Who likes MetalMaps & Who Doesn't ?

Who likes MetalMaps & Who Doesn't ?

Discuss maps & map creation - from concept to execution to the ever elusive release.

Moderator: Moderators

Do You like & play Metal Maps?

Yes !! :twisted:
5
7%
No :?
35
48%
Some maps, some suck.
33
45%
 
Total votes: 73

User avatar
IceXuick
Posts: 519
Joined: 14 Mar 2006, 01:46

Who likes MetalMaps & Who Doesn't ?

Post by IceXuick »

Let us find out the great mystery about the people playing metal.. Do they like them, is it a large group, or is it maybe a myth, and are all those speedmetal games actually empty, or is it some evil anti spring group, send by Chris Taylor, to boycot the progress of Spring.. or or... isn't there anything big going on, besides some of online gamers that do like and play this map...??? :?
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Metal Heck the ONLY good metal map IMHO
Monkwarrior
Posts: 43
Joined: 12 Aug 2005, 08:24

Post by Monkwarrior »

Well I'm no experienced player, but what's the reason people build these kind of maps ? Is the purpose to build things more quickly or does it involve anything tactical with it too ?

To each his own of course :-)

Monk.
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

core prime industrial area is teh awsomes... does it count?
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PicassoCT
Journeywar Developer & Mapper
Posts: 10453
Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

Metallmaps are good to destroy Metall Maps

Nothing else.
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BigSteve
Posts: 911
Joined: 25 Sep 2005, 12:56

Post by BigSteve »

I think metal heck is rather fun ^^ speedmetal can be a laugh too occasioanlly, so yes I think metal map (some) are good although I rarely play them
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Erom
Posts: 1115
Joined: 25 Apr 2006, 05:08

Post by Erom »

I'd like to make mine more specific:

"Some maps, most suck A LOT."
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Candleman
Posts: 433
Joined: 08 Sep 2005, 07:30

Post by Candleman »

I vote "lock all metal map debate threads"
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

Heavy metal. anyhow the metal output can be much much lower.
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

NOiZE wrote:Metal Heck the ONLY good metal map IMHO
+1
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Zoombie
Posts: 6149
Joined: 15 Mar 2005, 07:08

Post by Zoombie »

Candleman wrote:I vote "lock all metal map debate threads"
+2. And whats with this +1, +2 things?
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

A Spring mapping forum isn't exactly the best place to find out why people like metal maps; because anyone with enough interest in mapping to venture onto this forum realises that metal maps are the pop-junk of the Spring world. They mostly make for brainless games where you don't have to think too much. And people like that.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

Warlord Zsinj wrote:.... metal maps are the pop-junk of the Spring world. They mostly make for brainless games where you don't have to think too much. And people like that.
+10 cool points for zsinj, dude I am with you on that.
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Zenka
Posts: 1235
Joined: 05 Oct 2005, 15:29

Post by Zenka »

FizWizz wrote:
NOiZE wrote:Metal Heck the ONLY good metal map IMHO
+1
+2
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

I see nothing wrong with metal maps. They create a map where the focus is on building and destroying huge armies. Some players dig that :)
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Fat Zombie
Posts: 61
Joined: 31 May 2006, 19:16

Post by Fat Zombie »

Warlord Zsinj wrote:A Spring mapping forum isn't exactly the best place to find out why people like metal maps; because anyone with enough interest in mapping to venture onto this forum realises that metal maps are the pop-junk of the Spring world. They mostly make for brainless games where you don't have to think too much. And people like that.
Indeed. I'm new to this, and have recently downloaded two metal maps; Core Prime (off of the original, I think) and Metal-Heck. Both are quite good.

I think the point is that you don't have to concentrate on the resource gathering as much; this allows you to concentrate on producing large armies and smashing each other into the dust.
This is why I like the Supreme Commander Trailer, as it shows the best kind of warfare; two armies, lining up and then smashing each other into bits. Heh heh heh.

Well, the metal maps are okay. But I do like the normal maps for their far-varying terrain and looks. Plus strategy, yes.
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Argh wrote:I see nothing wrong with metal maps. They create a map where the focus is on building and destroying huge armies. Some players dig that :)
Nothing INHERANTLY bad about them, however they are more often than not poorly designed and using being a metal map as an excuse.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Zoombie wrote:
Candleman wrote:I vote "lock all metal map debate threads"
+2. And whats with this +1, +2 things?
I once looked it up, and I think it started with some open source project (maybe svn...) using it for voting, I think the meaning was something like:

+1 Fully agreed.
+0 I don't really care but it seems right
-0 It seems kinda wrong
-1 Veto!
Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

Post by Kixxe »

no, i think it rather standsfor postcount. kinda like saying: "my post here is only to agree with the dude i quote and add +1 to my postcount!"
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Tim Blokdijk
Posts: 1242
Joined: 29 May 2005, 11:18

Post by Tim Blokdijk »

Tobi wrote:
Zoombie wrote:
Candleman wrote:I vote "lock all metal map debate threads"
+2. And whats with this +1, +2 things?
I once looked it up, and I think it started with some open source project (maybe svn...) using it for voting, I think the meaning was something like:

+1 Fully agreed.
+0 I don't really care but it seems right
-0 It seems kinda wrong
-1 Veto!
Apache project used it for voting.
(Might still use it btw..)
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