What do you expect from your opponent? - Page 2

What do you expect from your opponent?

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wizard8873
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Joined: 21 Jan 2006, 02:42

Post by wizard8873 »

Cheesecan wrote:Even worse is people who pause the game because they have some trivial thing they need to do, like talk on the phone.
I never pause when I have to leave to computer for a moment, and I think it's both rude and disrespectful to other players to do so.

One shouldn't be playing a game if one doesn't have the next 2 hours completely free. People who join a game just to a few minutes later abruptly say that they have to go because this and that are douchebags.

I guess what I'm trying to say is that I hate people who ruin the game for others, intentionally or not because of something that 99% of the time could be avoided, like calling the person back or not joining a game unless they have time, period.
you can't predict whats going to happen when you play a game. if its a phone call, i find it fair to pause. i only do it if its an important call, try talking and paying attention to what the person says and playing the game. its very difficult to concentrate.

getting a drink is fine but you can usually walk away for a min or two and not have to worry if its not an intense battle. smoking can wait until the game ends imo though.

Cheesecan wrote:Something that disturbs me is people quit when you pull a tactic they didn't see coming. Often they will just shout "gg" and resign even though they would have had a fighting chance. This especially goes for those like unpossible said, see losing units as a loss in itself.
now this is something that i hate. if someone pulls a tactic and i know i'm dead, ill say GG but ill keep playing until they finish me off. it's always fun to see what kind of tactic he'll pull off and to see how long i can hold him off before i lose
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Forboding Angel
Evolution RTS Developer
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Post by Forboding Angel »

Cabbage wrote:nothing wrong with a brief pause, as long as its not to go wash the car or something.... People do need to use the loo, chabnge their mouse batteries etc....
Agreed
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LordMatt
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Post by LordMatt »

People who lose and then claim they "weren't paying attention" because they were doing something else like eating lunch is pretty lame too. Why waste time playing you if you're not trying your best?
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Cheesecan
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Post by Cheesecan »

Kixxe wrote:We usaly take a 5 minute break in huge games that gone on for over an hour... but last time we requested a break everyone left and said they won... they did'nt protest or anything, just said " Hey you requested a pause therefore we win by defult bye".

Wtf? :?
Yeah, that's the right way to deal with your kind! muahahah. No seriously I see where they're coming from, you shouldn't pause unless it's something you've all agreed on doing. It's like going to the opera, you sit the fuck down for an hour and don't even do as much as scratch your chin.

wizard8873: it's not that difficult to multitask, you should try some time. I talk in the phone/eat/drink and do lots of other things while playing, and I still win more than I lose. If I know I'm going to have to leave soon I queue up shitloads of orders and put units on various suitable tasks so as to minimize the loss from my abscense. This usually works well, especially if I don't point out that I'm leaving for a moment(for then they opponent will obviously utilize this).

Suffice to say I only pause in the very, very most dire situations, or when someone is about to lag out and need time to catch up. Having to wait 5 minutes for someone really breaks up the momentum of the game, and can often be avoided.
I do have understanding for those who feel they absolutely have to pause, but when someone says "brb, coffee" I always get a bit grumphy. Getting a cup of coffee takes max 30 seconds and is really not an appropriate reason to break up the whole flow of the game. This especially goes if it's within the first 30 minutes of the game, in which case you should already have gotten your cup before you sat down.
It's all play ethics, dude.
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Pxtl
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Post by Pxtl »

What I expect is to have a good endgame. First of all, when your enemy's back is broken, don't drag it out - crush him quickly and mercilessly. Otherwise he's fruitlessly scrambling to rebuild his economy, but all for nothing because he knows you're just biding your time, building something so monstrously powerful that he doesn't stand a chance. Too many players will blow a giant hole in the enemy, take 75% of the map, and then sit back and build 3 nukes and 2 Krogoths before actually trying to attack. That is a waste of everyone's time.

Alternately, let the attacker have his day - if your game is pretty much over and the final assault is coming, stay for a few minutes and put in the final fight. The attacker put work into that force, just as you put work into that last line of defense, and you both deserve the chance to watch it end. Once your economy has been blown back into L1, _then_ you can bow out.

Likewise - if playing game continues and all you have is a handful of solars and dragon's eyes left - please just self-D rather than forcing your opponent to go on a scavenger hunt to end the game.

Oh, and anything goes. There is no strategy that is right or wrong. Don't complain - if a game/mod encourages annoying tactics, don't play them. For example, I avoid large teamgames on Crossing_4 because the game is 90% getting your commander as far forward as possible and setting up your line there. Nothing more, nothing less. If you don't like dirty fighting with commanders, use the hovercomms mutator (not nearly enough hosts use this).
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Lindir The Green
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Post by Lindir The Green »

Unless I am playing with somebody that I know is a newb from real life, I always play to win.

And I hate stupid "no rushing" "10 minute build time" "no comms in the middle" rules. It's a WARGAME. Not a ... peacegame?
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Min3mat
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Post by Min3mat »

What I expect is to have a good endgame. First of all, when your enemy's back is broken, don't drag it out - crush him quickly and mercilessly. Otherwise he's fruitlessly scrambling to rebuild his economy, but all for nothing because he knows you're just biding your time, building something so monstrously powerful that he doesn't stand a chance. Too many players will blow a giant hole in the enemy, take 75% of the map, and then sit back and build 3 nukes and 2 Krogoths before actually trying to attack. That is a waste of everyone's time.
yup that would be why you suck as a player Pxtl :P. when a player has 1/4 of the map and you have 3/4 you have a LOT more to defend and are a lot easier to attack. attacking someone who's all bunkered up without artillery air support and preferably some sort of heavier units is just FEEDING him metal. when you attack you have to have a clear objective, eg. punching a whole for some zippers, getting a hill so you can use arty to hit his economy, going for that mass of assist builders or nanotowers with a entire wing of bombers.
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wizard8873
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Post by wizard8873 »

Cheesecan wrote:wizard8873: it's not that difficult to multitask, you should try some time. I talk in the phone/eat/drink and do lots of other things while playing, and I still win more than I lose. If I know I'm going to have to leave soon I queue up shitloads of orders and put units on various suitable tasks so as to minimize the loss from my abscense. This usually works well, especially if I don't point out that I'm leaving for a moment(for then they opponent will obviously utilize this).
i do do it at times but i find myself focusing on the game and then i try to talk on the phone and then my mind wanders to that and i dont play as well and i just have to keep going back and forth. eating, dirnking and playing is very easy. talking and playing is just too much for me and i usually tell the people ill call them later or if the game is won, i let my teams finish them off or just give all my units to an ally and spec or leave.
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krogothe
AI Developer
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Post by krogothe »

Ive won so many games because of metal feeding! Its my main lvl2-3 economy!
Kixxe
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Post by Kixxe »

Cheesecan wrote:
Kixxe wrote:We usaly take a 5 minute break in huge games that gone on for over an hour... but last time we requested a break everyone left and said they won... they did'nt protest or anything, just said " Hey you requested a pause therefore we win by defult bye".

Wtf? :?
Yeah, that's the right way to deal with your kind! muahahah. No seriously I see where they're coming from, you shouldn't pause unless it's something you've all agreed on doing. It's like going to the opera, you sit the fuck down for an hour and don't even do as much as scratch your chin.
Well it was a while ago, but i think i said like "okay, how about a 5 minute break?" "no answer from anyone" "pause" "how about a 5 minute break" "my ally: Sure!" "No answer, we leave to do stuff" "ahhahahaha we win by defult..."


And they did'nt say NO or anything... i asked, they did'nt protest, just ignored me.
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Forboding Angel
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Post by Forboding Angel »

"Do you expect me to talk Goldfinger?" "No Mr. Bond, I expect you to die!"
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Cheesecan
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Joined: 07 Feb 2005, 21:30

Post by Cheesecan »

Forboding Angel wrote:"Do you expect me to talk Goldfinger?" "No Mr. Bond, I expect you to die!"
"Hello pussy!"

:roll:

Also, there is nothing more irritating than when you are hosting a game and every single moron that comes in asks where the map is, exclaims its not there, and decides to whine and bitch until someone hands him the file on a silver platter. Must resist urge to kill...gahh.
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Belmakor
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Post by Belmakor »

Cheesecan wrote:Must resist urge to kill...gahh.
Only while in the lobby. Get in the game, then KILL!!!! :twisted:
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Day
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Post by Day »

or be killed by hordes of jeffies
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Pxtl
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Joined: 23 Oct 2004, 01:43

Post by Pxtl »

Min3mat wrote:
What I expect is to have a good endgame. First of all, when your enemy's back is broken, don't drag it out - crush him quickly and mercilessly. Otherwise he's fruitlessly scrambling to rebuild his economy, but all for nothing because he knows you're just biding your time, building something so monstrously powerful that he doesn't stand a chance. Too many players will blow a giant hole in the enemy, take 75% of the map, and then sit back and build 3 nukes and 2 Krogoths before actually trying to attack. That is a waste of everyone's time.
yup that would be why you suck as a player Pxtl :P. when a player has 1/4 of the map and you have 3/4 you have a LOT more to defend and are a lot easier to attack. attacking someone who's all bunkered up without artillery air support and preferably some sort of heavier units is just FEEDING him metal. when you attack you have to have a clear objective, eg. punching a whole for some zippers, getting a hill so you can use arty to hit his economy, going for that mass of assist builders or nanotowers with a entire wing of bombers.
Umm, where did I say "make a stupid, suicidal rush" - I just said not to build up some monstrous L3 war group when you could win, as you said, with a mixed group you already have the economy to assemble. And you've once again reaffirmed my theory that you're incapable of making a post without insulting someone. In many games one team has all but broken their opponent and then they simply stop and build up for 10 minutes before finishing it.
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Min3mat
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Post by Min3mat »

a whole ten minutes of exploting the fact you OWN the map?
you fight for MC
once you have 75% MC you amass units and defenses and really get your economy going
then you get berthas or nukes.
you force your enemy to come to you. you don't feed him metal. you dont suicide your units. you out tech him because he CANNOT keep up resource wise.
A balanced battle group will get its ass soundly whopped by very concentrated defesnes (and of course the com) let alone if your enemy has DT etc.
mongus
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Post by mongus »

best games last between 15 and 30 minutes.
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Zoombie
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Post by Zoombie »

I'm going to pull in another grand RTS for reference of what I think what a great game is.

This one time in Rise of Legends I tried out its online thingy, having never done it before. And Ironically me, a 'Level 0' player with 0 everything under my belt, was pitted against a, yelp, 'Level 9' player.

Gah, said I.

So the game was started and I immediately threw my TA Skillz into action. I never stopped building units. Never! By the time my enemy had his first city, I had over ten squads of Musketeers, ready and willing. The enemy, playing the Aztecish Cuotal team, had already gotten gigantic walking stone statues that can fire ginormus laser beams out of their hands (but I'm getting off topic). In the end I lost, but it was a hour long game, with constant retreats, fall backs, stunning victory's and shocking defeats.

My army bounced back three times, I almost lost my capital three times (And regained it each time by flanking the CRAP out of his silly Aztec warriors). Then the other player summoned a gigantic floating Ziggurats that fired LASER BEAMS out of its corners and could blow apart an entire city, Independence Day style. With this, an a crap load of Aztec warriors, walking statues and a really cool "god of the Sun" who could shoot laser beams out of his head.

Is anyone else seeing a reoccurring them of Laser beams, walking statues and aztecyness with the Cuotal? Pshaw.

So I lost and I received the most flattering words I've ever been given by some anonymous guy on the interweb. He said: "Hey, Zoombie, are you smurfing?". At first I was like...what...the hell...is smurfing. Then he explained it and I was rather pleased. He thought I was good, apparently. And it was all from skillz I learned playing AA, EE and Gundam. That is...a single skill. NEVER STOP BUILDING UNITS! If an enemy is tenacious and fights tooth and nail with every thing they have. If the battle ends with both army's smashed near to oblivion, the bases torched and the surrounding country side blown to rubble.

That is the kind of game I play. A no hold barrel nuke fest, with guns, lasers, telekinetic powers, magic...er...vectors? Line graphs? So for me its the player who NEVER GIVES UP, NEVER SURRENDURS!
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Candleman
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Joined: 08 Sep 2005, 07:30

Post by Candleman »

Same thing with me. At the first sign my enemy is gaining the upper hand, I send a builder off to a far corner of the map and start a new base.

And great Galaxy Quest reference there.
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Felix the Cat
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Post by Felix the Cat »

I expect my opponents to realize when they've won, so they don't have a bitch-fest when I self-D because the game is clearly over.

I would like my opponents to have the courtesy to at least ask whether I prefer them to self-D or fight to the end when I have clearly won - though I would like it more if they just went ahead and did the ctrl-a ctrl-d routine.

Basically, I think it's extremely rude to waste an opponent's time.

Something that REALLY bothers me is this. If I'm making a desparate last stand, oftentimes there aren't enough resources to build good ground defenses and good AA, especially if the opponent's haven't used air yet. I will generally tell my opponents, "Hey, just to let you know, you will totally destroy me if you use Brawlers, so if you want a fight go ground" or something to that effect.

The opponent then waits five minutes and sends a massive Brawler storm.

The entire reason I'm making a desparate last stand is to give you the pleasure of cracking that one final defensive line and annihilating me. By taking the easy out you pretty much spit in my face and say you didn't want to deal with it. You know, if you're going to do that, I might as well self-D and save 10 minutes of game time!

Same thing goes for pausing; if you say "brb" and pause the game, I will unpause it. If something is important enough that you have to pause the game and leave to take care of it, then it's probably important enough that you can just leave the silly game for a minute and do it. If it's not important enough to leave the game without pausing, it's not important enough to leave the game, period.

If you offer some explanation and give an estimate of how long it will take, I will most likely agree to a short break. I am not going to sit there glued to the computer screen because you couldn't be bothered to at least say "be back in 1 minute" and thus I don't know when you'll be back; I will, in fact, unpause the game while you're gone and then say "ALL YOUR BASE ARE BELONG TO US" when you get back and whine.

A couple of other things I find to be rude and disrespectful:
-Kicking someone from the game lobby without explanation and without asking them to leave first.
-Drawing shit all over my base and then not erasing it or, worse, re-drawing it as I erase it.
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