Absolute Annihilation: Spring 1.46 - Page 59

Absolute Annihilation: Spring 1.46

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Cabbage
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Post by Cabbage »

Btw, just wanted to say - i've been using PHATBOYZ!!1one alot since 1.46 came out, they're now a very effective unit if used properly. They're not underpowered anymore (for their cost anyway). I think they're spot on. :p
Suit
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Post by Suit »

since comm bombing is a legit strategy to win i usualy rezz commanders since resurrection is alway cheaper then building new units except you want to build different stuff

like if you're jammed inside your base by lots of buildings and walls you porbably wont resurrect an orcone ;)

but if i have the choice to build some bulldogs with the resources of a dead commander or resurrecting the commander and bomb my enemy i definitly choose the second option since i have allways a rezz bot left

in early game its important to resurrect small attack kbots and flashes - its way cheaper then sucking in the wereckeges and build new ones - and also its less time intense

so i want different opinions for the "more valuable" comannder - to lose a commander should be a major fault - it shouldnt kill you (dead commander ends game) but i needs to hurt you

in later game its no matter to lose the commander - you simply can build farks and a lv1 kbot to replace him perfectly - ok, he cant cloak - but farks build faster, produce more resources and are cheaper - so why the hell keep the commander?
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Cabbage
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Post by Cabbage »

Suit Wrote:
in early game its important to resurrect small attack kbots and flashes - its way cheaper then sucking in the wereckeges and build new ones - and also its less time intense
Erm, where exactly are you going to get a rezz Kbot from early game? Have you been hax0ring you naughty little sausage? :P
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krogothe
AI Developer
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Post by krogothe »

Cabbage wrote:Have you been hax0ring you naughty little sausage? :P
The provenient mental picture and subsequent fit of laughter were astounding, thanks!
Suit
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Post by Suit »

Cabbage wrote:Suit Wrote:
in early game its important to resurrect small attack kbots and flashes - its way cheaper then sucking in the wereckeges and build new ones - and also its less time intense
Erm, where exactly are you going to get a rezz Kbot from early game? Have you been hax0ring you naughty little sausage? :P
ok - not early game, mid-game :D
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NOiZE
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Post by NOiZE »

maybe the commander should be (the only unit) able to rez units :-)
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Caydr
Omnidouche
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Post by Caydr »

Actually Noize, that's a very interesting idea. (it's about time you did something constructive :P)

Well at the very least I'd like to have a rezzer unit somewhere in the vehicle line by the next version. I'm also experimenting with a unit idea I came up with while thinking about a certain proud and noble MMORPG character.

Everyone else, whaddya think?
Suit
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Post by Suit »

maybe the rezz unit should be a bot - but not cloaked anymore

to make the comm the only rezzing unit would be a terrible fault

players will be able to resurrect from start, so if the a lv1 factory is killed by a rush the comm can simply resurrect it - will be much more difficult to handle very early games
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NOiZE
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Post by NOiZE »

Suit wrote: to make the comm the only rezzing unit would be a terrible fault

players will be able to resurrect from start, so if the a lv1 factory is killed by a rush the comm can simply resurrect it - will be much more difficult to handle very early games
Rezzing takes time...


and you need every second early game...
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Caydr
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Post by Caydr »

True, but on the other hand you wouldn't kamikaze your commander anymore now would you? The more I think about it, the more I think it might be worth a try.

Oh, good news. I just checked the bug tracker and [insert disclaimer about me being wrong most of the time] it appears that torpedo bombers may have been fixed.
Egarwaen
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Post by Egarwaen »

NOiZE wrote:Rezzing takes time...

and you need every second early game...
Especially from your Comm. And if he's the only unit able to Res, that would make him valuable throughout the game... Hm.
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BigSteve
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Post by BigSteve »

Im not sure that the comm being able to rezz is a great idea, the comm has the most powerful weapon in the game and is the fastest builder and peple still kamikaze him. Being able to rezz proabably wont change this.

I think hes already powerful enough without the rezz ability, he has good hp, can build, is transportable, has a d gun, can cloak, is a walking nuclear bomb.

Despite what people say hes useful all game, Ive lost count of the number of slow moving l3 units ive cloaked and dgunned to save my base.
Nothing to dgun in your base? stick him on factory duty or use him on the front line... hes UBER!! :-)
Egarwaen
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Post by Egarwaen »

BigSteve wrote:Despite what people say hes useful all game, Ive lost count of the number of slow moving l3 units ive cloaked and dgunned to save my base.
Sometimes even entire mobs!
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MR.D
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Post by MR.D »

I've stopped 5 Bantha's without dying with my commander late game, and I think that constitutes a high value of keeping your commander alive..

Btw I still think self destruct for the Bantha should be changed to something less than a Nuke blast.
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Zenka
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Post by Zenka »

Hehe, yeah the self-D of the bantha's are nasty ;)
(Though bears are almost as efficient as the comm against lvl 3 units, and no bad stuff happens when it fails).

Making the commander the only rezzing unit sounds great!
Maybe we should make a mutator from 1.46 and see how it works out.
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Cabbage
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Post by Cabbage »

Erf don't let the com rezz :(
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Soulless1
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Post by Soulless1 »

Cabbage wrote:Erf don't let the com rezz :(

That's one well-constructed argument right there! Really, it blew me away :P
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Cabbage
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Post by Cabbage »

Soulless1 Wrote:
That's one well-constructed argument right there! Really, it blew me away :p

Then my work here is done! I've finally got time to go and solve world pverty now! ^^
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Soulless1
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Post by Soulless1 »

Cabbage wrote:Soulless1 Wrote:
That's one well-constructed argument right there! Really, it blew me away :p

Then my work here is done! I've finally got time to go and solve world pverty now! ^^
My word, those poor people suffering from 'pverty' - oh the humanity :P

nitpicking ftw! or at least for the alleviation of tedium! :P
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Cabbage
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Post by Cabbage »

Curse you! :p
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