you can also do button for removing clan tag, display only name, clan tag can be displayed in tooltip ...
If it got finished and was popular enough yes it could.
http://ntai.from-hell.net/xenoBB/view_t ... pid=48#p48
Test version, no battles but it can chat, not to be taken as a full version, I just released so that peopel could see it and do graphics...
http://ntai.from-hell.net/xenoBB/view_t ... pid=48#p48
Test version, no battles but it can chat, not to be taken as a full version, I just released so that peopel could see it and do graphics...
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
The code would need to be clean enough to open source with the rest of the project as well. I haven't seen your java, so I don't know if that will be a problem. Acctually, if you want help cleaning up java code I can be a huge help there, my training in java is top notch, so drop me a line.AF wrote:If it got finished and was popular enough yes it could.