Feature Request: Targettable markers

Feature Request: Targettable markers

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Feature Request: Targettable markers

Post by Dragon45 »

One of those little things that could really help a whole lot woudl be if you could target markers as if they were actual units; IE the game would throw the XZ position of the marker to the unit's script aiming functions.

On some maps you find yourself force-firing at a number of different points you're certain the enemy is at or has good defenses at (like with Berthas); plus it would be a good compromise for people who dont want ghosted buildings but want to be able to still fire at selected locations.
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

not only force firing, but you must turn off radar, then force fire, then get radar back again, anyhow that problem is being addresed.

i like targetable markers...

maybe if you put units names as labels, those units force fire on such points?


that maybe can be worked out as a group ai.

btw aint you a progammer dragon45?
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

He made a little addition to the Spring code that allowed modders to change unit health in the script, but that was for an outdated version of Spring. It was also about 8 lines if I recall correctly (pokes devs for not including it in the main version of Spring)
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Tim Blokdijk
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Joined: 29 May 2005, 11:18

Post by Tim Blokdijk »

Link his patch Guessmyname!
Archangel of Death
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Joined: 28 Jan 2005, 18:15

Post by Archangel of Death »

I'm 97% certain that you can still set unit health as of the latest source I have (0.70b1).
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

Yes I am a coder but I'm lazy as fuck.


I made the original SET unit HEALTHPERCENT patch, but even after sending it to multiple devs and making post, it didnt get included until Fnodria <essentially> redid those <admiteddly> few lines and didnt realize at all that I'd made it in the first place :P


I also had some work done for some nifty script/FBI features and accessors but never released it beucase I was too frustrated with unresponsive devs, and eventually had to stop coding altogether to focus on studies :P

I deleted all of my work when i was cleaning compy btw, so dont ask for it; im sure Fnord will reimplement on his own <again>

(love ya Fnord) ;)

*wanders off to work on neural network programs in Java...*
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Felix the Cat
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Joined: 15 Jun 2005, 17:30

Post by Felix the Cat »

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