err... aaspring.tk had the right version then, correct? or is that the sourceforge one?Caydr wrote:OK, it should be all fixed now. The download links should be the same, but if not:
http://prdownloads.sourceforge.net/ta-a ... p?download
http://files.filefront.com/AASpring20zi ... einfo.html
http://www.fileuniverse.com/?p=showitem&ID=3481
Anyone who downloaded prior to 9:00 PM on June 16 will have to re-download to be safe, since wrong files were uploaded to some locations.
Absolute Annihilation 2.11
Moderator: Moderators
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- wizard8873
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I was specing a game today and it looked like infiltators animations are not working. But that might have just been for me specing.[/quote]DoubleNeg wrote:Spy Kbots.
That's because you were speccing another player, rather than the spy kbot's owner.
BTW, spy kbots are too fragile for what I had in mind by "Forced scouting" with Leejens.
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Yes, I agree, the little scout planes and spy kbots are good for just about everything.Egarwaen wrote:You can't flood an area with them, but they're cloakable and stealthy and have a long sight range. One or two in the right places will get you the LoS to kick things off.KlavoHunter wrote:BTW, spy kbots are too fragile for what I had in mind by "Forced scouting" with Leejens.
Spy planes also work.
Though, to forcefully scout a well-defended enemy base... LeeJens are great, because they have so much HP.
It needs to be charged to stop shots. You can tell if it's charged, and how charged it is, by the colour. Bright white indicates it is charged, and a dull red-orange indicates it is not charged. Sheilds slowly charge themselves over time.wizard8873 wrote:i noticed that the delfector isn't working. it shows the shield but all the shots pass right through it
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What?FireCrack wrote:It needs to be charged to stop shots. You can tell if it's charged, and how charged it is, by the colour. Bright white indicates it is charged, and a dull red-orange indicates it is not charged. Sheilds slowly charge themselves over time.wizard8873 wrote:i noticed that the delfector isn't working. it shows the shield but all the shots pass right through it
Where is this "shield indicator"?
I honestly haven't seen shit, because in my game of 2.0, incoming enemy fire never caused any shield interaction I noticed.
- 2pacalypse
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